Dwarf Fortress > DF Modding

Brass Knuckles

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AceSV:

--- Quote from: Ziusudra on August 19, 2018, 10:24:13 pm ---
--- Quote from: AceSV on August 19, 2018, 09:41:36 pm ---I'm not sure the striking surface size is right, I think you want it to be 10, like the warhammer.  And obviously, your brass knuckle should not be bigger than a warhammer.
--- End quote ---
Highly debatable - historical warhammers had heads quite a bit smaller than a fist. Example: https://en.wikipedia.org/wiki/File:Lucas_Cranach_the_Younger_-_Prince_Elector_Moritz_of_Saxony_-_Google_Art_Project.jpg

--- End quote ---

Yeah, but an actual brass knuckle is very thin, and you don't strike with the entire surface, to my knowledge:  https://upload.wikimedia.org/wikipedia/commons/1/1d/Brass_knuckles.jpg

Hugo_The_Dwarf:
technically if you punch someone you're not using your whole hand (contact wise, it's normally your index and middle knuckle, so that'd be like 20% of your hand?)

So you're right that you'd not use the whole duster when punching, and dusters are already like 30% the size of a hand (probably less, rough guessing) and likewise you'd probably only hit with about 10-15% of the duster however weapon SIZE is a funky thing as it's SIZE / 10 in reality, and the CONTACT_SIZE for attacks are not in perc but in cm2 (and since they are blunt, pen_size is moot)

so you'd have to figure what the largest area a real duster could cover in cm2 and tack that into the contact. Giving them decent prep and recovery time and already having a low contact should make them fairly reliable

AceSV:
Exactly, I think a strike surface of 40 is more like a cartoon boxing glove.  I think giving a knuckle duster the same contact surface as Lucas Cranach's warhammer is probably fine, which I think is 10.  If you wanted to simulate the type of knuckle dusters with points instead of blunt edges, you could just make the contact surface 1 like a whip. 

I'm actually not sure if the speed between swinging a sword and punching with your knuckle duster would be all that different.  Like, a knuckle duster could probably make quick jab attacks faster than a sword could, but you wouldn't do much damage with that kind of attack.  For a full power punch, I think you'd be exerting as much energy as you would for a sword swing.  (more or less the same with hammers and axes too, I've seen HEMA youtubers express that historically accurate hafted weapons aren't very clumsy)  But if you prefer more of a video game balance instead of reality, then I could see knuckle dusters having less damage but more speed. 

Also fun fact from the wikipedia page, US Civil War soldiers were concerned about fighting hand-to-hand, so they either bought brass or iron knuckle dusters or they made their own by melting bullets.  Wouldnae that be cool for a dwarf? 

I'm glad you necro'd this topic though, I'm having fun.  Hopefully someone who tries to mod in their own knuckle dusters 20 years from now will search this topic and know what to do. 

Ziusudra:
Initial contact of a punch, with or without "brass", may be just a couple of knuckles, but there will be flexing and pivoting that'll spread the force over more area.

Looking at the pommel strikes in the raws most are size 50 or 100 with only the dagger being smaller at 20. Comparatively, a "cartoon boxing glove" must be more than any of those and even a real boxing glove somewhat larger.

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