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Poll

Are you gonna get UltraSun version or UltraMoon version?

Wut
- 4 (9.8%)
The sun but sunnier!
- 2 (4.9%)
The moon but moonier!
- 4 (9.8%)
What happened to Stars
- 4 (9.8%)
WHERE IS Z ;_;
- 15 (36.6%)
Don't feel like it.
- 6 (14.6%)
You should reset this poll once more info comes out.
- 6 (14.6%)

Total Members Voted: 41


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Author Topic: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises  (Read 252086 times)

Sirus

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6240 on: September 04, 2017, 03:27:35 pm »

You can't just talk about fangames or fanhacks without saying which fangame or fanhack it is.

umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6241 on: September 04, 2017, 03:29:37 pm »

You can't just talk about fangames or fanhacks without saying which fangame or fanhack it is.
Pokemon Uranium

xaritscin

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6242 on: September 04, 2017, 03:34:45 pm »

You can't just talk about fangames or fanhacks without saying which fangame or fanhack it is.

i mentioned it in the post. but ok, gonna edit it for clarity
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Reudh

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6243 on: September 05, 2017, 02:17:06 am »

Ah, I remember Uranium. Doesn't it have some obscenely overpowered pseudo legendary bug that gets stab from Fire, Water and Grass all at the same time, in addition to its own typing? And other poorly balanced pokemon, like that steel digger mon thing that has either Speed Boost or Motor Drive or something similar, with very high stats.

xaritscin

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6244 on: September 05, 2017, 10:19:00 am »

Ah, I remember Uranium. Doesn't it have some obscenely overpowered pseudo legendary bug that gets stab from Fire, Water and Grass all at the same time, in addition to its own typing? And other poorly balanced pokemon, like that steel digger mon thing that has either Speed Boost or Motor Drive or something similar, with very high stats.

its supposed to be a legendary, but since its obtained by evolving a common species (only the female, and the ratio to find one is the same as with Combee) well, people can breed it for perfect stats. but its actually stab for fire, water and electric (not all, just some), its bug/normal and can cover a lot of roles due to its long list of avaliable TMs/HMs. still, not really broken compared to other stuff in the community ladder.

the other i think you mention is a dual type steel/dragon that is based on a crane machine, yes it can be problematic due to typing and the speed building but there's plenty of ground types in this game and the steel primary makes it vulnerable to fire types which for the most part are faster than it, there's also plenty of fighting types to counter it.

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umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6245 on: September 13, 2017, 12:54:04 am »

So awhile back someone asked about Ice-types. I found this video that goes super in depth into ice types and their history in Pokemon.

Reudh

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6246 on: September 13, 2017, 03:42:19 am »

Ah, I remember Uranium. Doesn't it have some obscenely overpowered pseudo legendary bug that gets stab from Fire, Water and Grass all at the same time, in addition to its own typing? And other poorly balanced pokemon, like that steel digger mon thing that has either Speed Boost or Motor Drive or something similar, with very high stats.

its supposed to be a legendary, but since its obtained by evolving a common species (only the female, and the ratio to find one is the same as with Combee) well, people can breed it for perfect stats. but its actually stab for fire, water and electric (not all, just some), its bug/normal and can cover a lot of roles due to its long list of avaliable TMs/HMs. still, not really broken compared to other stuff in the community ladder.

the other i think you mention is a dual type steel/dragon that is based on a crane machine, yes it can be problematic due to typing and the speed building but there's plenty of ground types in this game and the steel primary makes it vulnerable to fire types which for the most part are faster than it, there's also plenty of fighting types to counter it.

5x STAB with the ability to abuse Grassy and Electric Terrain for further 50% damage boosts? no, not broken at all. Take Steelworker; it's a really, really good ability, and it gives you ONE more STAB. Pity that the pokemon with it is slow and not exactly a great typing. Adaptability is also amazing, a further 50% on STAB for a total of 2x instead of 1.5x. There's a good reason users of Adaptability are common in higher tiers.

