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Poll

most common cause of losing a fortress?

wildlife
goblin abmushes, sieges etc.
human abmushes, sieges etc.
elf abmushes, sieges etc.
titans, forgotten beasts, megabeasts
demons
magma
necromancers
undead
tantrum spiral
loyalty cascade
giant mosquito invasion

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Author Topic: 400 things you learned the hard way. FORTRESS EDITION  (Read 67722 times)

Loctavus

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #330 on: June 13, 2013, 05:25:22 am »

That was my bad, I somehow completely missed your post when I was scanning for the last numbers.
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Tea and -Elf Tallow Biscuits- anyone?

anzelm

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #331 on: June 13, 2013, 11:05:34 am »

Huh? Since when do dwarves care about numbers? They need a dedicated specialist to count above ten  ;) It's way over 400 anyway.
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And they raise their wooden pints
And they yoik and sing
And they fight and dance till the morning!

Okami No Rei

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #332 on: June 13, 2013, 06:48:27 pm »

419: Ramps need to be adjacent to a wall.  Otherwise your miner can't climb back up, and will die of thirst.
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It is by the spice caffeine that thoughts acquire speed.
...start thinking that everything somebody does is scummy or that everything is part of some scummy plan to be incredibly devious and mislead the town...

Lielac

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #333 on: June 13, 2013, 07:33:25 pm »

419: Ramps need to be adjacent to a wall.  Otherwise your miner can't climb back up, and will die of thirst.
420: The tile above the wall adjacent to the ramp has to be a floor. Otherwise... see above consequences.
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

anzelm

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #334 on: June 14, 2013, 02:16:57 am »

400?: FBs composed of rock are basically immune to crossbow bolts. And crossbow butts. Ouch.
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And they raise their wooden pints
And they yoik and sing
And they fight and dance till the morning!

Larix

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #335 on: June 14, 2013, 03:58:42 am »

419: Ramps need to be adjacent to a wall.  Otherwise your miner can't climb back up, and will die of thirst.
419a: when the entrance to the chillout-lounge you prepared for your uninvited guest has open space below it, the 'adjacent' ramp won't give them access. If you're patiently waiting for them to enter, you have a long wait before you.

422: pumped magma is pressurised; it moves very quickly and will fill up to the level of the pump. Count yourself lucky if an unused area outdoors gets flooded first, giving you enough time to deactivate the pump before the magma comes knocking at your door.
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anzelm

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #336 on: June 14, 2013, 04:17:27 am »

423: Your dwarves will die of thirst if you make too much food.
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And they raise their wooden pints
And they yoik and sing
And they fight and dance till the morning!

flabort

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #337 on: June 14, 2013, 11:59:09 am »

On a related note

424: Always make sure the dwarves are disallowed from cooking with alcohol. It cooks away.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

TheKaspa

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #338 on: June 16, 2013, 04:59:25 am »

425: If you need the miners to dig a specific place !!NOW!!, they will be on break
425a: If you don't need to dig in a specific order, they'll start digging in the least useful spot, that will also be the most labour-intensive to dig.
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Tai'shar DwarfFortress

I've heard Minecart Airlines Express offers nice trips to nobility. Alternative trips include a voyage over the volcano. Call 1-800-I-THE-GUINEAPIG-VOLUNTEER and book now!
My fucking armok, you broke the game.

TheDarkStar

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #339 on: June 16, 2013, 08:18:14 am »

425b. If you tell dwarves to channel, they will channel under your other miners.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

Slayerhero90

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #340 on: June 16, 2013, 10:51:27 am »

426: Dwarves almost always start at the most recently designated area. They will prioritize digging out that patch of gems that are a different color than the ones in your stockpile (seriously, screw prase) over digging out that stockpile for gems, but it will be your fault.
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xandalis

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #341 on: June 16, 2013, 12:26:11 pm »

427: In lieu of coffins, memorial slabs are a great way to handle the ghosts of all the migrants that I lock outside after reaching "population-stable" numbers.
427a: The migrants' ghosts don't care that they never actually met anyone from INSIDE the fortress... they'll haunt them anyway.
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maluraq

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #342 on: October 03, 2013, 02:09:00 pm »

428: when adding a new outdoor entrance to your fort, build the traps first -- inevitably a raid will happen as soon as the first opening is made

429: magma can be forced up through openings, especially by dropping things into it

430: check if your military are actually wielding the weapons they say they are; handless and armless soldiers will claim equipment they can't actually pick up.
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KingBacon

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #343 on: October 03, 2013, 02:33:12 pm »

431: If you plan on digging up and you a below all the cavern layers, which have not been adequately explored, do not be surprised if you dig up into an underground lake.

432: If you are draining a volcano and building down into said volcano, note there will be many burn victims.
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Pinstar

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Re: 400 things you learned the hard way. FORTRESS EDITION
« Reply #344 on: October 03, 2013, 02:34:16 pm »

433: Having a dwarf operate a screw pump next to an ocean (to desalinate the water) is not recommended if you don't fully understand fluid physics. That 1 tile deep channel on the other side isn't enough to handle the outflow and the water will build up and wash your pump operator into the sea.

434: Double check your cavern seal. If a giant toad randomly wanders into your dining room, the seal isn't complete and nastier things will likely follow it.

435: Just because you embarked on a two-biome spot that has 'metal' listed for each biome doesn't mean you'll be able to self-supply weapons and armor...not when your two metals are zinc and lead.
« Last Edit: October 03, 2013, 02:42:45 pm by Pinstar »
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