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Author Topic: [MODDING] CREATURE & ENTITY QUESTIONS THREAD  (Read 646477 times)

Dirst

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #720 on: June 26, 2014, 03:08:41 pm »

I have no idea what I'm doing wrong here but, in trying to create a new civ, I've ended up with a useless lot that apparently cannot even pick up their tools. In the current job list, all of my members show up as "tame". Could someone check this out and tell me what I've done wrong? I've scoured my raws for ages and cant tell what's up
Try declaring the castes and BODYs earlier in the creature, before all of the materials and modifiers and stuff.  Remember to select all castes again once you're done with gender-specific declarations.

Stuff declared before any castes are defined are supposed to be saved up and applied to all castes, but that doesn't work 100%.
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Mirkrali

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #721 on: June 26, 2014, 07:37:08 pm »


Nope, No luck. For some reason they still show up as tame.
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Zephyrous

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #722 on: June 26, 2014, 08:03:27 pm »

Well i got the creature to populate with the entity and creature file but I keep getting some generation errors.  I have several Casts within my creature file, and some of them are to have different body features, 4 have wings, one of those 4 i would like to have 4 sets of wings, but i am really unsure on how to accomplish this and another one i was trying for cave spider silk wings.  3 more have tails, and i was trying for differant teeth as well.  Every time i try to call the different or new body part my game generates the following errors:

I really have no idea how to fix this as I've been trying to find/read/test solutions for hours now and was hoping someone could give me some help on this.

Code: [Select]
NIEC:AAKFEMALE:right wing: No tissue thickness
NIEC:AAKFEMALE:left wing: No tissue thickness
NIEC:AKFEMALE:right wing: No tissue thickness
NIEC:AKFEMALE:left wing: No tissue thickness
NIEC:AKMALE:right wing: No tissue thickness
NIEC:AKMALE:left wing: No tissue thickness
NIEC:BUNNIE:tail: No tissue thickness
NIEC:BUNNIE:tooth: No tissue thickness
NIEC:BUNNIE:right upper incisor: No tissue thickness
NIEC:BUNNIE:left upper incisor: No tissue thickness
NIEC:BUNNIE:right lower incisor: No tissue thickness
NIEC:BUNNIE:left lower incisor: No tissue thickness
NIEC:GFAIRY:right wing: No tissue thickness
NIEC:GFAIRY:left wing: No tissue thickness

here is my updated creature file:
Code: [Select]
creature_niec

[OBJECT:CREATURE]

