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Author Topic: Mountain hall neighbors  (Read 215 times)

Azated

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Mountain hall neighbors
« on: August 26, 2012, 07:43:56 am »

So, I just generated a 1050 year long world, and while looking for a site to embark, I found a neat little alcove packed with dwarven settlements. While looking at my neighbors, I see 'Mountain Halls'. This is the first time I've seen them, and the wiki doesn't have anything on what this'll mean for my dorfs, in combination with all races and a tower.
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Then it happened. Then I cringed. Then I picked it up and beat him to death with it, and then his buddies, too.
You beat a man to death with his dick?

"I don't feel like myself. Maybe I should have Doc take a look at me" ~ Dreamy
 "You're gonna trust a dwarf that got his medical degree from a pickaxe?" ~ Bossy

Quietust

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Re: Mountain hall neighbors
« Reply #1 on: August 26, 2012, 07:53:46 am »

Any time you see a site type (rather than a race) as a neighbor, it means it's been taken over by a Necromancer.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Azated

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Re: Mountain hall neighbors
« Reply #2 on: August 26, 2012, 07:59:27 am »

Oh, cool. So I'll just get more necromancer attacks than usual?
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Then it happened. Then I cringed. Then I picked it up and beat him to death with it, and then his buddies, too.
You beat a man to death with his dick?

"I don't feel like myself. Maybe I should have Doc take a look at me" ~ Dreamy
 "You're gonna trust a dwarf that got his medical degree from a pickaxe?" ~ Bossy

Zorngard

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Re: Mountain hall neighbors
« Reply #3 on: August 26, 2012, 09:23:10 am »

Maybe, the undead were not easy to take.
I played a lot of games in the near of mountain homes, towns or towers
the undead allways come in great numbers 80 + sometims withs necros (i had once 4 of them)
The necros might run away but the undead will stay, the siege can go for years (till all of them were killed)
The earliest siege i ever had was in the second year, the 1st dwarven caravan just left the map and they started the siege …. 78 undead against 11 dwarfs :-)
the undead don't wait till you reach an number like the goblins.
i also had once that one of my wardogs died  (i don't know why) but he become an undead and run to the butchery …. and we had an lot of undeads ….
i also had once an ambush as the human caravan entered the map the guards killed 3 goblins, the goblins become undead and killed the humans and then they also become undead (this all happens before i had any undead siege or necro on my map, no idea how or why this happend)
Also some funny things : an undead siege startet about 80 undead, than an ambush of the goblins startet and the 7 goblins killed all the undead.
Playing in the near of the undead means allway to expect that an undead-epidemy rises somewere somehow, you need an good military if you would like to keep the traderouts open if not, its also possible to stay in the halls for years. But an neverending siege means there were no migrants or trade caravans (they tried but after they were all butched a few times they don't try it again). Even if you make it once to kill the undead still noone is coming to you home after it. I waited three years after a 6 year siege and noone visited me anymore.
But the nice thing is if you can survive with an good squad the guys will have hundreds of kills and all become legendery with they weapons. As I said if they survive long enought. 
Oh and allways clean the map, bring every corpse inside or even better destroy it.
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Sutremaine

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Re: Mountain hall neighbors
« Reply #4 on: August 26, 2012, 10:35:11 am »

Whenever I get zombie sieges I just shut up shop and wait for other enemies to kill the undead and expose the necromancer(s). It's nice not having to open up the fortress to stop traders from dying outside, and next fortress I might even steal the first human caravan's stuff and kill the diplomat so I can get some peace and quiet for a while.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.