Finally... > Creative Projects

Space Station 13 Remake

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Kadath:
Been working on this for the last few months (mainly started because i got annoyed at the constant BYOND lag...) - perhaps somebody here would be interested in it!
(Before you ask, yes - i have a multiplayer server/client model implemented, and it works pretty well.)

Ingame screenshot:
Spoiler (click to show/hide)The tile objects are aligned on a 3D grid, but it's pretty small (ie. one floor tile is 10x10x2 blocks large); which means you can place things pretty much how you want them.

Spoiler (click to show/hide)There's a planet you can visit, too. It's actually a sphere; if you walk far enough you will end up where you started. The terrain is made using the 'marching cubes' algorithm, and destructible.

Spoiler (click to show/hide)Ingame terminals. Kinda nifty (but not very usable, for now). The text actually wraps around the screen curvature, using a shader.

EDIT: i made a website for it here: https://sites.google.com/site/spacestationdelta

DrPoo:
This is FUCKING AWESOME

Kadath:

--- Quote from: DrPoo on June 30, 2012, 03:22:48 pm ---This is FUCKING AWESOME

--- End quote ---

Why, thank you!

dreadmullet:
I remember reading about Space Station 13 a while back, and being completely astounded by it. I was way too nervous to give it a try though...


--- Quote from: DrPoo on June 30, 2012, 03:22:48 pm ---This is FUCKING AWESOME

--- End quote ---

I don't care what this project becomes, I want to play it. If only because of those beautiful terminals...

freeformschooler:
Are you doing both the graphics and the programming? Because it looks just beautiful.

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