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Author Topic: [MODDING] CREATURE & ENTITY QUESTIONS THREAD  (Read 645955 times)

scamtank

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1545 on: February 15, 2016, 10:36:34 pm »

What? No, body fat and broadness are still separate things.
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pikachu17

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1546 on: February 16, 2016, 10:55:25 am »

can I make a creature that's natural attack has a weapon skill like axe or mining? if I can, can the creature dig or chop trees with bare hands?
and can an entity-less creature be forced to wear a hood and wield a modded-in scythe made of a specific material?
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1547 on: February 16, 2016, 11:08:12 am »

can I make a creature that's natural attack has a weapon skill like axe or mining?

Yes, you can.

Quote
if I can, can the creature dig or chop trees with bare hands?

No, you cannot.

Quote
and can an entity-less creature be forced to wear a hood and wield a modded-in scythe made of a specific material?

Yes and no. A lair-dwelling creature such as a megabeast can be given a habit of carrying weapons, for example, the Minotaur, but the weapon and its material will be random.
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pikachu17

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1548 on: February 16, 2016, 11:13:32 am »

I am trying to mod in death and death needs a hood and scythe made of something that only appears to be the scythe's material.
I do not want the scythe or hood to be part of death. if a natural attack slashes, and you chop off that body part and pick it up, can you slash stuff with it?
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1549 on: February 16, 2016, 11:16:14 am »

No, you just sort of smack people with the body part.

You could make the scythe a special butcher object. That way, you would need to butcher the scythe part after either severing it or killing Death.
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pikachu17

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1550 on: February 16, 2016, 11:23:57 am »

butcher it to do what? whats a special butcher object?
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1551 on: February 16, 2016, 11:34:08 am »

An EBO, or Extra Butcher Object, is a special object only obtained when you butcher or slaughter a creature.

For example, some birds have gizzard stones obtainable when you butcher them.

The tag looks something like this:
Code: [Select]
[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GIZZARD]
[EBO_ITEM:SMALLGEM:NONE:ANY_HARD_STONE]
[EBO_SHAPE:GIZZARD_STONE]

You can change the body category that carries the object, choose the object that is created, and if it is a stone or a gem, it may be given a shape descriptor.
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pikachu17

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1552 on: February 16, 2016, 11:37:36 am »

so I could make his scythe drop an actual scythe?
I want death to be invincible to all but a specific material that his scythe is made of.
can I make all of his body parts but his scythe have [GENERAL_MATERIAL_FORCE_MULTIPLIER:1:1000000]
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1553 on: February 16, 2016, 11:50:16 am »

Force multipliers apply to creatures by caste, not by body part. You could give them the general force multiplier tag, then give them the specific force multiplier tag, and make a specific material deal extra damage.

The specific material tag is [MATERIAL_FORCE_MULTIPLIER:MATERIAL:A:B]
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pikachu17

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1554 on: February 16, 2016, 11:53:07 am »

his scythe needs to not be invincible. so you can't stab him with an adamantine sword. but you can chop his scythe butcher it, pick up his scythe and kill him with it. that should be the only way to kill him.
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1555 on: February 16, 2016, 11:55:55 am »

Closest you could get would be to make the wrists, arms, or a part of the scythe weapon more vulnerable than other parts by giving them incredibly weak tissues.
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Bearskie

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1556 on: February 16, 2016, 06:47:38 pm »

Does eboitem support specific weapons now? Last i recalled, they just gave you a random item of the WEAPON subtype.

To add to that discussion: boiling blood. The temperature will be high enough to melt the BP connecting the scythe after enough blood is spilled
« Last Edit: February 16, 2016, 06:50:56 pm by Bearskie »
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SwedishLemon

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1557 on: February 16, 2016, 09:53:55 pm »

No matter what language I choose, my civilization is stuck only using the exact same two names! It's really annoying having all Lycans be named 'azlez' or whatever, so does anyone know what's wrong with my entity?

Spoiler (click to show/hide)
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Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1558 on: February 16, 2016, 10:02:55 pm »

What does the name mean in goblin?

BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1559 on: February 16, 2016, 10:11:41 pm »

Aslez means War.
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