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Author Topic: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)  (Read 251588 times)

_DivideByZero_

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3360 on: July 25, 2018, 10:06:49 pm »

Looks like I left a hint about the lore before posting. :-X

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Have I now become your enemy by telling you the truth? (Gal 4:16)

FallacyofUrist

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3361 on: July 25, 2018, 10:44:06 pm »

Have you ever wanted to be an amoral arms smuggler? How about an alien? Do you also want to give people superpowers? Now you can do all three, in Caveman's Arsenal. Superpower smuggling has never been so much fun!
I wanna play.
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I'm giving out free hypnosis sessions on Discord. DM for details! I'm always looking for talented and/or bizarre subjects! You'll never know how talented you are until you try!

On another note, Standoff is a game I'm running. Ever want to kill someone with your very own Stand? You've come to the right place.

Digital Hellhound

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3362 on: July 26, 2018, 01:59:38 am »

@_DivideByZero_: It’d be pretty much a god game, yeah. The ship might or might not be armed, but your character doesn’t expect any danger from these primitives anyway. Really, the only way they could threaten you is if you accidentally make them too powerful with your serums, so you can only blame yourself.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

IronyOwl

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3363 on: July 26, 2018, 05:24:22 am »

Really, the only way they could threaten you is if you accidentally make them too powerful with your serums, so you can only blame yourself.
Haha, what are the odds of that!
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"Next, you're gonna wanna fuse the soul of a god with the devourer of time and space and cook it into a nice curry, which you'll find the instructions to in our previous video."
2,500+ chapters about slapping faces

randomgenericusername

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3364 on: July 26, 2018, 12:45:33 pm »

PTW, the radio magic system looks very interesting.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Tyrant Leviathan

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3365 on: July 26, 2018, 11:58:06 pm »

Old files:


CAO/ Combat Augmented Organisms. A game your in charge of a top secret unitbthat weaponizes living things.



Think cyborg Pokémon met to kill America’s enemies.


Mecha Platoon: The Mecha are 20-50 feet tall and Tech is on the hard scale side (Energy Weapons arevsuper prototypes) and the world governments are fighting each other for one reason or another though Yeah, the world has really changed.


Players would be mercs for hire and many story branches. Mecha designs, Weapons and so forth.

Tyrant Leviathan

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3366 on: August 04, 2018, 10:07:55 am »

Been reading a Dune some more and came up with this Pangaea game from the Machine Crusade book.

Freedoms Song: You play a escapes slave convoy on a world on the fringes of the human Imperium. Stay alive in harsh environments, locals and would be off worldwrs who try to hunt you down.

Tyrant Leviathan

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3367 on: September 15, 2018, 09:03:20 pm »

Well October is around the corner meaning Halloween. I decided to share five monster plots to kick things off prior to the holiday.

1: Id: The Rising: It’s a multi player rp where God has casted judgement on the world and as remaining humans in a city your changed. As forces of Chaos, Order, and surviving humanity. The players for some reason can tap into super natural power becoming akin to Devil Man, but many more options.

2: Pillar People: Here at dawn of humanity a small community of people were changed forever in contact with a strange alien Pillar. They are imaging and gain other super natural powers as they exist through the centuries blending in until now. Any time in time line can be scenes, currently some of them came up with a plan to rule the Humans with politics.
( can be multi or single player style with voting.)

3: Inhuman, The Hunger:  Here be a human being mutated by mystery dust when a earyhquake launched that stuff into the air. Now your a shape shifting monster that has to feed on fresh flesh on occasion ( dubbed meat sickness) the best bet, is another human being as it recovers the blood for longest time (as your human so genomes bond longer) sure can eat other stuff, but in more amounts for some weird reason, and have Evolution based powers. ( single player with suggestion votes.)


4: Fathoms: Here you thought you were normal, but your not. Your related to the primordial. Creatures that walked land and swam in the water. Humanity’s aquatic origin path and now the sea is calling you home. ( most likely like 3.)

Digital Hellhound

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3368 on: October 28, 2018, 06:08:28 am »

Toying with a You are Mad Scientists game inspired by Girl Genius and whatnot. Players take on the role of mad geniuses with the Spark of Creation, seeking to impose their will upon a world threatened by the excesses of mad science. Will you be a bulwark against chaos and war, or the visionary who gives civilization that final push into the darkness? A scientist seeking ways to new worlds or a conqueror bent on subjugating the dim masses under their enlightened rule? Will you serve, or be served?

