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Author Topic: Leto, the forgotten beast  (Read 840 times)

OtaconPliskin

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Leto, the forgotten beast
« on: August 29, 2012, 02:10:24 am »

My last fortress, Demonworship, fell to the mighty forgotten beast Leto. Around 150 dwarves were all killed by this one creature. When the fortress fell, I went into adventure mode for awhile; travelling the world and causing a little havoc here and there..

Just now, I embarked on a reclaim of Demonworship, I knew that things weren't going to end well--so I prepared somewhat accordingly....
The whole thing played out like a horror movie.

Seven dwarves of the group "Soldiers of Fortune" embarked upon demonworship. All they took with them was swords, beer, and five plump helmet seeds (in case somehow the mission was a success, I wanted to guarantee food supply).
The group arrived unceremoniously and quickly organized. They delved into the fallen fortress and explored its halls a little, uncovering the majority of the fortress. (The fortress itself was essentially two vital levels, the rest being exploratory)
While exploring the first floor, a kobold ambush cropped up but the enemy wasn't nearby so it was ignored. The team delved down into the second floor, and a kobold bandit was on the far end; The group attacked and the first dwarf to the enemy was unluckily slain.
Six dwarves remained. There was no sign of the forgotten beast that put an end to demonworship, the halls that were supposed to act as crowd control during an emergency were chosen to be explored next..
Just then--A dwarf died, and than another.
Leto had appeared. My mercenaries, though all they knew was swordsmanship, were no match.
The party was slain, and the recovery party failed.

I need your help, Bay12 forums. Leto must be stopped. The fate of the fortress is irrelevant, but I must avenge all of the dwarven lives that fell at the hands of this beast. The means is irrelevant. This creature must die. One way or another. It is a skinless dinosaur (whos name I can't remember) with a poisonous bite. If the wounds from the battle in the fortress still hold true, its trunk should still be completely severed. Other than that, the rest of the wounds are minor at best.
What do I do?
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CaptApollo12

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Re: Leto, the forgotten beast
« Reply #1 on: August 29, 2012, 02:25:47 am »

drop a construction on it
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JTTCOTE1

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Re: Leto, the forgotten beast
« Reply #2 on: August 29, 2012, 02:47:13 am »

MAGMA!!!!!!

You could reclaim 20 times and each time hope you wear it down a little more, or you could actually set up a decent fort, get maybe 30 and make a more planned attack.
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OtaconPliskin

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Re: Leto, the forgotten beast
« Reply #3 on: August 29, 2012, 02:56:31 am »

MAGMA!!!!!!

You could reclaim 20 times and each time hope you wear it down a little more, or you could actually set up a decent fort, get maybe 30 and make a more planned attack.

Make a decent fort within the reclaim site?
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Vattic

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Re: Leto, the forgotten beast
« Reply #4 on: August 29, 2012, 02:57:11 am »

Train up and send a hero after him in adventure mode?
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Maur

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Re: Leto, the forgotten beast
« Reply #5 on: August 29, 2012, 03:04:16 am »

What kind of FB?
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Di

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Re: Leto, the forgotten beast
« Reply #6 on: August 29, 2012, 03:06:17 am »

Send in expert shooters with a bunch of dogs and one dwarf with an ax to finish crippled by bolts beast off?
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Maur

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Re: Leto, the forgotten beast
« Reply #7 on: August 29, 2012, 03:09:37 am »

Well, i once released 50 rattlesnakes (in confined room) on FB that sported rotting dust cloud.

That was a mess. And later, when the snakes started dying due to rot it was mess, too.
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Sus

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Re: Leto, the forgotten beast
« Reply #8 on: August 29, 2012, 03:33:48 am »

Taking on the son of the Muad'Dib? :o

Yeah, good luck with that.
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Ubiq

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Re: Leto, the forgotten beast
« Reply #9 on: August 29, 2012, 03:42:37 am »

It's not a giant sandworm? Pity.

Anyway, a much better option would be to go with speardwarves since their chances of hitting a vital organ are much better. Sword or axedwarves are good for dismemberment and instant kills via decapitation, but against single, large opponents, speardwarves are a much better option. Marksdwarves are another option, but speardwarves probably have a better chance of killing him. Large animals are hit or miss with bolts since you can easily spend all day shooting him in the same leg and then rushing into melee when they run out of ammo. If they're going to charge in there like morons, at least it should be with a useful melee weapon.

I'd also suggest putting points into dodging as well to help keep your dwarves alive that much longer. Put whatever other points you can into dogs so Leto have more targets to worry about.

Far as food goes, you'll still have access to whatever booze and food in barrels that was left over from previous attempts (you just have to reclaim it via that stocks screen) and, provided that the God-Emperor of Demonworshipped is made out of meat and bones rather than some exotic material, then you can always butcher him. Just make sure to put the butcher shop right next to his corpse so you won't have to haul it more than a few tiles and designate plenty of food stockpiles that are around. Don't reclaim the booze until after Leto dies though since you want anything from him to go to the stockpile first.
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LumberingOaf

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Re: Leto, the forgotten beast
« Reply #10 on: August 29, 2012, 03:53:25 am »

If you're willing to sink the resources into it you could always reembark, wall it in, build a new fort right next to it, train an army and then unleash forty armed dwarves all at once.
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cats

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Re: Leto, the forgotten beast
« Reply #11 on: August 29, 2012, 04:25:13 am »

Spoiler (click to show/hide)
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thegoatgod_pan

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Re: Leto, the forgotten beast
« Reply #12 on: August 29, 2012, 09:13:26 am »

All 7 should have a spear, a shield, all their points distributed between dodger (first priority), shield-user (second priority), speardwarf and fighter (third priority), with striker and biter and such for lulz and science.

Spears will kill it so long as it is organic (and being skinless it ought to be)

All else fails send an adventurer. Or build a small burrow near the main fort and allow visiting goblins to do it for you
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Meistermoxx

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Re: Leto, the forgotten beast
« Reply #13 on: August 29, 2012, 10:09:30 am »

Make an overpowered adventer.
First, make him legendary dodger, shield and armor user by training on squirrels.
Then powerup by trowing rocks at the groung youre standing on and picking them back up.
Then get necro powers, remember to kill the zombies by trowing rocks.
Then become a vampire.
Then go kill a deity (clown) and get his weaponskills really high up.
Travel to the fort, drop everything unnessisary outside, then get in, and kill the bastard.

During all of this, save after each goal, and savescum if dead. :)
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pisskop

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Re: Leto, the forgotten beast
« Reply #14 on: August 29, 2012, 10:14:39 am »

If all you gave them was sworddwarfship, then its no wonder they fell...

Many other skills add into combat... Fighter, dodger armour using, shield...  Use crossbowmen?
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