[CREATURE:NIEC]
[NAME:niec:niec:niec]
[CAN_LEARN]
[BENIGN]
[CAN_SPEAK]
[CANOPENDOORS]
[CREATURE_TILE:'e'][COLOR:1:0:1]
[CREATURE_SOLDIER_TILE:137]
[PREFSTRING:diversity]
[SPEECH:human.txt]
[ALL_ACTIVE]
[EQUIPS]
[NATURAL]
[SWIMS_LEARNED][SWIM_SPEED:3000]
[PERSONALITY:INTELLECTUAL_CURIOSITY:30:65:100]
[BABY:1]
[CHILD:12]
[EQUIPS]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[HOMEOTHERM:10067]
[MANNERISM_FINGERS:finger:fingers]
[MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth]
[MANNERISM_HAIR:hair]
[MANNERISM_KNUCKLES:knuckles]
[MANNERISM_LIPS:lips]
[MANNERISM_CHEEK:cheek]
[MANNERISM_NAILS:nails]
[MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms]
[MANNERISM_HANDS:hands]
[MANNERISM_TONGUE:tongue]
[MANNERISM_LEG:leg]
[MANNERISM_LAUGH]
[MANNERISM_SMILE]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_BREATH]
[MANNERISM_POSTURE]
[MANNERISM_STRETCH]
[MANNERISM_EYELIDS]
[SPOUSE_CONVERSION_TARGET]
[CASTE:ABHFEMALE]
[POP_RATIO:100]
[DESCRIPTION:A race of Cretures with a high veriation in DNA strands, causing a number of physically very differant individuals within their race.  This Niec takes the appearance of an elf complete with pointed ears.]
[FEMALE]
[CASTE_NAME:abh woman:abh women:abh woman]
[BABYNAME:abh baby:abh babies]
[CHILDNAME:abh child:abh children]
[EXTRAVISION]
[PERSONALITY:ASSERTIVENESS:60:75:100]
[PERSONALITY:ARTISTIC_INTEREST:10:60:100]
[PERSONALITY:EMOTIONALITY:0:15:30]
[PERSONALITY:LIBERALISM:0:10:20]
[PERSONALITY:SYMPATHY:0:3:9]
[PERSONALITY:DUTIFULNESS:40:70:100]
[PERSONALITY:ACHIEVEMENT_STRIVING:25:65:100]
[PHYS_ATT_RANGE:AGILITY:700:1200:1400:1500:1600:1800:2500]              ++
[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000]        +++
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:5000:5000:5000:5000:5000:5000:5000]  MAX
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]                ++
[MENT_ATT_RANGE:WILLPOWER:700:1200:1400:1500:1600:1800:2500]            ++
[MENT_ATT_RANGE:INTUITION:700:1200:1400:1500:1600:1800:2500]            ++
[MENT_ATT_RANGE:PATIENCE:150:600:800:900:1000:1100:1500]                -
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500]               ++
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500]        ++
[MENT_ATT_RANGE:KINESTHETIC_SENSE:700:1200:1400:1500:1600:1800:2500]    ++
[MENT_ATT_RANGE:EMPATHY:700:1200:1400:1500:1600:1800:2500]              ++
[MENT_ATT_RANGE:SOCIAL_AWARENESS:700:1200:1400:1500:1600:1800:2500]     ++
[MULTIPLE_LITTER_RARE]
[BODY_SIZE:0:0:6250]
[BODY_SIZE:2:0:31250]
[BODY_SIZE:12:0:62500]
[MAXAGE:250:300]
[CASTE:ABHMALE]
[POP_RATIO:4000]
[DESCRIPTION:A race of Cretures with a high veriation in DNA strands, causing a number of physically very differant individuals within their race.  This Niec takes the appearance of a small human]
[MALE]
[CASTE_NAME:abh man:abh men:abh man]
[BABYNAME:abh baby:abh babies]
[CHILDNAME:abh child:abh children]
[EXTRAVISION]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[BODY_SIZE:0:0:6250]
[BODY_SIZE:2:0:31250]
[BODY_SIZE:12:0:62500]
[MAXAGE:200:275]
[CASTE:AAKFEMALE]
[POP_RATIO:150]
[DESCRIPTION:A race of creatures with a high veriation in DNA strands, causing a number of physically very different individuals within their race.  This Niec takes the appearance of a human female with giant white wings]
[FEMALE]
[CASTE_COLOR:0:12:0]
[CASTE_GLOWCOLOR:0:14:0]
[CASTE_NAME:ark angel knight:arkangel knights:arkangel knight]
[BABYNAME:baby ark angel, baby ark angels]
[CHILDNAME:young ark angel:young ark angel]
[FLIER]
[SPEED:700]
[FIREIMMUNE_SUPER]
[MAGMA_VISION]
[WEBIMMUNE]
[LIGHT_GEN]
[LIKES_FIGHTING]
[NO_DIZZINESS]
[NO_FEVERS]
[NONAUSEA]
[NOPAIN]
[PARALYZEIMMUNE]
[BUILDINGDESTROYER:1]
[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:3]
[PERSONALITY:ASSERTIVENESS:60:80:100]
[PERSONALITY:EMOTIONALITY:0:30:60]
[PERSONALITY:LIBERALISM:0:20:40]
[PERSONALITY:SYMPATHY:0:40:75]
[PERSONALITY:DUTIFULNESS:60:80:100]