I'm using some unholy amalgamation of the RTD rules and Blades in the Dark's system for this. This is still a bit under construction, but anyway. The RTD system is perfect for the volatile and dangerous nature of Mad Science! - indeed, I ran an RTD on that same premise way back in 2010 here. Without going into the specifics, the system leans towards success in actions, usually a success with consequences. Mad Science! is not a clean and reliable method, after all. Your inventions and unholy creations are largely abstracted, governed by their Potency and their Tags - descriptors which help me adjudicate actions when relevant. You could have the Tag of Fire for your scorch gun and have greater effect when burning down a wooden clockwork army, for example. They're just there to help, and I might play in any logical effects from your inventions even if they're not represented by a defined Tag, too. Living creations additionally have a Loyalty and Intellect stat.

Based on their creation, inventions may also get various Quirks and Flaws, so they may not end up just as you intended them. Your death ray might become a death sword instead, or your coal-chugging monstrosity ends up powered by thoughts. The Overshot result inherent to the RTD system ensures that things can go horribly right, as well - perhaps you conjure up a doom machine to destroy a rude small town, but it becomes powerful enough to destroy the entire valley instead! Or maybe your new robotic servant proves so intelligent it takes over your lab and completely supplants you!

Your Genius gets a few traits in character creation: Strong Spark, increasing Potency across the board, Radiant Spark, helping you gain minions and increasing Loyalty, Volatile Spark, making the Flaws of your creations even worse, Unique Spark, ensuring your creations cannot be replicated or mass produced, and so forth.

The setting is our own, but with a point of divergence somewhere in the 1600s - resulting in a much changed world by the game's time of the 1800s. It's not quite as broken and dangerous as the one in Girl Genius, mind, with plenty of old states still recognizable and existing... for now, at least. Powerful states offer a new Genius funding, materials and support, so there's plenty of incentive to go into their service... but, then again, don't you deserve a mad empire of your own that'll finally show those fools at the university the true heights of your genius? And they called you mad! Mad!

Thoughts, interest?
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

Haspen

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3369 on: October 28, 2018, 06:36:06 am »

Would it lean more towards roleplay, or more towards rolls and actions?
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Digital Hellhound

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3370 on: October 28, 2018, 07:11:12 am »

Would it lean more towards roleplay, or more towards rolls and actions?

I mean, ideally, a mix of both - but this isn't a freeform RP or anything, rolls and actions play a central role. There might be long RP parts where you simply interact with one another or the world (gloat to NPC prisoners, hatch plans of world domination together, that sort of thing), but there'll be a framework of mechanical Months/Turns and specific actions that you can take beside that. I'm not going to force anyone to RP if they simply want to roll inventions and see what kind of destruction they can unleash, but it is encouraged.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

IronyOwl

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3371 on: October 28, 2018, 06:04:09 pm »

I'm always down for showing those fools at the academy where true greatness lies.

Not as fond of mundane alt history, but I'm sure interesting things can be done with it.
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"Next, you're gonna wanna fuse the soul of a god with the devourer of time and space and cook it into a nice curry, which you'll find the instructions to in our previous video."
2,500+ chapters about slapping faces

Tyrant Leviathan

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3372 on: October 28, 2018, 07:17:13 pm »

Been thinking back on my comic book/manga idea as there is a game of video game creating. Either comics or manga, money stuff, actions and stat skills/perks for the characters. And yes die roll results. Along with actual genres to chooose from.

( Either as one big SG or multiplayer.)

Digital Hellhound

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3373 on: October 29, 2018, 06:25:52 am »

Not as fond of mundane alt history, but I'm sure interesting things can be done with it.

What would you prefer, out of curiosity? What’s lacking in ’mundane’ alt history? I sorta question the term in this case, since we’re talking two centuries of Mad Science! in the mix.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

Haspen

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Re: Gaming Block (Game Discussion Thread) (Totally Not Roller's Block)
« Reply #3374 on: October 29, 2018, 10:51:00 am »

Excuse me, but 'mundane' alt history is best :V

Persians with thunderviziers! Ottomans with steamguns! Polish with Mechahussars! British with bomber-baloons! Let's go wiiiild~
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SigFlags!
SPAMhub!&Fire Emblem on Forums: 8! and 6re!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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