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Author Topic: Clockwork Empires - 1.0 release October 26th  (Read 245013 times)

Mephansteras

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #15 on: August 27, 2012, 01:40:11 pm »

I see great potential in this. Hopefully they'll live up to it.
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Silfurdreki

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #16 on: August 27, 2012, 01:40:32 pm »

I do love me a good citybuilder! And from Gaslamp! With steampunk!

All of my want!

Also:
Quote from: PCGamer
at least one foodstuff that doubles as a building material.
:o :D
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PrimusRibbus

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #17 on: August 27, 2012, 01:44:39 pm »

Loved what Gaslamp did for the Roguelike genre. Very excited to see what they do for colony builders.
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Eek-A-Mouse

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #18 on: August 27, 2012, 01:51:01 pm »

Awwwhhh yeah.
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Aklyon

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #19 on: August 27, 2012, 02:03:00 pm »

Gaslamp, Steampunk, SCIENCE, and Megaprojects is a bolded word.

Project Odin is best project. :D
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Zangi

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #20 on: August 27, 2012, 02:05:04 pm »

Project big-ass monument to my life and time as ruler is best project.  ~ Random Pharaoh
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Techhead

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #21 on: August 27, 2012, 02:11:10 pm »

Steampunk + Colony Builder + Losing is Fun.

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hemmingjay

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #22 on: August 27, 2012, 02:27:05 pm »

I've spent the better part of an hour stuffing coins into my drives but I still can't seem to play it. It does make pretty sparks though.
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Myroc

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #23 on: August 27, 2012, 02:33:43 pm »

Give me a demo before I explode. I will gladly throw all the money at them if I could play this game at this very moment.
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RedKing

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #24 on: August 27, 2012, 02:35:54 pm »

  • Lovecraft.
  • Steampunk.
  • City-Building.
  • No DRM.
  • Dynamic soundtrack.
  • Megaprojects.
  • Multi-core support.

Spoiler: Reaction. (click to show/hide)
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Levi

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #25 on: August 27, 2012, 02:47:37 pm »

Looks pretty sweet!
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BigD145

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #26 on: August 27, 2012, 02:51:24 pm »

Also:
Quote
No always-online DRM requirement, unlike certain other games we don’t want to mention. You know who you are and your mothers are very disappointed.
All my money.

They never had mothers. They've always been pod people. I will spend money to rid the world of pod people.
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Anvilfolk

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #27 on: August 27, 2012, 02:54:26 pm »

So I remember "megaprojects" from the old citybuilders, and it was essentially just a resource hog that took forever to build. For a super mega project it never really struck me as being that awesome. I'm wondering if they can make this different... such as instead of it simply being a monument, it could be a gigantic factory of awesome. Or maybe it'll just be the usual resource hog with pretty graphics.

I'm a cynic :(

Levi

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #28 on: August 27, 2012, 02:56:03 pm »

For a super mega project it never really struck me as being that awesome. I'm wondering if they can make this different... such as instead of it simply being a monument, it could be a gigantic factory of awesome.

Maybe a giant steampunk robot of doom that has 5% chance of randomly rampaging in your city?
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Girlinhat

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #29 on: August 27, 2012, 02:56:22 pm »

Just in case anyone missed it:
Spoiler (click to show/hide)
By Order of The Commission  For The Shuffling of Undesirables
--
Attach Enormous Gears to Terrifying Machines

@Anvilfolk - everything they've hinted at so far has been to functional effect.  Chances are, the "megaproject" will be meta-style and virtually identical to DF megaprojects.  After all, these people have taken a lot of inspiration from DF, I don't expect them to cut corners.
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