Finally... > Mafia
BM XXXVI: The Dirge of the Dead -- Scum Victory!
Tiruin:
Beginner's Mafia XXXVIBack to the Dark Ages
"The Red Moon is said to be a herald of death and an omen of judgement. War is looming on the horizon, and peace will be shattered once more."
It was night. Flashes of lightning and thunder echoed across the heavens above, proclaiming the coming of a powerful storm along the coastal boarder. Silver drops of rain wreathed through the sky, falling upon the rooftops and torches of the people below, reminding the peasantry of the coming harvest with their constant tapping on the entry door.
It was peace, the very semblance of that which ruled over the realm for decades despite the natural cacophany. And yet, it wasn't this that woke up the commoners -- they were already awake. The sky was filled with the crimson glow akin to blood as the people fixed their gaze on the source. A raging fire.
In the distance, deep in the heart of the realm, the only bastion that was said to be invulnerable to any foe bore a gaping hole in her eastern section. The smell of burning pitch and tar filled the air, along with that of the dead and dying. It was an act of sabotage, surely, but who could've provided the firepower for the operation? Peace was the fact of life at the time, and it had been so for the past decades that most of the populace forgot how grim a war could be, only hearing about tales of conquest and glory through books and tomes.
Of course, this was perhaps all a plot from the inside.
The Suspects
Player List
* Nerjin - Victory'd, D3: Mafia Godfather
* wsoxfan > Pranz - Lynched, D3: Vanilla Townie
* Kamin - Victory'd, D3: Mafia Roleblocker
* kingfisher1112 - Lynched, D2: Vanilla Townie
* markressler > webadict - Slain in the second night: Town Doctor
* vodot > penngo009 - Defeat'd, D3: Vanilla Townie
* Wrex - Lynched, D1: Town Cop
ICs
* Jim Groovester - Defeat'd, D3: Vanilla Townie
* Shakerag - Slain in the First Night: Vanilla Townie
Scum IC
* Dariush
Replacements
*
The Known Audience
* Scelly9
* Hapah
* Jervill
* Phantom of The Library
* Deathsword
* zombie urist
* blackmagechill
Spoiled Spectators
* Bookthras - Observe'd, ?: SpectatorIntroduction
Welcome to Beginner's Mafia XXXVI. As the title suggests, this game is for beginners. If you have no idea how to play or you have some experience but you're still not quite sure what to do, then this is the right place for you. If you sign up, your goal is onefold: Learn how to play the game of mafia. Since this is not an easy thing to do on your own and we wouldn't dream of forcing you to do it, you will be assisted by two 'inexperienced challenged' players, or ICs. The ICs are experienced players on the board who have signed up to help you learn. You can always trust that the advice they give is genuine, however, you can not always trust the IC, as they are players in the game and have the same likelihood of being scum as every other single player.
If this is your first time playing, keep in mind that games of forum mafia take several weeks, and can sometimes run longer than a month, and that you are expected to be able to play continuously through that time. If you can't anticipate being able to play for that long for whatever reason, then maybe the game of mafia isn't for you. But if it is, then welcome to the mafia subforum, and I hope you have a great time playing.
Gameplay and Concept
The game of mafia has a simple concept. A large group of players known as the town plays against a smaller group of players known as the mafia. In this setup, there are nine players, with seven town and two mafia.
Before the game begins, each players is given a role and an alignment by the moderator. There are two alignments in this setup: Town and Mafia. The town outnumber the mafia, but each individual member of the town does not know the alignment of any of the other members. The mafia know the alignment of everyone on their team and they can discuss the game privately in a special mafia chat. The mafia has access to a nightkill that they may use in the Night phase, while the town occasionally has roles with abilities that are used during the night.
Once everyone has a role, the game begins in the Day phase. During the Day phase, players may discuss the game and each player has a vote that they cast publicly to lynch a player. At the end of the day after some predetermined amount of time, the player with the most votes is lynched. Lynching does two things: it reveals a player's role and alignment, and it removes a player from the game. Once lynched, a player is no longer allowed to post in the thread.
Once the day ends, the game proceeds to Night. During the Night, discussion is prohibited. The mafia team picks a target to nightkill. If available, any town power roles use their actions as well. At the end of the night, the target the mafia chose to nightkill has their role and alignment revealed, and that player is removed from the game in a similar way to being lynched. Once the night ends, the game proceeds to another Day.
Both teams win by eliminating the other. However, due to the nature of the teams, they win very differently. The town win by finding and lynching the mafia, while the mafia win by avoiding being lynched and nightkilling.
Potential Roles
Vanilla Townie - A member of the town with no special abilities.
Mafioso - A member of the mafia with no special abilities.
Cop (Town) - A cop may choose to inspect a single player during the night and learn that player's alignment.
Doctor (Town) - A doctor may choose a single player to protect during the night, preventing that player from being nightkilled.
Roleblocker (Mafia) - A roleblocker may choose a single player to block, preventing that player from performing his action.
Godfather (Mafia) - A godfather appears town to Cop inspections.
The only role that receives the success of their results in this setup is the Cop. All other roles are not informed if they were successful or not.
There is no limit to the number of Vanilla Townies or Mafiosos the game may have, but all other roles have a maximum of one.
