Other Projects > Play With Your Buddies
Let's play: Roller Coaster Tycoon! Dynamite Dunes Started!
ed boy:
It's time to nostalgia, and nostalgia hard.
It's time to play some Roller Coaster Tycoon Deluxe.
This is a let's play of the scenarios in the original Roller Coaster Tycoon, with the Loopy Landscapes and Corkscrew Follies expansions. I'll be taking suggestions of what rides to build and what designs to follow. I'll be posting updates every few in-game months (The current plan is six months, but that could be revised up or down). The scenarios tend to last between one and three years, with a few exceptions (such as the first one, only lasting six months). I'll try to post updates fairly often (i.e. at least every other day).
Spoiler: a few comments about this LP (click to show/hide)-If multiple things are suggested, and I can't afford them all, then usually (but not always) the cheaper one will be selected.
-I'll try to be designing the parks so they're somewhat aesthetically pleasing, instead of pure efficiency
-If you suggest a design, suggest a name to go with it. I don't like having a park full of 'swinging ship 1' and 'roller coaster 2'
-I'll try not to re-use roller coaster designs in multiple scenarios.
-If you want to suggest a design, Then either describe it in depth, post a picture, or upload a track design. You can also choose the colour scheme and the music to be played, if you want.
-I won't be acceping rides that are designed to kill off the guests. The park has to be functional.
ed boy:
Forest Frontiers
Spoiler: Forest Frontiers introduction (click to show/hide)So this is the soon to be grad theme park, Forest Frontiers!
This being the first scenario, our targets aren't very hard to achieve. Similarly, We've got less than one in-game year to achieve them.
The park is pretty bare, with not much going on, so let's build some rides! Unfortunately, we don't have the biggest selection available.
So what'll it be? Play it safe and build a few of the gentler rides? Or build big and risk it all? The choice is yours, Bay12!
EuchreJack:
--- Quote from: ed boy on July 05, 2012, 06:25:32 pm ----I won't be acceping rides that are designed to kill off the guests. The park has to be functional.
--- End quote ---
Awh, that cuts down on half the ideas!
Go big or go home!
AustralianWinter:
RISK EVERYTHING MORE MAGMA
ivanthe8th:
I require a very compact steel coaster.
Immediately out of the station, begin a powered, curving section that goes as high as the game allows. Then have a single, twisting, extremely steep drop that deposits riders right back at the station.
Call it Premature Ejection a.k.a. The Biggest Disappointment
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