Consider that with 5x STAB, life orb or specs/band, it has access to five different types that gain a very sizable boost of 50% + 30% + 50% in power, and even mediocre stats will become titans with that sorta thing, then maybe a further 50% from Grassy or Electric Terrain. Nidoking is the king of UU and it only gets 2 STAB with frankly mediocre power (I think it has 95 base spatk?), but with access to 30+30+50% boosts (Sheer Force, Life Orb, Electric Terrain on tbolt, or STAB on Earth Power and Sludge Wave), with no stacking STAB + terrain either.

I dunno, I like the idea of fangames, but in practice the new pokemon are horribly broken in some way or another, or are just poorly thought out or designed. Imo most of them in looks are barely better than Quartz.

xaritscin

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6247 on: September 13, 2017, 06:43:17 pm »

some stuff to take in account about that:

1. there's no terrains in Uranium since the game came out before Sun & Moon ( it has Megaevolution tho).

2. the legendary only has one hability which is Elementalist (all water, fire and electric moves are taken as if they were STAB), the real STAB moves of the mon are mostly normal and bug moves (Tri Attack, Hyper Beam, X scissor, among others)

3. it has 65 speed which compared to other pokemon in the roster is quite slow actually.

4. its bug/normal. fire and rock moves still are x2 effective.

the only thing i would complain about this mon is its defenses, 90 defense/sp defense and 155 health is quite bulky but since its a legendary i think its ok.

now, fan games aside. there's two new Ultrabeasts codenamed Assembly and Burst for Ultra sun/moon, they were shown in the Nintendo Direct. it seems there's also other stuff like Nekrozma abducting Solgaleo/Lunala
« Last Edit: September 13, 2017, 07:13:40 pm by xaritscin »
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RedWarrior0

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6248 on: September 13, 2017, 07:15:34 pm »

Terrain moves were actually introduced in gen 6, it's just that the surge abilities (that caused terrain upon switching in) weren't introduced until 7
« Last Edit: September 13, 2017, 07:19:07 pm by RedWarrior0 »
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umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6249 on: September 13, 2017, 07:45:13 pm »

Awhile back Showdown randoms would throw in fanmons as well as the regular ones.

My impressions for most of them was mostly how the artstyle completely clashes with the regular style. It's just really hard to accept them. Also most of those Showdown ones were fucking overpowered.

I actually thought Volcanion was a fanmon when it first came out. It has all the makings of one.

xaritscin

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6250 on: September 13, 2017, 09:03:57 pm »

Terrain moves were actually introduced in gen 6, it's just that the surge abilities (that caused terrain upon switching in) weren't introduced until 7

im not really versed on gen 6-7.

however looking at the wiki it seems there's only 2 terrains right now in Uranium. Grassy Terrain is unimplemented and Electric seems to be tied to a legendary that hasnt come out. basically there's only misty terrain and poison terrain.

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Culise

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6251 on: September 13, 2017, 10:23:30 pm »

im not really versed on gen 6-7.

however looking at the wiki it seems there's only 2 terrains right now in Uranium. Grassy Terrain is unimplemented and Electric seems to be tied to a legendary that hasnt come out. basically there's only misty terrain and poison terrain.
Interesting.  Poison Terrain must be a fan move they introduced.  The only four terrain moves in standard Pokemon are Electric, Grassy, Misty, and Psychic.
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xaritscin

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6252 on: September 13, 2017, 10:57:13 pm »

its actually called Sticky Terrain (sorry for the typo). but yeah its a poison type move.

it basically prevents using priority moves.
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umiman

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6253 on: September 13, 2017, 11:01:25 pm »

its actually called Sticky Terrain (sorry for the typo). but yeah its a poison type move.

it basically prevents using priority moves.
Isn't that what psychic terrain does?

xaritscin

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Re: A Thread about the Pokemans: The ULTRASun and ULTRAMoon Rises
« Reply #6254 on: September 13, 2017, 11:04:22 pm »

its actually called Sticky Terrain (sorry for the typo). but yeah its a poison type move.

it basically prevents using priority moves.
Isn't that what psychic terrain does?

that move was implemented in Gen VII so yeah, it was convergence i guess. it only does that currently, maybe it could do a thing on its own but im not sure if the new devs will implement Gen VII stuff here. i dont think so.
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