Introduction:As you may or may not know, the 1st Screw the Next Player Over! campaign reached it's epic conclusion a few months ago with the irreversible magma flooding of the fortress. Now it's time to begin the madness anew. Voting has concluded and the biome category was actually a VERY close race!
Instructions:Below is the final tally of the scores you have assigned to the various categories, as well as four regions that meet the criteria you have voted on. Please use the poll above to vote for your favorite.
The "I Don't Care" option is there for a reason!!! It helps me keep track of how many people are interested in this succession because people indifferent would else fall completely under the radar.
IT IS POSSIBLE TO CHANGE YOUR VOTE! I've set the poll options accordingly so don't worry if you change your mind. Just click the option you actually want and your vote will be re-cast.
THE RESULTS:Fields of Voting:Version:| - The Most Current Version | 32 |
| - The Same World As Last Time | 18 |
| - The Same Version As Last Time but Different World | 16 |
| - An Older Version, Specifically *insert version here* | 09 |
Embark - Biome| - Desert | 26 |
| - Mountain | 28 |
| - Swamp | 25 |
| - Plains | 18 |
| - Glacier | 29 |
Embark - Threat Level| - Joyous Plains | 21 |
| - Wilderness | 18 |
| - Untamed Wilds | 25 |
| - Haunted | 25 |
| - Sinister | 30 |
| - Terrifying | 28 |
Embark - SpecificsFor this section, the choices were scored as (-1) (dislike), (0) (indifferent), or (1) (like).
| - River | +4 |
| - Aquifer | +2 |
| - High Vegetation | +3 |
| - Low Vegetation | -2 |
| - Volcano | +2 |
| - Ocean | +2 |
| - Lake | +1 |
| - Freezing | +2 |
| - Hot | -3 |
Special Rules:| - Mandatory mega-constructions | 16 |
| - A special form of killing random dwarves | 25 |
| - Special challenges | 21 |
| - Mountain Home Mandate | 12 |
| - No special rules | 08 |
Mods:For this section, the choices were scored as (-1) (dislike), (0) (indifferent), or (1) (like).
| - Same Mods as Last Time | -2 |
| - No Mods | +2 |
| - I would like to see mod *insert name of mod here* | -1 |
THE CHOICES:1.2.3.4.General info about all of these locations: - Every location has vegetation, although 4 has arguably the least
- Every locations includes a river
- Every locations has some sort of metal
- Every locations has 1 "evil" biome, and 1 or more "friendly/neutral" biomes. For location 1 and 2 the evil is the glacier, 3 the
swamp, and 4 the wasteland.
- Location 1 and 2 have "Wilderness" jungle/forest, location 3 has a "Wilderness" mountain and location 4 has a "wilderness"
wasteland (yes, it has 2 wastelands)
Voting will run for 2 weeks. After that, the succession will finally BEGIN!!!
THE TURN LIST:Turn selection will for the most part be first come first serve. If any turn requests collide the later poster will simply be bumped back to the earliest open slot. If this is a big issue please notify me OR the person who's slot you would like to take. Don't worry if all 9 slots are filled or if you wish to take a later turn. The only reason I have only posted 9 turns for now as this topic will only be open for 2 weeks and I highly doubt too many more than 9 will sign up in such a short window.
| 1. | Ashton1993 |
| 2. | Ifeno |
| 3. | Cellmonk |
| 4. | GreatWyrmGold |
| 5. | Peregarrett |
| 6. | Niyazov |
| 7. | Melkor |
| 8. | Andyman564 |
| 9. | TSTwizby |
| 10. | MadeOfStarDust |
| 11. | Lightningfalcon |
| 12. | slowpokez |
| 13. | |
| 14. | |
| 15. | |
| 16. | |
The Dorfs:Similar to turn requests this will go on a first come first serve basis. Please request WHAT EVER kind of dwarf you would like and what his/her name should be. I will fill them in as they appear. As soon as 7 people have been dorfed I will amend the OP to represent this and any further dorfing will be postponed until migrant waves begin to appear.
1. Ifeno - Smith / Swordsdwarf
2. Pan - Crossbow / Swordsdwarf
3. GreatWyrmGold - Miner / Mason who likes literature and writing
4. Cellmonk - Miner / Fighter
5. Sampson - Doctor
6. *generic male* - Foredwarf (+3 Engraving / Organization)
7. MadeOfStardust - Farmer / Brewer
Additional Rules:You guys have voted and so in addition to random traps being set by overseers for overseers, two new rules will be implemented.
1. Random Killing of DwarvesThe exact mannerism of how to determine which dwarves will be kiled is yet to be decided and I would VERY MUCH like to see
some ideas from you guys. One possible idea could be for each overseer being forced to generate a random number at a given interval and the dwarf associated with the number then being executed in some creative way.
PLEASE LIST SOME IDEAS!!!2. ChallengesEach overseer will have to give the next overseer a challenge. Some task that he must complete, a penalty for failing to complete the task may even be declared. It is the overseers responsibility to pursue the completion of the challenge and to carry out any penalties. One possibility would be to combine this rule with rule 1. Perhaps the penalty for failing to complete a challenge could be the death of one or multiple dwarves.
Once again, I'd like some feed back and ideas from you guys! There are no direct restrictions for the challenges but try to keep the accomplish-able. Part of the purpose of the challenges is to keep slow turns interesting for the overseer, so giving them something impossible like a 200 z-level candy tower defeats the purpose. Use your best (or worst) judgment when creating your challenges! Make them as fun, !!FUN!!, and creative as you can!
Your Ideas: Please give feedback on which of these Ideas you all likeE: How about's a point system? Just after one's turn you get scored out of 10 on how well you completed the previous overseers challenge, how insanely you managed to kill a random dwarf and then when your trap is discovered? It could be the first 3 votes on each get added up for a score of up to 90, whoever scores above 75 on their turn gets to skip a few places on the turn list if they choose/some bonus?
I think a dwarf should be voted off the island every year by forumers
failure of one overseer to kill the doomed dwarf would result in the destruction of the overseer's dwarf and all of that dwarf's family, along with the condemned.
One Last Thing:This was the first organized voting topic I have ever led. Please let me know how you felt about the point voting system. Did it achieve it's goal of accurately displaying everyone's opinions? Was it overly confusing? Was it overly tedious? Some feedback would be much appreciated.