[PERSONALITY:ACHIEVEMENT_STRIVING:10:55:100]
[PERSONALITY:SELF_DISCIPLINE:60:80:100]
[PHYS_ATT_RANGE:STRENGTH:700:1200:1400:1500:1600:1800:2500]             ++
[PHYS_ATT_RANGE:AGILITY:700:1200:1400:1500:1600:1800:2500]              ++
[PHYS_ATT_RANGE:TOUGHNESS:700:1200:1400:1500:1600:1800:2500]            ++
[PHYS_ATT_RANGE:ENDURANCE:700:1200:1400:1500:1600:1800:2500]            ++
[PHYS_ATT_RANGE:RECUPERATION:700:1200:1400:1500:1600:1800:2500]         ++
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000]  +++
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]                ++
[MENT_ATT_RANGE:WILLPOWER:700:1200:1400:1500:1600:1800:2500]            ++
[MENT_ATT_RANGE:INTUITION:700:1200:1400:1500:1600:1800:2500]            ++
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
[MENT_ATT_RANGE:SPATIAL_SENSE:1250:1500:1750:2000:2500:3000:5000]       +++
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1500:1750:2000:2500:3000:5000]   +++
[MENT_ATT_RANGE:EMPATHY:150:600:800:900:1000:1100:1500]                 -
[MENT_ATT_RANGE:SOCIAL_AWARENESS:150:600:800:900:1000:1100:1500]        -
[MULTIPLE_LITTER_RARE]
[BODY_SIZE:0:0:6250]
[BODY_SIZE:2:0:31250]
[BODY_SIZE:12:0:62500]
[BODY:2WINGS]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[RELATIVE_THICKNESS:1]
[MAXAGE:225:275]
[CASTE:AKFEMALE]
[POP_RATIO:600]
[DESCRIPTION:A race of creatures with a high variation in DNA strands, causing a number of physically very different individuals within their race.  This Niec takes the appearance of a human female with giant white wings]
[FEMALE]
[CASTE_COLOR:0:5:0]
[CASTE_NAME:female angel knight:female angel knights:angel knight]
[BABYNAME:baby angel, baby angels]
[CHILDNAME:young angel:young angels]
[FLIER]
[FIREIMMUNE]
[LIKES_FIGHTING]
[GENERAL_MATERIAL_FORCE_MULTIPLIER:2:3]
[PERSONALITY:ASSERTIVENESS:20:60:100]
[PERSONALITY:EMOTIONALITY:0:30:60]
[PERSONALITY:LIBERALISM:0:20:40]
[PERSONALITY:SYMPATHY:0:40:75]
[PERSONALITY:DUTIFULNESS:60:80:100]
[PERSONALITY:ACHIEVEMENT_STRIVING:10:55:100]
[PERSONALITY:SELF_DISCIPLINE:60:80:100]
[PHYS_ATT_RANGE:STRENGTH:700:1200:1400:1500:1600:1800:2500]             ++
[PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000]             +++
[PHYS_ATT_RANGE:TOUGHNESS:700:1200:1400:1500:1600:1800:2500]            ++
[PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2500:3000:5000]           +++
[PHYS_ATT_RANGE:RECUPERATION:700:1200:1400:1500:1600:1800:2500]         ++
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]                ++
[MENT_ATT_RANGE:WILLPOWER:700:1200:1400:1500:1600:1800:2500]            ++
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500]        ++
[MENT_ATT_RANGE:KINESTHETIC_SENSE:700:1200:1400:1500:1600:1800:2500]    ++
[BODY:2WINGS]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[RELATIVE_THICKNESS:1]
[MULTIPLE_LITTER_RARE]
[BODY_SIZE:0:0:6250]
[BODY_SIZE:2:0:31250]
[BODY_SIZE:12:0:62500]
[MAXAGE:120:150]
[CASTE:AKMALE]
[POP_RATIO:500]
[DESCRIPTION:A race of creatures with a high variation in DNA strands, causing a number of physically very different individuals within their race.  This Niec takes the appearance of a human male with giant white wings]
[MALE]
[CASTE_COLOR:0:5:0]
[CASTE_NAME:male angel knight:male angel knights:angel knight]
[BABYNAME:baby angel, baby angels]
[CHILDNAME:young angel:young angels]
[FLIER]
[FIREIMMUNE]
[LIKES_FIGHTING]
[PRONE_TO_RAGE]
[GENERAL_MATERIAL_FORCE_MULTIPLIER:2:3]
[PERSONALITY:ASSERTIVENESS:20:60:100]
[PERSONALITY:DUTIFULNESS:60:80:100]
[PERSONALITY:ACHIEVEMENT_STRIVING:15:60:100]
[PERSONALITY:SELF_DISCIPLINE:20:60:100]
[PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2500:3000:5000]            +++
[PHYS_ATT_RANGE:AGILITY:700:1200:1400:1500:1600:1800:2500]              ++
[PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000]           +++
[PHYS_ATT_RANGE:ENDURANCE:700:1200:1400:1500:1600:1800:2500]            ++
