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Author Topic: Clockwork Empires - 1.0 release October 26th  (Read 172255 times)

Mr. Strange

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #765 on: November 25, 2013, 04:36:53 pm »

This seems interesting...
Will lurk.
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Then you get cities like Paris where you should basically just kill yourself already.

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Graknorke

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #766 on: November 25, 2013, 06:14:53 pm »

Oh, I remember reading an article about this where there was a huge segment about pipes. Seems pretty entertaining, kind of wondering why I didn't already PTW.
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EnigmaticHat

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #767 on: November 25, 2013, 08:17:23 pm »

Oh, I remember reading an article about this where there was a huge segment about pipes. Seems pretty entertaining, kind of wondering why I didn't already PTW.

Oh yeah, there's all sorts of pipes.  Pipes in the floor, pipes in the ceiling, pipes in the walls.  Pipes in the Earth.

Pipes under your skin.  Pipes behind your eyes.

Spoiler: Pipes Everywhere (click to show/hide)
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Helgoland

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #768 on: November 26, 2013, 12:53:26 pm »

PTW, until it's released I'd really like to see a forum game of that theme, wink wink ;)
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SquatchHammer

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #769 on: November 27, 2013, 02:21:09 am »

Signed up too. Love seeing the obelisk squid/octopus (I have no clue what it is exactly other than some other dimensional shit).

 Also, spreading madness.....
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xaritscin

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #770 on: November 27, 2013, 08:40:42 am »

Signed up too. Love seeing the obelisk squid/octopus (I have no clue what it is exactly other than some other dimensional shit).

 Also, spreading madness.....

all hail Qua'ggaroth the obelisk octupus.....
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Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #771 on: November 27, 2013, 02:18:56 pm »

New blog post, we talked a bit about video card compatibility and testing, and you get a glimpse into the horrific void that Mr. Adams had the foresight to avoid almost entirely.

http://www.gaslampgames.com/2013/11/27/the-joys-of-video-card-compatibility/
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Puzzlemaker

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #772 on: November 27, 2013, 03:14:51 pm »

New blog post, we talked a bit about video card compatibility and testing, and you get a glimpse into the horrific void that Mr. Adams had the foresight to avoid almost entirely.

http://www.gaslampgames.com/2013/11/27/the-joys-of-video-card-compatibility/

I hate that part of developing everything.  It all is working, but now you have to get it actually working.

Also, yay programmer art.  The pride and joy of game developers everywhere.
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Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #773 on: November 27, 2013, 04:41:24 pm »

I've found that the motivation of an art team to draw things is inversely proportional to the aesthetic qualities of the programmer art.  It's amazing.
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Meta

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #774 on: November 27, 2013, 04:43:10 pm »

I must say that the "Artistís impression of the output of the rendering on the HD4000" is impressive. ;)
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Mictlantecuhtli

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #775 on: November 27, 2013, 05:25:06 pm »

Quote
Tagged attacking the darkness, clockwork empires, crash what crash, david is on vacation this week so we get to do programmer art which is basically just anything you can make with the flood fill tool, next week we turn combat back on again, programming, secret industry shame, the blackness has come to new sogwood, the predator-esque graphics programmer tradition of displaying defeated video cards in a shoe box on your desk, video card drivers what video card drivers

Consistently the best Devblog out there.
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Glloyd

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #776 on: November 27, 2013, 07:02:17 pm »

Quote
Tagged attacking the darkness, clockwork empires, crash what crash, david is on vacation this week so we get to do programmer art which is basically just anything you can make with the flood fill tool, next week we turn combat back on again, programming, secret industry shame, the blackness has come to new sogwood, the predator-esque graphics programmer tradition of displaying defeated video cards in a shoe box on your desk, video card drivers what video card drivers

Consistently the best Devblog out there.

Those tags are always perfect.

Niveras

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #777 on: November 28, 2013, 06:07:18 am »

Quote
There was also an exciting moment when I had to install new video card drivers on the laptop, a process which I couldnít do because the newest Intel drivers were not signed by Hewlett-Packard. Hewlett-Packard last signed drivers in, uh, 2012. Instead, I needed to unzip the drivers, attempt to manually install them, deal with the fact that Windows 7 insisted that the drivers from 2012 were newer than the drivers from 2013, completely uninstall the drivers from 2012, and then re-manually-install the new drivers.

I hope you don't mean that you expect people running integrated video cards on a laptop are going to have to jump through that many hoops to get your game to run. If someone's running it on a laptop, forcing them to uninstall old drivers and manually install new ones sounds like a task that would fall outside their comfort zone, or at least too much of a hassle to bother with. If you have to rely on the latest drivers (or at least newer than the ones windows can install with minimal effort), then supporting it sounds like a bit of a lost cause.

Perhaps I'm being a bit naive here; maybe there are plenty of users who are savvy enough to put in the same work (or at least find and follow the instructions that someone might have on your forums after release), but are nonetheless stuck on a low-power laptop for other reasons.

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Descan

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #778 on: November 28, 2013, 08:32:51 am »

Yo.

* Descan has a laptop from 2008
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Jopax

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #779 on: November 28, 2013, 08:37:32 am »

I think it's a bit much to expect of a small dev team to check every single laptop out there to see if their latest supported drivers work with the game.
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