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Mass Effect 3 - Extended Cut is out
Darkmere:
Spoiler: Krogan war assets, as I remember them (click to show/hide)There are... I think three salarian fleets regarding the major decisions in the series. Kirrahe pledges the Special Tasks Group to you, regardless of political climate, if he survived Virmire.
The Salarian councilor pledges a fleet to you, if you saved the Destiny Ascension and Thane or Kirrahe thwart Kai Leng's assassination. (Kirrahe I'm not sure about, I always had Thane). This is not the same fleet that the Dalatrass offers for sabotaging the cure.
If Wrex is alive, he knows the outcome of the cure mission. Sabotaging it costs you krogan support regardless. Curing the genophage costs you Mordin/Wiks regardless. If Wrex is dead, Wreav is in charge. Wreav does not know the sabotage occurred, and this is where the most options come in. If Mordin is alive and Wreav is in charge, you can convince Mordin that the krogan under Wreav are too dangerous. Mordin will fake his own death, Wreav still gives you krogan support, the dalatrass pledges you a fleet, and Mordin secretly works on the Crucible. If Mordin is dead, Wiks must be killed to sabotage the cure, and you still get krogan and salarian support.
If Wrex lives, it's his 300+ point krogan support or one 150-point salarian fleet. Wreav doesn't have the unified krogan backing him, so his krogan support is something like 175 or less, and you don't get Wrex's extra 25 points.
I think the max war assets possible went something like: Wrex is dead, cure is saved, Eve lives, rachni queen is saved twice, grunt lives, mordin lives, cure is postponed, Thane saves the councilor. All that yields something like 25-50 more points, which was nowhere near enough to make me play through it all again to kill Wrex and backstab Eve.
Shameless plug: I'd consider Babylon 5 to be a space opera, but most of the (human-accessible) technology functions in a realistic and believable way. The station was built by humans, who are relative newcomers, so gravity is simulated by spinning the station. Alien sectors spin more slowly or not at all, crew quarters on human ships are placed in spinning sections, etc. Fighter ships for most species don't have fancy inertial dampeners or whatever. The tech isn't thrown in your face, but major elements hold up, as long as they aren't from Precursor races (sufficiently advanced, for all intents and purposes). Hyperspace works a certain way, and some episodes deal with those limitations specifically, as Star Trek would have. However...
The plots are mostly political or character-driven, except points in later seasons where there was a major conflict to be shown. The series arc is epic in scope ("Where are we going, as a galaxy?" essentially), and mostly follows space opera conventions.
I guess what I wanted to say is that a work can have elements of both, though few bother trying. Also B5 was greatly underrated.
Domenique:
--- Quote from: fenrif on June 28, 2012, 08:46:06 am ---Again, I'd refer you to FF13....
--- End quote ---
You're right there, as FF13's cutscenes are better, maybe I'm a little too much of a WRPGer :). But my opinion on ME series as a whole remains the same, it's something that I hadn't experienced yet in a wRPG and something that I really liked, though not solely for that. Sadly there aren't a lot of people in the industry who are truly good at writing, mainly because the consumers don't mind bad writing much most of the time (most people I know prefer FO3 to FNV, even though it's obvious that FNV's writing was much better).
On the cutscene side, yes, it's not a good thing that they are starting to become the most used narrative tool, but on the other hand there are not many good ways to deliver a story well besides it that the consumers would like (that I know of). The gaming will evolve based mostly on what the general public likes, I don't think that's good, but it's something we will have to get used to.
Djohaal:
I'd love if they made the extra ending the official ending. After three games in the series for nothing it'd make most fanboys curl in fetal position for a week :P
Rakonas:
I kind of like the rejection ending, but I'm still going with my own ending
Spoiler (click to show/hide)Crucible actually is a giant weapon, and there's no star child. The Alliance fleet defends it and once Shepard activates it, it's used to take out reapers one by one. Since war readiness is at maximum, there's a hard fought war using the crucible where sometime around when Shepard is dying of old age the last reapers are defeated, with phenomenal cost to the galaxy. What the player did actually matters in the grand scheme of things, like Wrex leading the genophage-cured krogan resulting in less deaths, same with the geth and quarians working together without the magical incentive of them both being synthetic, etc.
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