[PHYS_ATT_RANGE:RECUPERATION:700:1200:1400:1500:1600:1800:2500]         ++
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]                ++
[MENT_ATT_RANGE:WILLPOWER:700:1200:1400:1500:1600:1800:2500]            ++
[MENT_ATT_RANGE:PATIENCE:150:600:800:900:1000:1100:1500]                -
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500]        ++
[MENT_ATT_RANGE:KINESTHETIC_SENSE:700:1200:1400:1500:1600:1800:2500]    ++
[BODY:2WINGS]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[RELATIVE_THICKNESS:1]
[BODY_SIZE:0:0:6250]
[BODY_SIZE:2:0:31250]
[BODY_SIZE:12:0:62500]
[MAXAGE:120:150]
[CASTE:VIXEN]
[POP_RATIO:1250]
[DESCRIPTION:A race of creatures with a high variation in DNA strands, causing a number of physically very different individuals within their race.  This Niec is an Anthropomorphic fox the head of a fox and a long fluffy tail.]
[FEMALE]
[CASTE_NAME:vixen:vixens:vixen]
[BABYNAME:vixen pup:vixen pups]
[BABYNAME:young vixen:young vixens]
[CHILDNAME:abh child:abh children]
[SPOUSE_CONVERSION_TARGET]
[SPEED:800]
[PERSONALITY:ADVENTUROUSNESS:40:70:100]
[PERSONALITY:ACTIVITY_LEVEL:40:70:100]
[PERSONALITY:FRIENDLINESS:40:70:100]
[PERSONALITY:CHEERFULNESS:50:75:100]
[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]              +
[PHYS_ATT_RANGE:AGILITY:450:950:1150:1250:1350:1550:2250]               +
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250]      +
[BODY_SIZE:0:0:5000]
[BODY_SIZE:2:0:25000]
[BODY_SIZE:12:0:50000]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BROWN:1]
[TLCM_NOUN:eyes:PLURAL]
[MAXAGE:80:110]
[MULTIPLE_LITTER_RARE]
[USE_MATERIAL_TEMPLATE:MILK:MILK_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen vixen's milk]
[STATE_ADJ:ALL_SOLID:frozen vixen's milk]
[STATE_NAME:LIQUID:vixen's milk]
[STATE_ADJ:LIQUID:vixen's milk]
[STATE_NAME:GAS:boiling vixen's milk]
[STATE_ADJ:GAS:boiling vixen's milk]
[PREFIX:NONE]
[MILKABLE:LOCAL_CREATURE_MAT:MILK:2000]
[USE_MATERIAL_TEMPLATE:CHEESE:CREATURE_CHEESE_TEMPLATE]
[STATE_NAME:SOLID:vixen cheese]
[STATE_ADJ:SOLID:vixen cheese]
[STATE_NAME:SOLID_POWDER:vixen cheese powder]
[STATE_ADJ:SOLID_POWDER:vixen cheese powder]
[STATE_NAME:LIQUID:melted vixen cheese]
[STATE_ADJ:LIQUID:melted vixen cheese]
[STATE_NAME:GAS:boiling vixen cheese]
[STATE_ADJ:GAS:boiling vixen cheese]
[PREFIX:NONE]
[CASTE:MINXIE]
[POP_RATIO:1250]
[DESCRIPTION:A race of creatures with a high variation in DNA strands, causing a number of physically very different individuals within their race.  This Niec is an Anthropomorphic mink with a mink's head and a long fluffy tail.]
[FEMALE]
[CASTE_NAME:minxie,minxies,minxie]
[BABYNAME:minxie kit:minxie kits]
[BABYNAME:young minxie:young minxie]
[SPOUSE_CONVERSION_TARGET]
[SPEED:800]
[PERSONALITY:ADVENTUROUSNESS:40:70:100]
[PERSONALITY:ACTIVITY_LEVEL:40:70:100]
[PERSONALITY:FRIENDLINESS:40:70:100]
[PERSONALITY:CHEERFULNESS:50:75:100]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]                -
[PHYS_ATT_RANGE:AGILITY:450:950:1150:1250:1350:1550:2250]               +
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
[MENT_ATT_RANGE:EMPATHY:700:1200:1400:1500:1600:1800:2500]              ++
[MENT_ATT_RANGE:SOCIAL_AWARENESS:700:1200:1400:1500:1600:1800:2500]     ++
[BODY_SIZE:0:0:4500]
[BODY_SIZE:2:0:22500]
[BODY_SIZE:12:0:42000]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[MAXAGE:75:100]
[MULTIPLE_LITTER_RARE]
[USE_MATERIAL_TEMPLATE:MILK:MILK_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen minxie's milk]
[STATE_ADJ:ALL_SOLID:frozen minxie's milk]
[STATE_NAME:LIQUID:minxie's milk]
[STATE_ADJ:LIQUID:minxie's milk]
[STATE_NAME:GAS:boiling minxie's milk]
[STATE_ADJ:GAS:boiling minxie's milk]
[PREFIX:NONE]
[MILKABLE:LOCAL_CREATURE_MAT:MILK:1500]
[USE_MATERIAL_TEMPLATE:CHEESE:CREATURE_CHEESE_TEMPLATE]
[STATE_NAME:SOLID:minxie cheese]
[STATE_ADJ:SOLID:minxie cheese]
[STATE_NAME:SOLID_POWDER:minxie cheese powder]
[STATE_ADJ:SOLID_POWDER:minxie cheese powder]
