Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: 0.34.x Critters Graphic Pack  (Read 2178 times)

Doren

  • Bay Watcher
  • On closer inspection, that dog is a dwarf
    • View Profile
0.34.x Critters Graphic Pack
« on: May 30, 2012, 02:27:58 pm »

Oh armok, thats a lot of fluffiness, fishes and bipedalism. So many lol. Various parrotmen, serpentmen, giant monsters and other armokdamned folk are present.

If youre using phoebus or another 16x16 tileset, u can just unzip the archive into the df root folder and save folders. If youre not, then installing a graph pack first is advised. Sorry for bad dwarven english and heres yo link

                                                                                                           

http://dffd.wimbli.com/file.php?id=6399

                                                                                                           

Spoiler (click to show/hide)


PS. forgot to say i used raw explorer, so i thank BradUffner very much for this awsome tool
« Last Edit: May 30, 2012, 03:25:43 pm by Doren »
Logged

IT 000

  • Bay Watcher
  • Strange Mood
    • View Profile
Re: 0.34.x Critters Graphic Pack
« Reply #1 on: May 31, 2012, 05:36:19 pm »

OOooo shiny!  :o
Logged

***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

RanDomino

  • Bay Watcher
    • View Profile
Re: 0.34.x Critters Graphic Pack
« Reply #2 on: May 31, 2012, 07:54:05 pm »

Logged

Anathema

  • Bay Watcher
    • View Profile
Re: 0.34.x Critters Graphic Pack
« Reply #3 on: June 05, 2012, 03:12:48 am »

I concur with Borat there. Unless you mind, I shall be using your critters to supplement Mayday (for the CivForge mod + Mayday graphics pack I create). I'll credit you on the DFFD listing, many thanks.
Logged
The good news is that ghosts die of old age.