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Author Topic: Easter eggs list!  (Read 5331 times)

Tenebrys

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Re: Easter eggs list!
« Reply #15 on: October 14, 2007, 02:24:00 am »

Ahhhh, the joy of diplomacy with the savages.

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Asehujiko

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Re: Easter eggs list!
« Reply #16 on: October 14, 2007, 08:01:00 am »

How do you change what you export? i want to trade them all my +Liquid Stone+
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Code: [Select]
Tremble, mortal, and despair! Doom has come to this world!
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Misterstone

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Re: Easter eggs list!
« Reply #17 on: October 14, 2007, 12:30:00 pm »

quote:
Originally posted by Tenebrys:
[QB]Ahhhh, the joy of diplomacy with the savages.

   


Lorlormafol... your fortress name sounds like LOL! LO ROFL!

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I3erent

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Re: Easter eggs list!
« Reply #18 on: October 16, 2007, 12:16:00 pm »

There is more to be found toady sd we havent found it all yet.
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

Armok

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Re: Easter eggs list!
« Reply #19 on: October 16, 2007, 12:56:00 pm »

It was a long time ago and I might remember a bit of, but i once moded a creature playable in adventure mode having the [FIXED_TEMP] flag and then when I checked the temperature it read something... "the temperature is what it has always been and always will be", I recall. Good times, good times. [/old mans ranting]
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So says Armok, God of blood.
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puke

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Re: Easter eggs list!
« Reply #20 on: October 16, 2007, 07:44:00 pm »

maybe it gave you that message because you were playing with the temperature disabled?
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Gaulgath

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Re: Easter eggs list!
« Reply #21 on: October 16, 2007, 08:20:00 pm »

Interesting... *loads up Adv. Mode with temperature turned off* Nope, that does not cause the message Armok described to show up. I guess it's the creature flag that does that.
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Alfador

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Re: Easter eggs list!
« Reply #22 on: October 19, 2007, 10:41:00 pm »

This is probably more of a bug than an easter egg... but goblins, apparently, live for centuries. Over a thousand years, in fact.

[ October 19, 2007: Message edited by: Alfador ]

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JT

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Re: Easter eggs list!
« Reply #23 on: October 19, 2007, 11:03:00 pm »

"Oversight", I would call it.  Goblins have no MAXAGE tag.
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Toady One

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Re: Easter eggs list!
« Reply #24 on: October 20, 2007, 04:40:00 pm »

That's actually a feature.  Goblins are meant to die violent deaths.
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Furious Fish

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Re: Easter eggs list!
« Reply #25 on: October 20, 2007, 05:04:00 pm »

If they can live to be a thousand years old it might explain how they can learn to be badass enough snipers to send one copper arrow straight through your ☼Steel Helm☼ and split your head open.
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WillNZ

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Re: Easter eggs list!
« Reply #26 on: October 20, 2007, 08:36:00 pm »

If you go to really old goblin fortresses, some of those guys have lived literally since the beginning of time. And you smash them like eggs. It's a little anticlimactic.
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Capntastic

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Re: Easter eggs list!
« Reply #27 on: October 20, 2007, 08:44:00 pm »

Like trees, every year goblins form new layers.    THousand year old goblins are full of rings, which make them fragile.
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Lightning4

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Re: Easter eggs list!
« Reply #28 on: October 20, 2007, 10:30:00 pm »

I think only the lucky ones live that long. They probably become "elders" or something and don't have to fight anymore. The rest become redshirts and go out to die at the local dwarven fortress. Maybe the survivors are the ones that become elders.
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BurnedToast

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Re: Easter eggs list!
« Reply #29 on: October 21, 2007, 02:11:00 am »

quote:
Originally posted by WillNZ:
<STRONG>If you go to really old goblin fortresses, some of those guys have lived literally since the beginning of time. And you smash them like eggs. It's a little anticlimactic.</STRONG>

no worse then the endgame demon. not only is he older then time, but someone was forced to imprison him under a mountain, behind a wall of adamantine and he managed to strike down every single dwarf in your fortress once you breached that prison.

then you go ahead and cut him in half with a thrown -wooden ballista bolt-, or clobber him with your +steel warhammer+ which sends him flying into a wall where he blasts into pieces. yawn.

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An ambush! curse all friends of nature!
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