[STATE_NAME:LIQUID:melted minxie cheese]
[STATE_ADJ:LIQUID:melted minxie cheese]
[STATE_NAME:GAS:boiling minxie cheese]
[STATE_ADJ:GAS:boiling minxie cheese]
[PREFIX:NONE]
[CASTE:BUNNIE]
[POP_RATIO:1250]
[DESCRIPTION:A race of creatures with a high variation in DNA strands, causing a number of physically very different individuals within their race.  This Niec is an Anthropomorphic rabbit with rabbit's head, long ears an a fluffy tail.]
[FEMALE]
[VERMIN_BITE]
[CASTE_NAME:bunnie:bunnies:bunnie]
[BABYNAME:baby bunnie:baby bunnies]
[BABYNAME:young bunnie:young bunnies]
[SPOUSE_CONVERSION_TARGET]
[SPEED:800]
[PERSONALITY:ACTIVITY_LEVEL:40:70:100]
[PERSONALITY:FRIENDLINESS:40:70:100]
[PERSONALITY:CHEERFULNESS:50:75:100]
[PERSONALITY:ADVENTUROUSNESS:40:70:100]
[PERSONALITY:ALTRUISM:20:55:100]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]               -
[PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000]            +++
[MENT_ATT_RANGE:INTUITION:700:1200:1400:1500:1600:1800:2500]           ++
[MENT_ATT_RANGE:SOCIAL_AWARENESS:700:1200:1400:1500:1600:1800:2500]    ++
[BODY:RODENT_TEETH]
[USE_MATERIAL_TEMPLATE:TOOTH:TOOTH_TEMPLATE]
[USE_TISSUE_TEMPLATE:TOOTH:TOOTH_TEMPLATE]
[RELATIVE_THICKNESS:1]
[BODY_SIZE:0:0:3200]
[BODY_SIZE:2:0:16000]
[BODY_SIZE:12:0:32000]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BLACK:1:BROWN:1:WHITE:1:GRAY:1:LIGHT_BROWN:1:DARK_BROWN:1:TAN:1:AUBURN:1:CHESTNUT:1:SLATE_GRAY:1:CREAM:1:CINNAMON:1:BUFF:1:BEIGE:1:CHOCOLATE:1:CHARCOAL:1:ASH_GRAY:1:RUSSET:1:IVORY:1:FLAX:1:PUMPKIN:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:COPPER:1:SAFFRON:1:AMBER:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:RAW_UMBER:1:BURNT_SIENNA:1:BURNT_UMBER:1:SEPIA:1:DARK_TAN:1:PALE_CHESTNUT:1:DARK_CHESTNUT:1:TAUPE_PALE:1:TAUPE_DARK:1:TAUPE_SANDY:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:ECRU:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[MAXAGE:60:90]
[MULTIPLE_LITTER_RARE]
[USE_MATERIAL_TEMPLATE:MILK:MILK_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen bunnie's milk]
[STATE_ADJ:ALL_SOLID:frozen bunnie's milk]
[STATE_NAME:LIQUID:bunnie's milk]
[STATE_ADJ:LIQUID:bunnie's milk]
[STATE_NAME:GAS:boiling bunnie's milk]
[STATE_ADJ:GAS:boiling bunnie's milk]
[PREFIX:NONE]
[MILKABLE:LOCAL_CREATURE_MAT:MILK:1000]
[USE_MATERIAL_TEMPLATE:CHEESE:CREATURE_CHEESE_TEMPLATE]
[STATE_NAME:SOLID:bunnie cheese]
[STATE_ADJ:SOLID:bunnie cheese]
[STATE_NAME:SOLID_POWDER:bunnie cheese powder]
[STATE_ADJ:SOLID_POWDER:bunnie cheese powder]
[STATE_NAME:LIQUID:melted bunnie cheese]
[STATE_ADJ:LIQUID:melted bunnie cheese]
[STATE_NAME:GAS:boiling bunnie cheese]
[STATE_ADJ:GAS:boiling bunnie cheese]
[PREFIX:NONE]
[CASTE:GFAIRY]
[POP_RATIO:900]
[DESCRIPTION:A race of creatures with a high variation in DNA strands, causing a number of physically very different individuals within their race.  This Niec appears as a small elf with pointed ears and silky wings.]
[FEMALE]
[CASTE_GLOWCOLOR:0:11:0]
[CASTE_NAME:giant fairy:giant fairies:giant fairy]
[BABYNAME:baby giant fairy:baby giant fairies]
[FLEEQUICK]
[FLIER]
[LIGHT_GEN]
[SPEED:700]
[LOCKPICKER]
[PERSONALITY:ACTIVITY_LEVEL:40:70:100]
[PERSONALITY:FRIENDLINESS:40:70:100]
[PERSONALITY:CHEERFULNESS:50:75:100]
[PERSONALITY:ADVENTUROUSNESS:40:70:100]
[PERSONALITY:EXCITEMENT_SEEKING:20:55:100]
[PERSONALITY:MODESTY:0:15:35]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]                -
[PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000]             +++
[PHYS_ATT_RANGE:TOUGHNESS:150:600:800:900:1000:1100:1500]               -
[PHYS_ATT_RANGE:ENDURANCE:450:950:1150:1250:1350:1550:2250]             +
[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000]        +++
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000]  +++
[BODY:2WINGS]
[TISSUE_NAME:Silky:silky]
    [TISSUE_MATERIAL:CREATURE_MAT:SPIDER_CAVE_GIANT:SILK]
[MUSCULAR]
  [FUNCTIONAL]
  [STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:2:0:7500]
