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Author Topic: 8-Bit Deathmatch: A Megaman RTD: No this does not still exist.  (Read 17428 times)

Greenstarfanatic

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Re: 8-Bit Deathmatch: A Megaman RTD: Battlefield Confusion
« Reply #15 on: August 26, 2012, 03:33:42 pm »

Light gets a call from Wily.

Yes. Yes? Okay then. You three are to go to the abandoned factory downtown for the showdown. I'm sending a pair of mets and a Blader to help you out, okay? Now go save yourselves!

He then realizes he didn't put down the receiver and Wily heard everything he just said.

x2
x1

Metal Man x1
Bubble Man x1
Quick Man x1
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Dwarmin

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Re: 8-Bit Deathmatch: A Megaman RTD 5/6 Wily Bot Needed.
« Reply #16 on: August 26, 2012, 03:48:33 pm »

"Ssssssounds excellent, Bossss." Snakeman hissed, hanging upside down from a nearby grate,

In truth, Snakeman sometimes worried about Dr. Wily's sanity-but who else was helping the cause of Robot Freedom? He didn't want to hurt his brothers, not really-but they were slaves to Dr. Light. They couldn't see reality for what it was...

So Snakeman would have to enlighten them with the truth. Failing that, enlighten them with dozens of HOMING SNAKEBOTS.

Action: To the Factory!
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Spinal_Taper

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #17 on: August 26, 2012, 03:54:30 pm »

Wilys face was agape with horror at Lights new tactic. He slammed down the receiver and began pacing around the room.
"WHAT? I'M SUPPOSED TO BE THE EVIL ONE! DIRTY TRICKS ARE MY JOB! THEY'RE FOR ME! Grr... Well, two can play at that game!"
He stormed out of the office and approached his team as they prepared to leave. Behind him followed 2 robots, one of which was considerably taller than the other.
"You three! Take these with you! A Crazy Razy and a Met!"

Wilys team:

Crashman
Airman
Snakeman
1 Crazy Razy
Spoiler:  Appearance (click to show/hide)
1 Met
Spoiler: Appearances (click to show/hide)
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ReDeadEr

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #18 on: August 26, 2012, 09:52:06 pm »

: "We won't let you down, Doctor!"

Head to the Factory.
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dragnar

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #19 on: August 26, 2012, 10:04:49 pm »

"Ya know, these mets would be a lot more useful if they weren't so slow! Fortunately, that's what I'm here for."

Pick up a met in each hand and dash off to the factory with my indestructible projectiles.
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GraveHaunter92

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #20 on: August 26, 2012, 10:51:50 pm »

Airman tilts forward and makes a slight grunt in approval before making his way to the factory with his fellow Robot Masters
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TCM

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #21 on: August 26, 2012, 11:30:09 pm »

"Yez Doctor Lught! I'll make zure to show them a fine time!"
Get to the factory,
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Errol

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #22 on: August 27, 2012, 04:00:23 am »

..shh ...love you too man.

Get to the factory! And survey the damn area. For robo-alcohol.
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Greenstarfanatic

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #23 on: August 28, 2012, 10:46:40 am »

Hmm. It seems all of my men have made it safely to the factory. Now where are Wily's bots?

((Just counting 'Getting There' as a free action))
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Spinal_Taper

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #24 on: August 29, 2012, 07:25:23 pm »

"Now that you're all there, keep an eye out for Lights creations."
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Greenstarfanatic

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #25 on: August 29, 2012, 11:35:21 pm »

((Yay, Flairy bit I forgot to post!))

The bots arrive at the old, dilapidated robot alcohol factory, each at opposite ends of the warehouse section. In the middle is a wall of crates of said alcohol as well as health and power refills, and on the sides are two conveyor belts, with a bright Red and Green On/Off switch for both. The walls have a few holes in them and the wood has turned a dark grey.

Huh. I wonder if they're there yet...keep a lookout for them.
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Dwarmin

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #26 on: August 30, 2012, 12:03:33 am »

Snakemen used his superior leaping ability to begin clambering up the nearby wall. An excellent angle for an ambush, he thought.

He consulted his WILYTACTICIAN 4000 Combat System for guidance.

Quote
~Page 1~
Query: Is MEGAMAN targeting you?
If YES, BEGIN EVASION PROGRAM (JUMP AND SHOOT IN SEMI-RANDOM YET PREDICTABLE PATTERN)
If NO GOTO PAGE 2

~Page 2~
Are your enemies unarmed and/or non-robotics?
If YES, DESTROY ALL HUMANS/ENEMIES (EXCEPT DR. WILY!)
If NO, GOT TO PAGE 3

~Page 3~
Are your enemies aware of you?
If NO, INITIATE SNEAK ATTACK MODE (SHOOT THEM IN THE BACK, QUICK, WHILE THEY'RE NOT LOOKING)
If YES, GO BACK TO PAGE 1 AND REPEAT PROGRAM. THAT'S AN ORDER SOLDIER.

Action: Use the walls to climb up and get a good vantage point
« Last Edit: August 30, 2012, 12:05:14 am by Dwarmin »
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ReDeadEr

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #27 on: August 30, 2012, 02:02:38 am »

Check the crates to see if there are any Energy Tanks.
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Errol

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #28 on: August 30, 2012, 03:16:24 am »

Check the crates to see if there are any... Energy Tanks. Then push any available button a random amount of times.
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GraveHaunter92

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Re: 8-Bit Deathmatch: A Megaman RTD: Mettaurs, the peak of Robotics.
« Reply #29 on: August 30, 2012, 01:55:49 pm »

Airman readies his fancannon and marches around the mound of crates
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