Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

most common cause of losing a fortress?

wildlife
goblin abmushes, sieges etc.
human abmushes, sieges etc.
elf abmushes, sieges etc.
titans, forgotten beasts, megabeasts
demons
magma
necromancers
undead
tantrum spiral
loyalty cascade
giant mosquito invasion

Pages: 1 ... 18 19 [20] 21 22 ... 25

Author Topic: 400 things you learned the hard way. FORTRESS EDITION  (Read 67723 times)

VATAV

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #285 on: February 16, 2013, 03:42:11 pm »

378: Necromancer Towers are to be feared.

(Been under siege by the undead since the first winter, it been 5 years now since they started...)
Logged

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #286 on: February 16, 2013, 07:22:21 pm »

378: Necromancer Towers are to be feared.

(Been under siege by the undead since the first winter, it been 5 years now since they started...)
Armok's adamantine balls...
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

VATAV

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #287 on: February 16, 2013, 08:31:05 pm »

Armok's adamantine balls...

It now at 658 undead and 5 Necromancers.
Working of a plan to beat the siege, just hope my miner survives it...
Logged

Ivir_Baggins

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #288 on: February 17, 2013, 08:04:39 am »

The Necro method, is it?
Logged
Moab is my washpot, and over Edom shall I cast out my shoe.

warlordzephyr

  • Bay Watcher
  • Keeping dwarves in booze since 2008 (40d)
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #289 on: February 17, 2013, 11:15:18 am »

Forgetting to put traps in an entrance corridor is not a good idea.
The new military system it not at all like the old military system, and should not be treated as such.
Logged
I just made all my dorfs proficient Biters, liars, and went from there.
"Did you eat Urist?"
"Pshht, of course not!"shifty eyes

jimbobobby

  • Bay Watcher
  • Ally of turtles.
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #290 on: February 19, 2013, 05:42:32 am »

380: Always make sure your moat isn't channeled out above anything you haven't walled off, flooding a fortress you spent 30 minutes pre-designating isn't fun at all.
381: Mine carts save time and destroy cats, this can replace the fun wasted on step 380.
Logged
When I was younger, I was a baby.
The power of an Eskimo isn't really something you should just forget about, they can cut a hole in your ice and catch a fish in minutes.

Ianflow

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #291 on: February 19, 2013, 10:16:26 pm »

#382 It is best that any dwarf expanding a pond, or digging a well, actually know how to swim
Logged
And thus, "The running of the goblins" became an annual tradition and the first dwarven contraceptive.
There are no moghoppers. We have always been allies of Oceania, and at war with Eastasia.

Grax

  • Bay Watcher
  • The Only.
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #292 on: February 23, 2013, 12:10:29 am »

383. Once you realize how to play Dwarf Fortress and what all these ASCII symbols mean, there's no way back. You doomed. You'll never find the strength to not play DF. Especially new release. Plan your future life accordingly.
Logged
Finis sanctificat media.

Slayerhero90

  • Bay Watcher
  • Time for Taako's opinion.
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #293 on: February 23, 2013, 12:40:54 am »

383b. Unless you get bored of it, like me.
Logged
My tumblr.
Yeah no I don't haunt here anymore. Peace

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #294 on: February 23, 2013, 01:22:59 am »

383b. Unless you get bored of it, like me.
383c. Any time without a craving for dwarf fortress is a temporary lull. You will, eventually, grow bored of being bored. Especially around the time of a new release.
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

TheDarkStar

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #295 on: February 23, 2013, 09:15:00 am »

384. Make sure not to have all your crossbow ammo laying forbidden across the map.
385. Don't unforbid those bolts during a siege or your entire fort suicides into the goblins.
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

StubbornAlcoholic

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #296 on: February 23, 2013, 02:04:38 pm »

386. Dwarf artwork is never rooted in happy subjects, yet is uniformly hilarious.

Spoiler (click to show/hide)
Logged

Lord Snow

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #297 on: February 23, 2013, 02:52:53 pm »

387. If dwarves migrate too fast, it is hard to bond with them and the game becomes boring.
387a. It's a lot of work to atomsmash 2x/30 dwarves every migration wave.
« Last Edit: February 23, 2013, 02:56:04 pm by Lord Snow »
Logged

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #298 on: February 23, 2013, 03:18:19 pm »

388. It's even more work to dump them in a sealed, +menacing steel spike+ danger room and make them fight an FB, but is far more rewarding.
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

eliphas8

  • Bay Watcher
    • View Profile
Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #299 on: February 24, 2013, 03:17:25 am »

389. Lavish meals made by high skilled cook attract a massive price from merchants and can pay for far more food than it took to make it. Plan accordingly for this. (not bad so much as awesome)
390. Tantrum Spirals are made infinitely worse by having only one central staircase.
391. Wooden spears accidentally placed in the danger room rather than their training counterparts will kill the member of the militia member who is most popular.
392. A tantrumming legendary hammer dwarf is entirely capable of wiping out my entire militia of grand master hammer dwarfs.
393. Platinum Forgotten Beasts are kind of disappointing but their spittle rots the nervous tissues of your dwarves after awhile.
394. Having a kickass dining room only prevents tantrums up to a point.
Logged
Pages: 1 ... 18 19 [20] 21 22 ... 25