[BODY_SIZE:12:0:15000]
[MAXAGE:50:70]
[MULTIPLE_LITTER_RARE]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyebrows:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyelashes:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
[APP_MOD_DESC_RANGE:10:25:75:125:200:300]
[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
[TSU_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
[TSU_NOUN:beard:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
[TSU_NOUN:moustache:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
[TSU_NOUN:sideburns:PLURAL]
SET_TL_GROUP:BY_CATEGORY:FINGER:NAIL]
PLUS_TL_GROUP:BY_CATEGORY:TOE:NAIL]
TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100]
APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
APP_MOD_NOUN:nails:PLURAL]
[SELECT_CASTE:VIXEN]
[SELECT_ADDITIONAL_CASTE:MINXIE]
[SELECT_ADDITIONAL_CASTE:BUNNIE]
[PET]
[PETVALUE:500]
[SELECT_TISSUE:HAIR]
[INSULATION:200]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:70:90:95:100:105:110:130]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:70:90:95:100:105:110:130]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:100:110:120:125:130:140:150]
[APP_MOD_NOUN:lips:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[BP_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100] for vampires
[APP_MOD_IMPORTANCE:1000]
[APP_MOD_NOUN:teeth:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TL_COLOR_MODIFIER:GOLDEN_YELLOW:1:SAFFRON:1:GOLDENROD:1:COPPER:1:MAHOGANY:1:CHESTNUT:1:SCARLET:1]
[TLCM_NOUN:hair:SINGULAR]
[SELECT_CASTE:AAKFEMALE]
[SELECT_ADDITIONAL_CASTE:AKFEMALE]
[SELECT_ADDITIONAL_CASTE:AKMALE]
[SELECT_ADDITIONAL_CASTE:GFAIRY]
[GRASSTRAMPLE:0]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[BP_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100] for vampires
[APP_MOD_IMPORTANCE:1000]
[APP_MOD_NOUN:teeth:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TL_COLOR_MODIFIER:GOLDEN_YELLOW:1:SAFFRON:1:GOLDENROD:1:COPPER:1:MAHOGANY:1:CHESTNUT:1:SCARLET:1]
[TLCM_NOUN:hair:SINGULAR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:80:0:130:0]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:130:0:150:0]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:DARK_PEACH:1:TAN:1:CREAM:1:LAVENDER:1:LAVENDER_BLUSH:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[APP_MOD_DESC_RANGE:0:0:0:1:25:50]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AMETHYST:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_COBALT:1:IRIS_EYE_COPPER:1:IRIS_EYE_EMERALD:1:IRIS_EYE_GOLD:1:IRIS_EYE_HELIOTROPE:1:IRIS_EYE_JADE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUST:1:IRIS_EYE_SILVER:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_TURQUOISE:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_CASTE:ABHFEMALE]
[SELECT_ADDITIONAL_CASTE:ABHMALE]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:105:110:120]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:150]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:120:150]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:120:150]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:120:150]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TL_COLOR_MODIFIER:AQUAMARINE:1:TURQUOISE:1:TEAL:1:AQUA:1:CERULEAN:1:SKY_BLUE:1:AZURE:1:BLUE:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:DARK_PEACH:1:TAN:1:CREAM:1:LAVENDER:1:LAVENDER_BLUSH:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[APP_MOD_DESC_RANGE:0:0:0:1:25:50]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AMETHYST:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_COBALT:1:IRIS_EYE_COPPER:1:IRIS_EYE_EMERALD:1:IRIS_EYE_GOLD:1:IRIS_EYE_HELIOTROPE:1:IRIS_EYE_JADE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUST:1:IRIS_EYE_SILVER:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_TURQUOISE:1]
[TLCM_NOUN:eyes:PLURAL]
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #723 on: June 26, 2014, 08:21:57 pm »


