Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Interactions targeting bodyparts  (Read 1279 times)

RenoFox

  • Bay Watcher
    • View Profile
Interactions targeting bodyparts
« on: August 28, 2012, 07:56:42 am »

I've been thinking of making a face melting curse, but how can I make an interaction target spesific bodyparts? I think it must be possible, since one DFtalk joked about making skunk spray cause pain and/or necrosis to the nose.

peregarrett

  • Bay Watcher
  • Гномовержец Enjoyed throwing someone recently
    • View Profile
Re: Interactions targeting bodyparts
« Reply #1 on: August 28, 2012, 08:51:24 am »

syndrome CE_x tags can have BP:BODY_PART attributes
Logged
Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.