Finally... > Creative Projects
Space Station 13 Remake
Kadath:
Been working on this for the last few months (mainly started because i got annoyed at the constant BYOND lag...) - perhaps somebody here would be interested in it!
(Before you ask, yes - i have a multiplayer server/client model implemented, and it works pretty well.)
Ingame screenshot:
Spoiler (click to show/hide)The tile objects are aligned on a 3D grid, but it's pretty small (ie. one floor tile is 10x10x2 blocks large); which means you can place things pretty much how you want them.
Spoiler (click to show/hide)There's a planet you can visit, too. It's actually a sphere; if you walk far enough you will end up where you started. The terrain is made using the 'marching cubes' algorithm, and destructible.
Spoiler (click to show/hide)Ingame terminals. Kinda nifty (but not very usable, for now). The text actually wraps around the screen curvature, using a shader.
EDIT: i made a website for it here: https://sites.google.com/site/spacestationdelta
DrPoo:
This is FUCKING AWESOME
Kadath:
--- Quote from: DrPoo on June 30, 2012, 03:22:48 pm ---This is FUCKING AWESOME
--- End quote ---
Why, thank you!
dreadmullet:
I remember reading about Space Station 13 a while back, and being completely astounded by it. I was way too nervous to give it a try though...
--- Quote from: DrPoo on June 30, 2012, 03:22:48 pm ---This is FUCKING AWESOME
--- End quote ---
I don't care what this project becomes, I want to play it. If only because of those beautiful terminals...
freeformschooler:
Are you doing both the graphics and the programming? Because it looks just beautiful.
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