Materials and tissues go underneath body definitions. The first definitions will apply to the main body just fine, but the extra parts added in the castes will be missing them.

You also have tissue definition tokens without starting a new tissue entry. For example, the GFairy's wing tissue should look more like this:
Code: [Select]
[TISSUE:FAIRY_WING]
[TISSUE_NAME:Silky:silky]
    [TISSUE_MATERIAL:CREATURE_MAT:SPIDER_CAVE_GIANT:SILK]
[MUSCULAR]
  [FUNCTIONAL]
  [STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:WING:FAIRY_WING]

You are missing [TISSUE:X], which starts the definition, and [TISSUE_LAYER:X:Y:Z], which tells it where to apply the tissue.
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Snailtopia

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #724 on: June 27, 2014, 10:04:32 pm »

I'm trying to add a creature to the game, but whenever i go to view its description in the Object Testing Area, the game crashes.

Spoiler (click to show/hide)

I think others have had this problem, but I've looked over everything and I can't work out what's going on at all.
(Nodding noob btw)
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Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #725 on: June 27, 2014, 10:06:09 pm »

You have a color modifier right above SET_TL_GROUP:SKIN that's doing nothing except maybe causing your crash.

BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #726 on: June 27, 2014, 10:14:35 pm »

Not sure what the SLIME_TEMPLATE body detail plan is. Is it a custom plan you made?

If it doesn't add in tissues and materials or applies them to body parts, then it may be causing the problem.
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Blastbeard

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #727 on: June 27, 2014, 11:20:36 pm »

I've been using multiple entities that use the same creature for awhile now, and I've noticed that no matter what, entities will never wage wars against other entities of the same race. Humans of entity A will never fight humans of entity B regardless of ethics, and goblins of entity C will never fight goblins of entity D even if one is a babysnatcher civ and the other is not. Is there a way to fix this to get same-species warfare?

Edit: While I'm here, I'd also like to note a few behavior quirks I've noticed, but I'm not sure how many of these are already common knowledge.
It should be entirely possible for a member of one entity to marry a native member of another entity of the same creature. However, I have never observed or found evidence of this. It might be that it's happening, but legends mode and my viewing tools aren't telling me.
Sometimes civilizations adopt the tissue styles or lack thereof of entities with the same race. One human entity with hairstyles situated next to a specimen of the default human entity did not style their hair.
Using the cave site type forces a very low population. I've never seen a cave civ with a population of 300 or more of any given race. Unless they're a skulking civ and stay out of world affairs, they get wiped out quickly when they pick fights over ethics with much, much larger civilizations.
Also, goblins perform very well during world gen when they're part of a non-snatcher civ, especially if their site type is a city. Even if you make them mortal, they tend to spread very quickly and prosper until the end of world gen. Non-snatcher town goblins tend to have the highest populations in any given world.
« Last Edit: June 27, 2014, 11:47:00 pm by Blastbeard »
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Blastbeard

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #728 on: June 27, 2014, 11:45:33 pm »

Posting error ahoy, disregard this one.
« Last Edit: June 28, 2014, 01:17:28 am by Blastbeard »
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Danjen

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #729 on: July 05, 2014, 11:08:54 pm »

Hi guys,

I'm trying to figure out the exact "flow" for how creatures are constructed. I've looked over the wiki at length, but it only really explains what each individual file does, but not specifically how they interact and the like.


