With the help of a few people, I've created a mod of dwarf fortress where you play as cats instead of dwarves.
They're still alcohol dependent, and all weapons have been scaled down. There may be balance issue, but we'll work those out as we go along. All mega and semi megabeasts except forgotten beasts/titans are removed for now, because they wipe out entire civs. Normal sentient civs are removed, except for kobolds. The game plays normally for the most part, and there are two hostile civs. No other friendlies right now, but that may change. I've started work on a much harder hostile enemy. Try it out and let me know if you find anything that seems off.
Link:
http://dffd.wimbli.com/file.php?id=6621To install, delete your existing raws and replace them. I may or may not do some work to separate the files eventually, but that's probably a bit far off.
Cats: Just like the dwarves, but cats. Claws make decent natural weapons, and armor is slightly less effective due to their size.
Dogs: The goblin equivalent. Generally pretty weak, but still stronger than most cats in a one on one fight. Will probably mainly be a numbers. Arrive early though, so be ready.
Ice Wolves: Stronger dogs. Their size will make a large difference. Arrive later.
Kobolds: Should be much more threatening now that they're about your size.
Latest Changes:
Ranged weapons weakened for balance reasons.
Enemies siege sooner!
Boxes of metal added! Unbox them for random bars!
Minor bugfixes.