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Author Topic: DnD Eberron, Using Maptool  (Read 4166 times)

UristMcDwarf

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Re: DnD campain! woo.
« Reply #60 on: June 03, 2012, 03:19:31 pm »

So, no need to get skill points in Craft:Decanters. :P

*looks down at list of homebrew rules, and rips it up.

 :P
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Dwarmin

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Re: DnD campain! woo.
« Reply #61 on: June 03, 2012, 03:40:40 pm »

@UristDwarf: Btw, what's our starting gold looking like?
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"Uhhhh.." ACOSRPG back again? (maybe!)/ http://www.bay12forums.com/smf/index.php?topic=113876.

UristMcDwarf

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Re: DnD campain! woo.
« Reply #62 on: June 03, 2012, 03:49:03 pm »

@UristDwarf: Btw, what's our starting gold looking like?

The class average, in the Players Handbook
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EveryZig

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Re: DnD campain! woo.
« Reply #63 on: June 03, 2012, 05:24:02 pm »

Do we need to keep track of how many ordinary crossbow bolts we have?

And since I want to play a kobold (mostly because I find kobolds amusing), is it alright if I get tinted goggles (cancels out light sensitivity, appear in a non-core rulebook as an item costing 10 gold) if I start with less starting gold (around 70 instead of 125, on account of being a kobold and all).
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It's all fun and games until somebody falls in.

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Azthor

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Re: DnD campain! woo.
« Reply #64 on: June 03, 2012, 05:30:08 pm »

Two things for everyone to keep in mind: Eberron is low-magic and divine magic derives from faith, not the gods; the local pantheon is an uncaring bunch.

What does that mean? First, while basic magic is very prevalent, often employed to the same level technology is irl, high end magic is extremely rare. Second, the cleric of a lawful evil deity can be chaotic good and still retain their spells; as I've said before, the the setting is known for its nigh absent deities.
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UristMcDwarf

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Re: DnD campain! woo.
« Reply #65 on: June 03, 2012, 05:30:45 pm »

Do we need to keep track of how many ordinary crossbow bolts we have?

And since I want to play a kobold (mostly because I find kobolds amusing), is it alright if I get tinted goggles (cancels out light sensitivity, appear in a non-core rulebook as an item costing 10 gold) if I start with less starting gold (around 70 instead of 125, on account of being a kobold and all).

I would appreciate ammo tracking, sorry. D:

And sure, seems balanced.
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Dwarmin

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Re: DnD campain! woo.
« Reply #66 on: June 03, 2012, 05:45:01 pm »

@EZ: Technically, yeah. In reality, you just buy 100 or so every time in your city, won't run out for a bit-since, it's assumed you recover at least 50% of the arrows you shoot from dead enemies. Depends on how GM fudges it.

Also, sheet done-ish. Could still add background and stuff, but here's my level 1 Kenku Rogue

http://www.myth-weavers.com/sheetview.php?sheetid=407517

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

Chill. You died man. It's just a game. http://www.youtube.com/watch?v=Alkduy-j4MY

"Uhhhh.." ACOSRPG back again? (maybe!)/ http://www.bay12forums.com/smf/index.php?topic=113876.

UristMcDwarf

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Re: DnD campain! woo.
« Reply #67 on: June 03, 2012, 05:47:02 pm »

@EZ: Technically, yeah. In reality, you just buy 100 or so every time in your city, won't run out for a bit-since, it's assumed you recover at least 50% of the arrows you shoot from dead enemies. Depends on how GM fudges it.

Also, sheet done-ish. Could still add background and stuff, but here's my level 1 Kenku Rogue

http://www.myth-weavers.com/sheetview.php?sheetid=407517

Lookin' good.  :)
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Criptfeind

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Re: DnD campain! woo.
« Reply #68 on: June 03, 2012, 05:56:05 pm »

It's not enough money to care though right? The arrow thing.
« Last Edit: June 03, 2012, 05:57:46 pm by Criptfeind »
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Dwarmin

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Re: DnD campain! woo.
« Reply #69 on: June 03, 2012, 05:58:41 pm »

Arrows cost 1 GP per 20.

So, no. :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

Chill. You died man. It's just a game. http://www.youtube.com/watch?v=Alkduy-j4MY

"Uhhhh.." ACOSRPG back again? (maybe!)/ http://www.bay12forums.com/smf/index.php?topic=113876.

EveryZig

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Re: DnD campain! woo.
« Reply #70 on: June 03, 2012, 06:53:50 pm »

Since the campaign is in Eberron, are we using action points?
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It's all fun and games until somebody falls in.

After that, it's ‼Fun‼ and -«☼games☼»-.

UristMcDwarf

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Re: DnD campain! woo.
« Reply #71 on: June 03, 2012, 06:57:41 pm »

Since the campaign is in Eberron, are we using action points?

Ayup.
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EveryZig

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Re: DnD campain! woo.
« Reply #72 on: June 03, 2012, 07:20:16 pm »

Here is the stat sheet for my Kobold Artificer:

http://www.myth-weavers.com/sheetview.php?sheetid=407446
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It's all fun and games until somebody falls in.

After that, it's ‼Fun‼ and -«☼games☼»-.

UristMcDwarf

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Re: DnD campain! woo.
« Reply #73 on: June 03, 2012, 07:35:35 pm »

Accepting 2 more.
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Dwarmin

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Re: DnD campain! woo.
« Reply #74 on: June 03, 2012, 07:42:03 pm »

@Urist: I suggest you start sprucing up the OP if you want to get more people invested in this game. Give a rundown of the campaign, house rules, player list, system, maptools/D&D version, etc.

Also, can I suggest the following house rule for our more squish members?

Pretty much, we all get the Heroic Durability feat for free-that gives +10 HP, and our first HP roll is always counted as max. One of my former GM's uses this, and we all agreed it was fine.

That really decreases the chance of some monster one shotting the wizard. :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

Chill. You died man. It's just a game. http://www.youtube.com/watch?v=Alkduy-j4MY

"Uhhhh.." ACOSRPG back again? (maybe!)/ http://www.bay12forums.com/smf/index.php?topic=113876.
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