For your reference:
Wiki
File
body_default.txt
b_detail_plan_default.txt
material_template_default.txt
tissue_template_default.txt


For example, someone described it to me as the Body being "what it has", the Tissues being "what it does", the Body Detail Plan being "where it is" (and also linking the material to it?) and the Materials being "how it reacts" (to environment, damage, etc). Is this accurate? If so, the fact that bodypart connections are defined in the body tokens and not the body detail tokens is unintuitive. Or would it be more fair to say that body defines something, while body details goes into further detail (hence the name)?

Secondly, I find it somewhat confusing the way the BDP works. It seems weird to me that the material and tissues are used here and not by some superclass or the like; it includes a method to define several ADD_MATERIAL and ADD_TISSUE calls together, further down the file when applying them I notice that in the [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS] entry, for example, it lists pretty much every possible body part; I assume it only applies to the parts that are actually on the creature (so the stinger is ignored on Dwarves) ... I'm assuming that the point of the ADD_MATERIAL and ADD_TISSUE entries don't actually do anything directly, but rather add the material/tissue token to a pool of sorts, which is then referenced when generating the creature in question. Does anyone know the specifics of that?

Something else I've noticed - there's a bit of overlap between the body and tissue definitions. Why?
In particular, something like a [HEART]:

Code: [Select]
[BODY:HEART]
[BP:HEART:heart:STP][CONTYPE:UPPERBODY][CIRCULATION][INTERNAL][SMALL][CATEGORY:HEART]
[DEFAULT_RELSIZE:100]

Here you can see it's an internal bodypart which is in the upper body. Great.
But it's also got the [CIRCULATION] tag, which means it keeps the blood flowing.

Code: [Select]
[TISSUE_TEMPLATE:HEART_TEMPLATE]
[TISSUE_NAME:heart tissue:NP]
[FUNCTIONAL]
[STRUCTURAL]
[SCARS]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:HEART]
[RELATIVE_THICKNESS:1]
[HEALING_RATE:100]
[VASCULAR:10]
[PAIN_RECEPTORS:5]
[CONNECTS]
[TISSUE_SHAPE:LAYER]

And here in the tissue template, it's a connective tissue which is [FUNCTIONAL]. Wouldn't this be redundant, or at the very least, make more sense to put the [CIRCULATION] tag in the tissue template (because it manages the "how")? I realize of course that tags belong in different areas because of how DF looks them up, but in terms of how the files are set up, it just seems a little counterintuitive.

Oh yes, and one last thing. How long-lived are tokens and user-defined categories? For example, I see a lot of LUAs (left upper arm) skimming over the file, and there is presumably no naming conflict for those. So I think it would be unique within the body part being defined. Same thing for categories, maybe? [CATEGORY:HEART] is common to all hearts, [CATEGORY:ARM] is common to all arms, etc. I assume these ones are more global in scope and seen by other files (maybe god forbid there was an item that was equipped to the heart, for example, as Dorfy as that would be).

Anyways, sorry for the long-winded post, I'm just trying to get a good grasp on the system here.

« Last Edit: July 06, 2014, 12:39:16 am by Danjen »
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King Kravoka

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #730 on: July 06, 2014, 12:59:41 am »

This creatures abilities don't work.

Spoiler (click to show/hide)
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Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #731 on: July 06, 2014, 01:09:59 am »

1. Should be [CAN_DO_INTERACTION:ANIMATE].

2. Make sure you actually have an interaction called ANIMATE. The interaction examples folder only contains examples.

Genius Evil

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #732 on: July 06, 2014, 07:35:29 pm »

How would one go about giving a creature a weapon (spike, blade, etc.) instead of a hand? I've been playing around with metal nails, but haven't noticed any damage improvement.
Here is the relevant part of the file (does it actually gives metal nails?):
Spoiler (click to show/hide)
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Dirst

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #733 on: July 06, 2014, 08:21:52 pm »

Just out of curiosity, what happens if you put [ETHIC:KILL_ENEMY:REQUIRED] into an entity?  Wondering if you end up with Fremen (where any random civilian is a badass experienced warrior) or a nation that dies off in year 2.
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Torknick

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #734 on: July 10, 2014, 08:08:57 pm »

How would I go about making a creature that has a bone face, that kills the creature when it's shattered? I'm still pretty new to modding, the only things I can do are make items and races.
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