Dwarf Fortress > DF Dwarf Mode Discussion
Foodproduction/population.
Meistermoxx:
So, the point of this tread is to find out how much food a dwarf consumes pr. year.
How much food a farmer working 24/7 (aka only one enables job - farming) makes pr. year.
How much boose a brewer working 24/7 makes pr. year.
I know that there are variables like walking and such, but if f.eks. the seeds are right next to the farm, and the still is right next to the FStocks, it should be possible to get an aproximate number.
Have there been done any science on this yet?
Please, feel free to post your thoughts on this.
Scruffy:
Pretty much depands on the size of the farm plot and the skill of the farmer. A single highly skilled farmer should be able to feed a relatively large fortress without any problems.
Same with brewing. The brewing skill affects the rate the booze gets produced and the amount of booze produced depands on the stacks size of the materials which depands on the skill of the farmer.
Meistermoxx:
Lets assume that the farming plot is as big as it can be, since you can just make more plots if you neet that.
Also, lest assume that the farmer is legendary, since he will be as time goes.
Wrex:
Smaller plots are more efficent, actually. One guy can work a 2x2 and harvest it at the same time, any bigger requires more people.
Meistermoxx:
--- Quote from: Wrex on August 07, 2012, 07:30:09 pm ---Smaller plots are more efficent, actually. One guy can work a 2x2 and harvest it at the same time, any bigger requires more people.
--- End quote ---
That cant be, the farmer only plants the shrooms, the army of muscledwarves do the rest.
The problem with a 2x2 is that the plants have to grow aswell, as being planted and harvested.
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