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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 140760 times)

GreatWyrmGold

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Re: LP Civ4:C2C (6567 BC - The LP that wouldn't die)
« Reply #570 on: May 25, 2013, 05:12:30 pm »

1: Yes. Slow updates are better than no updates at all.
They're a bit hard to tell apart at times, though.

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2: Nothing you need to, but if you want to see something feel free to ask for it.
Hm, poorly phrased.

What technologies do we have access to research? Mining's probably good, then we can be proper dwarves or something like that, but I'd like to hear anyway.

By the way, do you think Persepolis should stay Persepolis? I think it needs a new name. And so does Szeged, once we capture it.
Which civilization are we, again?

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EDIT: Oh yeah, and should we destroy that Aztec town? On one hand, it's actually causing them unhappiness and it's completely useless. On the other hand, it's really close to our own towns.
Burn and pillage and all that stuff, just the usual. Just not in that order.
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Satarus

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Re: LP Civ4:C2C (6417 BC - SELASSIIIEEE!!)
« Reply #571 on: May 28, 2013, 12:52:29 pm »

Looks like we need to get either Dictatorship or Monarchy civics.
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Boksi

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #572 on: June 07, 2013, 08:04:48 pm »

We start this update off with the founding of another city. Apparently the Hunnic settler got tired of running away.
Spoiler (click to show/hide)

That just means we've got two small cities to destroy. Easy enough.
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So how ab- HOLY SHIT THAT IS ALOT OF CROCODILES
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Uh, so anyway, since we're going to crush the Huns pretty soon, I've decided to switch the efforts of the Neanderthal Security Agency towards Brazil.
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Alright, we've got a bunch of soldiers near Tlacopan, let's destroy it.
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The Cherokee are the founders of Christianity. Now, thanks to our scouts, we know what the hell they were smoking when they came up with it.
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Alright, let's not waste anymore time. Time to kill some Huns.
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In unrelated news, the Aztecs have pack llamas. They're upgraded workers - we could probably upgrade our workers too, if we had llamas, donkeys or elephants.
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Oh no. Oh nooooo.
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Meanwhile, the Navajo and the Maori continue fighting.
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And MaximumZero levels up. I feel there is only one possible pick.
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We've got booze!
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Also I've built a galley in Persepolis to deal with the pesky barbarian canoe hanging about.
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Looks like the Maori just destroyed Nambé.
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Anyway, since I have troops in the area, I might as well revisit an old foe.
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Oh! Look what our scout just spotted! Another Aztec city. Or the borders of one, at any rate.
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Meanwhile, our soldiers near Sofia have healed up and are ready to assault it. There's only two units guarding it, so I have no worries.
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And at long last, we discover the art of digging up things that are buried under rocks instead of just dirt.
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It lets us build a gold mine in our capital. Hooray.
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However, more importantly, it allows this...
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So with that said, I think it's time to wrap this update up. First off, have a screenshot of the known world. It's big and full of labels. A far cry from back when we were stuck on a tiny cold swampy island.
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So what will happen to our interpid band of murderhobos next? Will they take Szeged, or will disaster befall them? Find out in the next action-packed episode of Let's Play Civilization IV: Civilization2Cosmos!
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Note: I'll be going to Sweden in a few hours and staying there for a week, so don't expect any updates before I get back. Once we crush the Huns once and for all I'll make a special status update post so you people can know what our situation is.
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GreatWyrmGold

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #573 on: June 07, 2013, 10:48:51 pm »

Have Swedish fun!

Anyways, are there Miner units? If so, make a few and call them Urist. All of them. Then have them mine or something by Mt. Armok.
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Zrk2

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #574 on: June 08, 2013, 03:11:03 am »

Are we living in Australia?
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GreatWyrmGold

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #575 on: June 08, 2013, 04:14:59 pm »

Are we living in Australia?
IC? It's too wet and volcanic*.
OOC? I dunno, not all of us.

*One of the reasons Australia is so barren is the fact that there hasn't been any volcanic activity there for...a hundred million years at the latest sites, IIRC.
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Aqizzar

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #576 on: June 09, 2013, 06:13:06 pm »

Oh no. Oh nooooo.
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I died doing what I loved.  Wrasslin' sea monsters on a distant shore.  Never 5get my friends.

I love that our post-neanderthal civilization is like halfway to conquering the world before we've even mastered recurve bows or the keystone arch.
« Last Edit: June 09, 2013, 06:15:05 pm by Aqizzar »
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Karlito

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #577 on: June 09, 2013, 06:38:35 pm »

I'm sure there's at least another 8000 years worth of opponents to fight.
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FritzPL

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #578 on: June 10, 2013, 10:39:42 am »

LP: Civ4:C2C - Providing regular weekly monthly dwarfy episodes since 42 BC.

MetalSlimeHunt

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #579 on: June 10, 2013, 10:41:57 am »

At least after nearly a year we've become modern humans. Maybe by this time in 2014 we'll have reached the industrial revolution.
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Satarus

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #580 on: June 11, 2013, 10:56:54 am »

Do Zapotec or Nootka unlock any neat units or heroes? 
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Boksi

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Re: LP Civ4:C2C (6267 BC - 6367 BC nevar 5get ;_;7)
« Reply #581 on: June 17, 2013, 05:44:37 am »

Alright, I'm back. I found out that swedish sausages are irredeemably awful and a bird shat in my ear. All in all, a pleasant trip. Update sometime this week, I suppose.

EDIT: Whoops, looks like there won't be an update this week. Might be on next sunday at the earliest.
« Last Edit: June 20, 2013, 07:00:45 pm by Boksi »
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Boksi

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #582 on: July 12, 2013, 07:01:21 am »

Well, this took a bit longer than expected, but it's still going! Now, where were we?

Oh yes, we were about to destroy the Hunnic civilization.
Spoiler (click to show/hide)

Meanwhile, the Aztecs continue making a nuisance of themselves.
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Still, we've got a big army, it's not like we can't crush those little outposts. But should we, or should we let them drain the Aztecs' resources? They won't be productive until the Aztecs get a better government. But more on that later.

We caught a tiger! That's a new type of animal, we haven't gotten the myth of the tiger yet.
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Let's get down to business.
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Now that we're done with all this killing, what do we have?
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And we mustn't forget to take note of the beautiful words that show up near the top of the screen...
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Finally, we've got this guy. We need to do something with him.
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This update is a bit of a short one, but we've ended on a good point in my opinion. Tomorrow I will be doing a status update that will cover the situation of our empire and the world as a whole. Please ask any questions you'd like an answer for now.
Do Zapotec or Nootka unlock any neat units or heroes? 
This is a good question, and it's one I'll be answering in the status update.
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MetalSlimeHunt

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #583 on: July 12, 2013, 01:42:17 pm »

Aw yeah, Petraeus is going to lead our armies of deadly-radioactive battering rams.
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Boksi

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #584 on: July 13, 2013, 05:11:39 pm »

Huh. No questions? Maybe I'll wait until tomorrow to make the update, just to make sure.
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