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Author Topic: Horrorfailed the Battle-Cannon of Hell - Please do not feed the nobles  (Read 555424 times)

Teneb

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #360 on: September 02, 2012, 04:23:59 pm »

I'll manually convert it to ASCII.
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arclance

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #361 on: September 02, 2012, 04:29:57 pm »

I'll manually convert it to ASCII.
If you have to merge the mod back in it should not be too hard.
Most of the changes are to the language and symbol files which don't need changed when you change tilesets.
I think there is a reaction or two that does need merged though.
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I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.
The Bloodwinery v1.3.1 | Dwarven Lamination v1.5 | Tileset Resizer v2.5 - Mac Beta Tester Needed
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Teneb

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #362 on: September 02, 2012, 04:31:33 pm »

I'll manually convert it to ASCII.
If you have to merge the mod back in it should no be too hard.
Most of the changes are to the language and symbol files which don't need changed when you change tilesets.
I think there is a reaction or two that does need merged though.
I'll just try to merge the RAW part with those of my save. If that doesn't work, I'll check each file.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

arclance

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #363 on: September 02, 2012, 04:38:39 pm »

I'll just try to merge the RAW part with those of my save. If that doesn't work, I'll check each file.
It won't work if you just put the vanilla ASCII raws in the save folder.
You will get missing word errors due to the modded language files.
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I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.
The Bloodwinery v1.3.1 | Dwarven Lamination v1.5 | Tileset Resizer v2.5 - Mac Beta Tester Needed
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Sinpwn

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #364 on: September 02, 2012, 04:39:46 pm »

Hmm, despite using a fresh install of DF, I can't get it working. I'll keep trying to fix it, but it would probably save time to skip my turn.  :(
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arclance

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #365 on: September 02, 2012, 05:04:06 pm »

Hmm, despite using a fresh install of DF, I can't get it working. I'll keep trying to fix it, but it would probably save time to skip my turn.  :(
That save is definitely broken, I get a "missing shape definition" error when I tried it.
I has been changed to phoebus raws as well.
Someone probably did that wrong since that error is caused by raws that don't match certain parts of the save data.
« Last Edit: September 02, 2012, 05:18:55 pm by arclance »
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I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.
The Bloodwinery v1.3.1 | Dwarven Lamination v1.5 | Tileset Resizer v2.5 - Mac Beta Tester Needed
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Teneb

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #366 on: September 02, 2012, 05:09:55 pm »

Uploading a new save file. I'll place the link here when it's done.
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Monstrous Manual: D&D in DF
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Eric Blank

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #367 on: September 02, 2012, 05:21:08 pm »

Oh come on. If the raws are messed up, replace them with the raws from the original pre-embark save I uploaded. Guaranteed to work unless the save itself is legitimately broken.

This was the save, I think: http://dffd.wimbli.com/file.php?id=6755
« Last Edit: September 02, 2012, 05:22:46 pm by Eric Blank »
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Teneb

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #368 on: September 02, 2012, 06:30:41 pm »

Looks like eric beat me to it. Still...
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Spish

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #369 on: September 02, 2012, 06:33:26 pm »

He didn't beat you to anything. That's just the pre-embark save, for raw-copying purposes.
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Teneb

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #370 on: September 02, 2012, 06:37:30 pm »

Oh, didn't know. Well, save's there then.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

arclance

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #371 on: September 02, 2012, 06:49:26 pm »

Looks like eric beat me to it. Still...
Doesn't work for me.
I still get the "missing shape definition" error when I run the save.
The save data might be corrupted.
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I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.
The Bloodwinery v1.3.1 | Dwarven Lamination v1.5 | Tileset Resizer v2.5 - Mac Beta Tester Needed
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Teneb

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #372 on: September 02, 2012, 07:04:04 pm »

Looks like eric beat me to it. Still...
Doesn't work for me.
I still get the "missing shape definition" error when I run the save.
The save data might be corrupted.
It'd really help if DevilEd and AC had posted any screenshots so we could know who used a tileset. I merged DevilEd's save with mine (raw-wise), so I'm truly confused.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Spish

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #373 on: September 02, 2012, 07:09:17 pm »

Works for me (and it's real nice finally being able to tell what the elf everything is supposed to be). Must be you'se guys computers.

It'd really help if DevilEd and AC had posted any screenshots so we could know who used a tileset. I merged DevilEd's save with mine (raw-wise), so I'm truly confused.
Well no wonder. It was Aussie who installed the tileset, and that's before anyone else's (including you's) turn. You'll have to use the pre-embark raws.
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Ah, yes, I thought something was amiss. Now I see. There's not enough terrible things in the lakes.

arclance

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Re: Horrorfailed the Battle-Cannon of Hell (BATTLEFAILED 4) - It lives
« Reply #374 on: September 02, 2012, 07:11:22 pm »

It'd really help if DevilEd and AC had posted any screenshots so we could know who used a tileset. I merged DevilEd's save with mine (raw-wise), so I'm truly confused.
I downloaded AC's save and it is still ASCII, though it crashes with the same error as DevilEd's.
Other saves I have downloaded work fine.
ThatAussieGuy's save works I can try to reclaim.

Well no wonder. It was Aussie who used the tileset, and that's before anyone else's (including you's) turn. You'll have to use the pre-embark raws.
The raws in his save were ASCII but he said he was using phoebus.
He has not clarified what he played with since then.

I am using linux though that should not be the problem since other saves work fine.
I will try the Windows version to see if it works with that for me.
« Last Edit: September 02, 2012, 07:13:23 pm by arclance »
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I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.
The Bloodwinery v1.3.1 | Dwarven Lamination v1.5 | Tileset Resizer v2.5 - Mac Beta Tester Needed
Sigtext
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