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Author Topic: Community Mod  (Read 5873 times)

Person

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Community Mod
« on: June 08, 2012, 09:35:00 pm »

This is sucession modding. One person changes the raws, and passes it on. The next person, downloads the previous save and makes changes to that. After, upload the save to dffd and link to it. If you think you're going to lose access to bay12, let us know!
Turn list is down at my next post in the thread. Link to post: -> http://www.bay12forums.com/smf/index.php?topic=111153.msg3357111#msg3357111
Spoiler: Contributions (click to show/hide)
Latest save: http://dffd.wimbli.com/file.php?id=6839
« Last Edit: August 29, 2012, 12:12:13 pm by Person »
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@Person: What are the damage modifiers of cats when they're used as ammunition?

Corai

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Re: Community Mod
« Reply #1 on: June 08, 2012, 09:37:40 pm »

I will not sign up, my kobold-modding tends to crash the legend viewer.
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Kobold Obvious.
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No Corai. California is so liberal they resist your liberal.
I am giving nothing to the bee-raped, kobold loving, swing-state taking pedophile that is Corai.

Hugo_The_Dwarf

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Re: Community Mod
« Reply #2 on: June 08, 2012, 09:49:11 pm »

Succession Modding... Lol thats new, I'm a bit busy so don't jot me down. All I know is that this "Mod" will be something of nightmares. As everyone will add in something strange like flying, fire-breathing cotton candy cats, and underwear as helmets.
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*My Mods* REGEN: FE DF 34.11
*Other Projects*
Modder's Resource offline wiki
DFRTS
Chains of Loss I found this a very good read.

Person

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Re: Community Mod
« Reply #3 on: June 08, 2012, 09:50:15 pm »

Turn list:
1: Joben
2: GreatWyrmGold
3: Crazy Cow
4: IamanElfCollaborator
5: Person
« Last Edit: August 29, 2012, 12:01:06 pm by Person »
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@Person: What are the damage modifiers of cats when they're used as ammunition?

Hubris Incalculable

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Re: Community Mod
« Reply #4 on: June 08, 2012, 09:53:01 pm »

It'll probably end up like S.L.A.D.E.. As in, it will be awesome.

But count me out 'cause I suck at modding.
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Spoiler (click to show/hide)

Hugo_The_Dwarf

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Re: Community Mod
« Reply #5 on: June 08, 2012, 10:04:57 pm »

It'll probably end up like S.L.A.D.E.. As in, it will be awesome.

But count me out 'cause I suck at modding.
why not count yourself in? Might be a good learning experience. AKA all modders that are in this should "comment" their work. Take a look how I commented in Project Clockwerks.
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*My Mods* REGEN: FE DF 34.11
*Other Projects*
Modder's Resource offline wiki
DFRTS
Chains of Loss I found this a very good read.

axeman157

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Re: Community Mod
« Reply #6 on: June 08, 2012, 10:21:17 pm »

List me. I'll try to do some small things.
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Person

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Re: Community Mod
« Reply #7 on: June 08, 2012, 11:00:09 pm »

Since you're the only volunteer I suppose you'll get the first turn then. I'm gonna have a go at this too, because why not.
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@Person: What are the damage modifiers of cats when they're used as ammunition?

Corai

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Re: Community Mod
« Reply #8 on: June 08, 2012, 11:01:56 pm »

I'll take a crack at it. I'll go third.


Yes I know 2nd is open, I want third. >.>
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Kobold Obvious.
Quote from: Hanslanda
No Corai. California is so liberal they resist your liberal.
I am giving nothing to the bee-raped, kobold loving, swing-state taking pedophile that is Corai.

New Guy

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Re: Community Mod
« Reply #9 on: June 08, 2012, 11:02:25 pm »

Count me in. Imma rip off a few of my files, update them to the latest version's format and post it in.
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۩۩۩ ஃ Genesis Reborn ஃ ۩۩۩
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BURN, SIGNATURE LIMIT! BURN! | SoundCloud | trueTransform (guide)

Reminding others that you're kinder than everyone else is not being kind. Rather, exercise humility and never mention it.

ArKFallen

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Re: Community Mod
« Reply #10 on: June 08, 2012, 11:14:40 pm »

I'll take a spot too. No preference.
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Unless we can turn it into some kind of Murder Vacation and have thousands of tourists from all over the world don water skis in an effort to bash in some flying fish skulls like some medieval Mario.
If bay12 has a holy book it's probably somewhere in this thread.

Zale

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Re: Community Mod
« Reply #11 on: June 08, 2012, 11:35:32 pm »

I could use some modding experience.

Since I have nearly none now.

Sign me up.
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Putnam

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Re: Community Mod
« Reply #12 on: June 08, 2012, 11:55:08 pm »

I am in!

How large should raw changes be, at most?

Nyan Thousand

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Re: Community Mod
« Reply #13 on: June 09, 2012, 12:53:44 am »

Consider me signed up. I'll try not to add anything game-breaking?
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New Guy

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Re: Community Mod
« Reply #14 on: June 09, 2012, 01:03:09 am »

Uhh, switch me up to turn 9? I think I won't be able to mod the raws until night/a few days after.
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۩۩۩ ஃ Genesis Reborn ஃ ۩۩۩
<<Fear The Night!>>
☼MASTERWORK☼
BURN, SIGNATURE LIMIT! BURN! | SoundCloud | trueTransform (guide)

Reminding others that you're kinder than everyone else is not being kind. Rather, exercise humility and never mention it.
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