Catchamonster. This Thing!Class:
Battling MonsterBasic/Note Data:
Well, he's a blue dog with a really big nose. He weighs 55 lbs. and is 1'9" from tail to nose.Bio:
DJ Spew started off as one of many Catchamonsters, stuffed in a crate and waiting for a trainer. Geromy Hatsnock was that trainer. They trained hard, unlocked powerful secret abilities, and were prepared to enter all four Catchamonsters tournaments. They even teamed up with a bluish woman named Sandy and her robotic Catchamonster! Life was great, not that DJ Spew acknowledged it.Changing Scenery:
DJ Spew and D-Cell were going up against a Sludgae, a formidable foe indeed. Their combo attacks worked wonders, but the Sludgae still managed to put Spew in a Catchacoma. However, in his coma, DJ Spew appeared elsewhere.AdvancedAbilities:
WATER/EARTH: DJ Spew has a natural affinity for water and earth.
ATTACTICS EXPERT: DJ Spew can gain special combat moves with amusing names.
EVOLUTIONARY PATH: Once he has gained enough levels, DJ Spew can evolve to the next stage of life.
TRAINING MONTAGE MASTER: DJ Spew can do things more quickly than normal, as long as there's a tune.
SWIMMER: DJ Spew can easily cross bodies of water with the power of swimming.
CATCHASYMBIOSIS: DJ Spew can form symbiotic relationships with willing animals, enabling a combination of abilities.Stats:Health Part: