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Author Topic: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles  (Read 538865 times)

Andreus

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1950 on: December 31, 2013, 01:20:07 pm »

Oh herp. I didn't realise you'd actually linked the save I needed.

I'll get right on this.
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TalonisWolf

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1951 on: January 01, 2014, 03:55:32 pm »

So, what are the results, oh mighty Andreus the Doom Consultant? We await the call to arms...err, !!SCIENCE!!
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TalonisWolf has claimed the title of Sig-forger the Burning Champion of Lime Green!
GENERATION 32:
The first time you see this, copy it i

Dark_T_Zeratul

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1952 on: January 05, 2014, 03:16:37 pm »

Why a reboot instead of a reclaim?
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The miasma caused Sethrist to go miserable and throw a tantrum. During the tantrum he mauled a dog to near-death and that caused his mood to go all the way up to content. Apparently, beating the crap out of dogs is the best way to achieve happiness.

TalonisWolf

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1953 on: January 06, 2014, 11:19:43 pm »

I believe it's FPS issues+the dwarves eat...unsanitary? food.   ;D

Edit: How goes the fortress, Andreus?
« Last Edit: January 19, 2014, 02:55:47 pm by TalonisWolf »
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TalonisWolf has claimed the title of Sig-forger the Burning Champion of Lime Green!
GENERATION 32:
The first time you see this, copy it i

Spish

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1954 on: January 23, 2014, 05:02:07 pm »

This namby-pamby half-and-half embark was no match for our bridge mechanisms, trap hallways, and crazy cat ladies.
Clearly the next installment of the Battlefailed Saga should be set entirely in an area with reanimating terrain (slightly more feasible with pulping), and huskifiying mist for good measure.

With how fearsome the zombie titan from my turn was, I kinda have to wonder how hard it's going to be to kill one of those in the next version of DF (where they won't simply collapse after a certain number of hits.) That thing was nigh indestructible otherwise.
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Ah, yes, I thought something was amiss. Now I see. There's not enough terrible things in the lakes.

TalonisWolf

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1955 on: January 23, 2014, 11:22:37 pm »

This namby-pamby half-and-half embark was no match for our bridge mechanisms, trap hallways, and crazy cat ladies.
Clearly the next installment of the Battlefailed Saga should be set entirely in an area with reanimating terrain (slightly more feasible with pulping), and huskifiying mist for good measure.

With how fearsome the zombie titan from my turn was, I kinda have to wonder how hard it's going to be to kill one of those in the next version of DF (where they won't simply collapse after a certain number of hits.) That thing was nigh indestructible otherwise.

If we do that, what shall we call it and will we start a new thread for it?

And the Zombie Titan would have to be attacked with a pulping squad.
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TalonisWolf has claimed the title of Sig-forger the Burning Champion of Lime Green!
GENERATION 32:
The first time you see this, copy it i

TheFlame52

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1956 on: April 02, 2014, 03:26:13 pm »

I read Battlefailed and Failcannon back about a year ago, then started reading Hellcannon. I got about ~100 pages in before the topic ended. Recently I finished Hellcannon and read through Horrorfailed. I have sigged:

Mr Space Cat x3
Strategia
ThatAussieGuy x2
StLeibowitz
Mego
Spish
CatalystParadox x2
Silverlock
Ashsaber
Dark_T_Zeratul
Dijoranaldo
arcangelsd

Dark_T_Zeratul

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1957 on: June 02, 2014, 11:31:34 am »

Well, we've got a new DF version in about a month. Will there be a new chapter in the Battlefailed Saga to go with it?
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The miasma caused Sethrist to go miserable and throw a tantrum. During the tantrum he mauled a dog to near-death and that caused his mood to go all the way up to content. Apparently, beating the crap out of dogs is the best way to achieve happiness.

laularukyrumo

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1958 on: July 27, 2014, 02:19:30 pm »

I am not dwarfy enough to take the helm, but I do believe we should be starting up Battlefailed V sometime soon.... I GUESS I'll handle it if nobody else steps forward in time. Bleh. Hate authority.
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Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

Temporarily9

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1959 on: July 27, 2014, 02:39:43 pm »

What would its name be, though? We seem to have run out.
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Splint

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1960 on: July 27, 2014, 02:42:59 pm »

What would its name be, though? We seem to have run out.

