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Author Topic: StNPO - 2 - A new challenger approaches!  (Read 107400 times)

GreatWyrmGold

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Re: StNPO - 2 - Can we reach 2k zombies?! I THINK SO!
« Reply #675 on: October 11, 2012, 05:45:54 pm »

If it is, that's how it is with all mobile devices.
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arclance

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Re: StNPO - 2 - Can we reach 2k zombies?! I THINK SO!
« Reply #676 on: October 11, 2012, 06:03:45 pm »

All Im getting for half of the pics are 403s.  Might just be my phone.
It is like that on my home computer.
This is why you don't use ImageShack to post images on forums, the links go dead pretty quickly.
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I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.
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ashton1993

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Re: StNPO - 2 - Can we reach 2k zombies?! I THINK SO!
« Reply #677 on: October 13, 2012, 03:10:48 pm »

So what's happening now, has antlion finished his turn or is there going to be a reclaim?
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Lightningfalcon

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Re: StNPO - 2 - Can we reach 2k zombies?! I THINK SO!
« Reply #678 on: October 13, 2012, 03:31:20 pm »

Since the save is posted I guess that antilion's turn is finished.
What's the challenge?
Also, what reclaim count will this be? 
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Ifeno

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Re: StNPO - 2 - Can we reach 2k zombies?! I THINK SO!
« Reply #679 on: October 13, 2012, 06:14:10 pm »

anltion has finished his turn, yes.  I'm going to update the thread tomorrow.  Sorry I've been pretty swamped with stuff
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: StNPO - 2 - Can we reach 2k zombies?! I THINK SO!
« Reply #680 on: October 14, 2012, 11:00:56 am »

tahu's been pmed and the thread's updated.  We're good to go! :D
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

antlion12

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #681 on: October 14, 2012, 05:54:27 pm »

Also as Ifeno pointed out i did not set a challenge. so my challenge is to simply keep one dwarf alive for 1 full year if you fail. If you fail the next Dorf you have will have to kill a total of 10 undead whatever's with their bare hands

tahujdt

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #682 on: October 17, 2012, 08:21:03 am »

Also as Ifeno pointed out i did not set a challenge. so my challenge is to simply keep one dwarf alive for 1 full year if you fail. If you fail the next Dorf you have will have to kill a total of 10 undead whatever's with their bare hands
I will start tomorrow. All of my dwarves will have 1-2 points in striking, in case of emergency zombie breakin. I think, however, that everyone is missing the point, which is to get underground as soon as possible. To that end, all of my dwarves will be miners. We should find plenty of other materials in the fort, making it unimportant to pack much besides food, and not even much of that.
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Lightningfalcon

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #683 on: October 17, 2012, 06:31:41 pm »

Sounds like a good plan. 
I'm going to hold off on asking for a dorf until there's a good chance of living for a few minutes. 
How many enemies are listed currently? 
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Ifeno

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #684 on: October 21, 2012, 09:50:13 am »

Halfway mark for Tahu.  He has 3 more days.
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

GreatWyrmGold

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #685 on: October 21, 2012, 11:39:09 am »

Also as Ifeno pointed out i did not set a challenge. so my challenge is to simply keep one dwarf alive for 1 full year if you fail. If you fail the next Dorf you have will have to kill a total of 10 undead whatever's with their bare hands
I will start tomorrow. All of my dwarves will have 1-2 points in striking, in case of emergency zombie breakin. I think, however, that everyone is missing the point, which is to get underground as soon as possible. To that end, all of my dwarves will be miners. We should find plenty of other materials in the fort, making it unimportant to pack much besides food, and not even much of that.
I'd suggest fighting, more general.
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ashton1993

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #686 on: October 21, 2012, 01:20:59 pm »

Also as Ifeno pointed out i did not set a challenge. so my challenge is to simply keep one dwarf alive for 1 full year if you fail. If you fail the next Dorf you have will have to kill a total of 10 undead whatever's with their bare hands
I will start tomorrow. All of my dwarves will have 1-2 points in striking, in case of emergency zombie breakin. I think, however, that everyone is missing the point, which is to get underground as soon as possible. To that end, all of my dwarves will be miners. We should find plenty of other materials in the fort, making it unimportant to pack much besides food, and not even much of that.
I'd suggest fighting, more general.

Miners make good fighters anyway, using a pick as a weapon uses the mining skill. Picks are about halfway between an axe and a spear in terms of damage inflicted. Mining also trains strength, toughness and such so they make a great impromptu militia.
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Ifeno

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #687 on: October 21, 2012, 02:55:18 pm »

Also as Ifeno pointed out i did not set a challenge. so my challenge is to simply keep one dwarf alive for 1 full year if you fail. If you fail the next Dorf you have will have to kill a total of 10 undead whatever's with their bare hands
I will start tomorrow. All of my dwarves will have 1-2 points in striking, in case of emergency zombie breakin. I think, however, that everyone is missing the point, which is to get underground as soon as possible. To that end, all of my dwarves will be miners. We should find plenty of other materials in the fort, making it unimportant to pack much besides food, and not even much of that.
I'd suggest fighting, more general.

Miners make good fighters anyway, using a pick as a weapon uses the mining skill. Picks are about halfway between an axe and a spear in terms of damage inflicted. Mining also trains strength, toughness and such so they make a great impromptu militia.

^this!!!!
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

andyman564

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #688 on: October 24, 2012, 08:06:18 pm »

i wonder how many more reclaim attempts we can get in before the fort falls to fps death.
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Yeah.  Thus why I didn't make a trap.  In it's current state the fortress didn't need a trap, the whole damn fortress is a trap.

ashton1993

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Re: StNPO - 2 - It's a reclaiming marathon!
« Reply #689 on: October 24, 2012, 08:15:47 pm »

i wonder how many more reclaim attempts we can get in before the fort falls to fps death.

I'm sure hacking can resolve the problem, either way it's Aussie's turn now.
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.
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