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Author Topic: lwjgl anyone have opinions on it?  (Read 425 times)

Nadaka

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lwjgl anyone have opinions on it?
« on: July 31, 2012, 12:33:59 am »

http://lwjgl.org/wiki/index.php?title=Main_Page

It is a java wrapper around opengl with libraries for sound and control, though it looks like it can do 2d sprite/tile based stuff fairly easily.
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Briggsy16

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Re: lwjgl anyone have opinions on it?
« Reply #1 on: July 31, 2012, 08:37:34 am »

Doesn't Minecraft use this or something? Or am I imagining that?
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freeformschooler

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Re: lwjgl anyone have opinions on it?
« Reply #2 on: July 31, 2012, 08:50:05 am »

It is pretty good, but I recommend using one of the already-built game engines that utilize it. Some (for example, JMonkey) actually let the user choose between render in LWJGL and the other one (what was it called again?)

miauw62

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Re: lwjgl anyone have opinions on it?
« Reply #3 on: July 31, 2012, 09:05:02 am »

Doesn't Minecraft use this or something? Or am I imagining that?
Yes, minecraft uses this.
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Nadaka

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Re: lwjgl anyone have opinions on it?
« Reply #4 on: July 31, 2012, 04:11:53 pm »

jmonkey seems to be much more 3d oriented than what I am looking for at the moment. I can do a bit of pixel art, and get people I know to do pixel art. But I only know one pseudo-modeler (an architect) and she has never done animation or anything remotely like that.
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Anvilfolk

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Re: lwjgl anyone have opinions on it?
« Reply #5 on: August 02, 2012, 07:32:32 am »

You might be more interested in Slick2d. I tried using it at one point and wasn't overly convinced, but if you do manage to wrap your head around it is much higher level than lwjgl :)
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freeformschooler

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Re: lwjgl anyone have opinions on it?
« Reply #6 on: August 02, 2012, 08:37:39 am »

You might be more interested in Slick2d. I tried using it at one point and wasn't overly convinced, but if you do manage to wrap your head around it is much higher level than lwjgl :)

Ah yes, Slick is good. It doesn't hold your hand as much as some libraries but its core is very solid. I'd recommend it for 2D stuff.