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Author Topic: Pokemon Canterbury (Pokemon FireRed romhack) V0.2.0 NOW AVAILABLE  (Read 47423 times)

Zaerosz

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VERSION 0.2.0 IS NOW AVAILABLE, featuring 78 catchable Pokémon and two Gym Badges. See this post for further details.

WARNING: This project is being staffed, written and created by bronies. As such, there are many references to My Little Pony: Friendship is Magic and its fandom in this project, though I must stress that it is not ALL PONY ALL THE TIME. If you have a problem with any of this, please don't leave disparaging remarks and just leave the thread.

So I had a terrible idea a little over a year ago; what if my friends and I were Gym Leaders in a Pokemon League? I mentioned this to my friends, they liked the idea, we set to brainstorming, I made some sprites... and that was it. We were all too lazy and inexperienced to do anything else about it. Plus half the people we needed input from were never online.

Fast forward to July 2. I dig up my old sprites again, start imagining, and present the idea again; this time to my local brony group. Our League filled up in minutes. The Elite Four were decided directly afterwards. I offered to make sprites, and people jumped at the chance. One guy chimed in with prior knowledge of romhacking, and we were on our way.

Concept art can be found here.

Canterbury Regional Pokedex

Sprite gallery
« Last Edit: December 08, 2012, 01:19:58 pm by Zaerosz »
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Johuotar

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #1 on: July 10, 2012, 04:15:32 am »

Following with great interest. That sprite looks absolutely amazing!
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Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #2 on: July 10, 2012, 04:24:29 am »

Following with great interest. That sprite looks absolutely amazing!
What, seriously? That was literally done by winging it, I had absolutely no plans beyond 'ghost with potential beam attack'.
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Gamerlord

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #3 on: July 10, 2012, 04:38:18 am »

Posting to watch. Don't give up!

Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #4 on: July 10, 2012, 05:06:59 pm »

By the way, I just found a patch for the Roaming IV glitch in all Gen3 games except Emerald, which sets the IVs of all roaming legendaries to 0 except for HP and Attack, and Attack is on;y partially saved so it's really low. If you want to patch it:

Find a hex editor
Go to 0x40A92 for FR/LG or 0x3D89A for R/S
Replace 21 78 1F 24 0A 1C with 21 68 69 60 20 E0.
Your Latios or Entei or whatever should now be full-strength when you catch it. I don't know if it does anything to the ones you've already caught, though.

Just trying to be helpful.
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The Fool

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #5 on: July 10, 2012, 08:56:27 pm »

This sounds like an interesting project. I think I might just try my hand at it to keep me using my tablet. What are the sprite dimensions and what kind of colour limitations are there? I might be able to draw a few pokemon sprites while taking breaks from other projects.
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Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #6 on: July 10, 2012, 09:36:05 pm »

64*64 pixels and 15 colours + background. Hold on while I put the mon list up in the OP.

EDIT: List posted.
« Last Edit: July 10, 2012, 09:43:09 pm by Zaerosz »
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Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #7 on: July 11, 2012, 09:17:27 pm »

Initial sprite for Lukrechaun.
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bulborbish

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #8 on: July 11, 2012, 11:21:34 pm »

Looks like a pretty good project, and seems to be built exactly the opposite of how the other romhack project on the forums (we've mostly developed the pokemon themselves, but have only the overarching plot set up.) Your sprites look amazing, and if you need any help, I'd love to contribute.

If your looking for a few basic movesets, I have some experience, and the other project is almost out of movesets that need to be made.

Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #9 on: July 11, 2012, 11:26:24 pm »

Looks like a pretty good project, and seems to be built exactly the opposite of how the other romhack project on the forums (we've mostly developed the pokemon themselves, but have only the overarching plot set up.) Your sprites look amazing, and if you need any help, I'd love to contribute.

If your looking for a few basic movesets, I have some experience, and the other project is almost out of movesets that need to be made.
Quite honestly we need all the help we can get. Virtually none of us have any experience in this, and I'm going to end up doing most of the work myself if I can't find people to help me out.

Do you think you could do a moveset for Yuuray and Boughast to start off? I intend them to have med-high P.Def and Sp.Atk, high Sp.Def and relatively low everything else, if that helps at all.

EDIT: Also, Yuuray evolves into Boughast at level 32.
« Last Edit: July 12, 2012, 12:35:05 am by Zaerosz »
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Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #10 on: July 12, 2012, 01:39:52 am »

Current sprite for Lukrechaun:

Still not completely sure what the artist intended it to be, but I honestly can't see it as anything other than a golden potato with clovers sprouting from it.

EDIT: And shiny:

Wanted to get a sort of pot-of-gold feeling with this one, considering the Irish theme it seems to have, at least in my mind.
« Last Edit: July 12, 2012, 01:48:07 am by Zaerosz »
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Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #11 on: July 12, 2012, 06:19:55 am »

First draft of the female PC:

Working name is Erica, any other suggestions?
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bulborbish

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #12 on: July 12, 2012, 01:01:00 pm »

Here's a prototype moveset for Yuurat's Line

Code: [Select]
             Yuurat  Boughast
Astonish        5
Kinesis         8
Night Shade    15
Spite          19
Curse          25
Will-o-wisp    27
Confusion      31
Future Sight   34       36
Mean Look      37       39
Shadow Ball             42
Torment                 44
Extrasensory            49

and as a bonus, a moveset for Lukrechaun

Code: [Select]
              Lukrechaun
Absorb             5
Growth             6
Tail Whip         11
Synthesis         16
Mega Drain        26
Razor Leaf        29
Sunny Day         33
Rain Dance        35
Payday            39
Solar Beam        44

Zaerosz

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #13 on: July 12, 2012, 07:24:38 pm »

Oooh, I like those very much. But... what moves do they start with?
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bulborbish

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Re: Pokemon Canterbury (Pokemon Ruby romhack) CURRENT STAGE: PLANNING
« Reply #14 on: July 12, 2012, 08:24:03 pm »

Oooh, I like those very much. But... what moves do they start with?

In general, I tend to represent the moves they start with level 5, as in practice that would cover the great majority of their movesets (only caught pokemon can have levels 2-4, and if they aren't found within the first two routes then the earliest they will learn moves is when they hatch, which is level 5 for Third Generation. However, if either are found before this threshhold, then I'll gladly modify the moveset (I only posted a prototype).
« Last Edit: July 12, 2012, 08:26:53 pm by bulborbish »
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