Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Buying alcohol at start?  (Read 1182 times)

0x517A5D

  • Bay Watcher
  • Hex Editor‬‬
    • View Profile
Re: Buying alcohol at start?
« Reply #15 on: November 18, 2007, 06:53:00 pm »

quote:
Originally posted by Metalax:
<STRONG>Yep this occured because the raw materials available to each civ are randomly determined during woeldgen. Occasionally you'll get unlucky and have a civ that has no access to a basic raw material such as subterranean plants in this case.</STRONG>

That must be one unhappy dwarven civilization.  No alcohol at all, throughout the entire kingdom?

Maybe they're just used to moving slowly and being constantly unhappy, and don't know why.

With no veggies, what do they eat?  Meat?  Fish?  Rocks?

0x517A5D

Logged
Pages: 1 [2]