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Author Topic: Delving the Tomb of Horrors: Lincoln is no match for Acererak!  (Read 357125 times)

USEC_OFFICER

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #15 on: August 14, 2012, 06:17:28 pm »

"Hmmm... Alright, We should probably check the rocks, although i don't suppose the 'Owner' just left some keys in them.

[13+5] A quick search the surrounding rocks turns up nothing. Well, besides more rocks that is.



Suddenly, a Generic Nameless Hooded Stranger steps onto the hill, drawn by the tales of incredible wealth in Acererak's tomb!


Don't worry Doomblade, new players are welcome at any time.
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Zako

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #16 on: August 14, 2012, 07:00:17 pm »

"Let's do a complete circuit of the hill. There may be an enterance on the other side of the hill."
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Doomblade187

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #17 on: August 14, 2012, 07:14:46 pm »

"We should really look under each rock- the entrance might be hidden."
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Hanslanda

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #18 on: August 14, 2012, 07:21:52 pm »

*Cackles in glee.* :D You guys are soooooooo screwed. Good luck.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

killerhellhound

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #19 on: August 14, 2012, 07:25:41 pm »

spells
detect magic
heal
dispel
lightning bollt
fire wall
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Hanslanda

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #20 on: August 14, 2012, 07:32:41 pm »

spells
detect magic
heal
dispel
lightning bollt
fire wall


This is probably far more important than the others, at least for this module. All I'm saying. I'll return to lurking now.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Solifuge

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #21 on: August 14, 2012, 07:37:58 pm »

Oh god not this... anything but this!

I spent some 6 hours optimizing and gearing up the most elite Rogue I could roll to tackle this dungeon. We got 2 hours into it, playing super-conservative and inching through the dungeon trap by trap. The first time I slipped up, the first time I decided "Oh, I guess I can skip this one Search Roll..." surprise, Combat! He died in one round of combat.... in fact, one action.

Good Luck, and godspeed.
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USEC_OFFICER

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #22 on: August 14, 2012, 08:20:50 pm »

"Let's do a complete circuit of the hill. There may be an enterance on the other side of the hill."

Amazingly enough, the entrance is not on the other side of the hill, else you would have started in front of the obvious entrance to the dungeon.

"We should really look under each rock- the entrance might be hidden."

Unless the dungeon is meant for badgers, the entrance isn't hiding underneath a rock. These black rocks are about the side of a loaf of bread, not man-sized.

spells:
detect magic
heal
dispel
lightning bollt
fire wall

Excellent. I'll add this to your character sheet.
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killerhellhound

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #23 on: August 14, 2012, 08:49:27 pm »

cast detect magic and look for a stone hidden door
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

jaass

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #24 on: August 14, 2012, 10:31:26 pm »

Whoops sorry about being late didn't know you guys start so soon.

Spells:
arcane eye
heal
Telekinesis
Ethereal Walk
fireball
I also want to change the acorns into rations

« Last Edit: August 14, 2012, 10:57:41 pm by jaass »
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Azthor

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #25 on: August 14, 2012, 10:35:36 pm »

Prismatic Sphere is too high level for you to bring into this campaign, even heavily modified as it may be.
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Kadzar

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #26 on: August 15, 2012, 01:31:07 am »

If weapons and armor are free, I'll take a sword, a crossbow, and leather armor in addition to my pan, fork, etc. unless they're not or it's too late for that.

Also, I will search for herbs in the surrounding area.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Zako

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #27 on: August 15, 2012, 03:54:38 am »

I'll search for signs of previous passage, natural paths and passages, downtrodden earth or signs of digging. The enterance must be here somewhere!
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Solifuge

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #28 on: August 15, 2012, 12:13:21 pm »

** My familiarity with the dungeon ends after the first 2 rooms. If I don't take point until we get there, would you be alright with me joining in? If so...

Name: Midna
Gender: Female
Class: Ranger (Fighter)
Race: Dwarf

Weapon: Brace of Handaxes, Round Metal Shield
Armor: Ringmail, Saffron-Yellow Cloak
Gear: Trained Raven (Rupert), Rope with Grappling Hook (50ft), Climbing Kit, Flint/Steel, Torches, Wineskin (Strong Brandy)
« Last Edit: August 15, 2012, 12:29:15 pm by Solifuge »
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Kadzar

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Re: Delving the Tomb of Horrors: It has begun!
« Reply #29 on: August 15, 2012, 01:28:45 pm »

I updated my character profile so that I am now a Battlechef (fighter). I replaced the sword and crossbow I requested earlier with a large kitchen knife (equivalent to a short sword) and a pan lid (to be used as a shield equivalent to a buckler), and I replaced my leather armor with a plate apron (like plate armor, but only covers as much as an apron). If that's too much, I can convert it to ring or leather or scale. I don't expect to benefit from it in game at all; I just took it because I it seemed like a silly concept.

And now I'm done with character fiddling.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!
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