Come up with something else for a name, duh.

Spish

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1961 on: July 27, 2014, 02:49:54 pm »

I might be willing to take charge, but that sort of depends on whether or not any Battlefailed regulars are coming back from Calculus Camp or wherever the hell they went. Personally, I'm not familiar with the finer points of World Aluonrization.
« Last Edit: July 27, 2014, 03:01:15 pm by Spish »
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Ah, yes, I thought something was amiss. Now I see. There's not enough terrible things in the lakes.

laularukyrumo

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1962 on: July 27, 2014, 04:10:27 pm »

As far as I know, the major difference includes the titan attack triggers being lowered to show up ludicrously early (which I have started doing in my own worlds because it's !!fun!!), and the titan numbers (and possibly megabeasts) populations turned up to eleven. Billion. Eleven billion.

Name... Well, we haven't used 'murder' yet... how about Murderfailed?
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Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

Chevaleresse

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1963 on: August 27, 2014, 12:47:53 am »

So, Battlefailed V? I'd love to be a part of it. We could do a bit of homage and do something along the lines of Failboated the Cannon of Murder.

Murderfailed sounds good too.

also how dead is this
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GM of Trespassers V2.
I'm writing a science fantasy story. Mostly hiatused due to life stuff.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Andreus

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Re: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles
« Reply #1964 on: December 15, 2014, 04:58:13 am »

I deeply apologise for both:

a. taking so long
b. necroing this thread.

Real life got in my way something awful at the start of the year what with going back on my anti-depression meds (and, this month, coming off them again!), going to a vocational college for the disabled and getting a CISCO qualification, going to America for a furry convention and looking for jobs. I have, however, finally delved deep into the history of Battlefailed (and DF 31.25) and obtained the missing information by which our world might be reforged:

Code: [Select]
[WORLD_GEN]
[TITLE:LARGE REGION]
[SEED:1263254281]
[HISTORY_SEED:2758917697]
[NAME_SEED:728208630]
[CREATURE_SEED:714087152]
[DIM:257:257]
[EMBARK_POINTS:1274]
[END_YEAR:500]
[BEAST_END_YEAR:300:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:140:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:10:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:2:1:1:1:0:0]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:2:1:1:1:3:6]
[SAVAGERY_FREQUENCY:2:1:2:3:4:5]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:2]
[MEGABEAST_CAP:75]
[SEMIMEGABEAST_CAP:150]
[TITAN_NUMBER:100]
[TITAN_ATTACK_TRIGGER:20:0:35000]
[DEMON_NUMBER:52]
[NIGHT_CREATURE_NUMBER:52]
[GOOD_SQ_COUNTS:100:1000:2000]
[EVIL_SQ_COUNTS:100:1000:2000]
[PEAK_NUMBER_MIN:50]
[PARTIAL_OCEAN_EDGE_MIN:2]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:15]
[REGION_COUNTS:SWAMP:1032:7:6]
[REGION_COUNTS:DESERT:2000:10:6]
[REGION_COUNTS:FOREST:4128:13:12]
[REGION_COUNTS:MOUNTAINS:8256:9:9]
[REGION_COUNTS:OCEAN:8256:7:6]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:8256:13:12]
[REGION_COUNTS:HILLS:8256:13:12]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:400:400]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:200]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:50]
[TOTAL_CIV_POPULATION:20000]
[SITE_CAP:2000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:8256:16512:8256]
[RAIN_RANGES:8256:16512:8256]
[DRAINAGE_RANGES:8256:16512:8256]
[SAVAGERY_RANGES:8256:16512:8256]
[VOLCANISM_RANGES:8256:16512:8256]

To my unending disappointment, however, original flavour Aluonra and newly generated 40.19 Aluonra look almost nothing alike, and their histories are of course wildly divergent. We do not have a human queen of dwarves, maintaining the worship of a god of death revered by the human kingdom from which she is descended. But if you'll look to the top left of the map, however, you'll see that what we do still have is an evil ocean (the "Languishing Sea") bordering an evil desert (the "Wastes of Cancer"). Fellow dwarves, what I want to ask you is this - can the glorious spirit of Battlefailed be reconstructed on this alone?
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