Spoiler: Role PMs (click to show/hide)Here is the list of potential role PMs. This is to discourage flavor claiming from confirming role.
SCUM//MAFIA ROLES
--- Quote ---You are the Templar Grandmaster {Mafia Godfather}, one of the last of your order. Your order has been plagued by slander and conspiracies, burdened by the load of lies and deceit. Your followers are few, and dispersed throughout the land, powerless to take on the multitudes around them in your quest.
But you, are alive, and together with your ally, have managed to infiltrate the Chapterhouse of the highest current order in the land -- the Iridescent Flame. Together, with your specialized training and with the aid of a secret hand, you know that no source of information can betray you in your quest for vengeance.
Your training in subterfuge has proven a boon to your survival, being able to speak with your allies in secret along with personal defense lessons in the arts of swordplay.
((You are of the Mafia Faction! Being the Godfather, you are immune to Town Cop results -- showing up as Town to any inspects laid on you. You may speak with your allies in the scumchat:
You win when the TOWN faction has equal or less players than your faction!))
--- End quote ---
--- Quote ---You are the Templar Chaplain {Mafia Roleblocker}, a pious and devout man to the memories of the long forgotten past. You recall the times where peace reigned throughout the realm for years, undisturbed by the problems today. But this was then; your people have dwindled throughout the years, replaced by these so-called knights in the quest for growth and prosperity. A new hand rules over the realm, and you and your followers bask in it's shadow.
However, not all hope is lost. Your piety to the reigning diety has granted you powers that these new orders cannot fully comprehend. Being able to invoke their power when needed, you can disable any authority that stands in your way -- whether it be physical or magical force, none can stand against the will of a righteous man except for Justice, herself.
You are here to ensure that your quest for vengeance and redemption will be fulfilled, having breached the confines of the Chapterhouse of the highest order in the land, it would only take a few more crucial steps to ensure victory. Whether it be by the sword, or by the pen, you know you shall succeed.
((You are of the Mafia Faction! Being the Roleblocker, you are able to Roleblock any individual who you deem worthy of being disabled for the night. The roleblock stops any action of the target from occurring. You may speak with your allies in the scumchat:
You win when the TOWN faction has equal or less players than your faction!))
--- End quote ---
--- Quote ---You are a Knight Templar {Normal Mafioso}, one of the few surviving followers of an ancient monastic order whose roots delve deep into the forgotten past, that you can only recall a glimpse of the age in which it was at it's height of power and glory. The years have not been kind to you or to your brothers -- change has taken place in the lands and in the realm as a whole, loyalties have been swapped and the fault of lies and deceit have been laid unjustly on you and your order's name.
However, that may be all subject to change. Along with a trusted ally, you have breached the impregnable fortress of the nobility of the realm -- the order of the Iridescent Flame.You know that victory is already at hand, but due to recent circumstances, delayed by a pitiful few steps. Granted, your training has proven an invaluable aid in your journey, giving you the ability to speak in secret with your allies.
((You are of the Mafia Faction! Being a Mafioso, you have no other abilities but the shared Nightkill of your faction during the Night. You may scheme and discuss with your allies in the scumchat:
You win when the TOWN faction has equal or less players than your faction!))
--- End quote ---
TOWN ROLES
--- Quote ---You are a Knight of the Iridescent Flame {Normal Town}, one of the recent neophytes in the monastic order. You have always been known to be loyal to the King and to his vassals, now having the power to speak your own in their presence. However, due to recent events, your only weapon now would be your tongue and your oath of chastity.
((You are of the Town Faction! You cannot act at Night, being a Vanilla//Normal Townie. You win when the MAFIA are wholly eliminated, regardless of your survival UNLESS the number of MAFIA is equal to, or more than, TOWN players.))
--- End quote ---
--- Quote ---You are the Quartermaster of the Iridescent Flame {Town Cop}, one of the elders of the archaic monastic order. You carry the lock and keys to the archives and librariums of your people, and have always been entrusted with keeping the dishes clean. Your oath to the King and to your lord has given you the freedom to browse the archives every night in your quest for vindication due to recent events, and though you have been an influential individual in the presence of nobility for most of your life, your only weapons here are your tongue and your keys.
((You are of the Town Faction! Every Night you can choose to Inspect any individual to discover their alignment {which will read: Town or Mafia}. You cannot inspect yourself.
You win when the MAFIA are wholly eliminated, regardless of your survival UNLESS the number of MAFIA is equal to, or more than, TOWN players.))
--- End quote ---
--- Quote ---You are the Apothecary of the Iridescent Flame {Town Doctor}, a noble and trusted man in the eyes of the commoners and of your fellow knights. Your knowledge on herbal lore and treatment of the wounded have been crucial to the survival of your order, being able to heal the most grevous of wounds and maladys. Your trustworthiness has given you free passage of the order halls during the hours after twilight, due to recent events.
((You are of the Town Faction! Every Night you can choose to Protect any individual, except yourself from the Mafia Nightkill, thereby saving the target if the same target was singled out for death during the Night.
You win when the MAFIA are wholly eliminated, regardless of your survival UNLESS the number of MAFIA is equal to, or more than, TOWN players.))
--- End quote ---
Notes about the ICs
The ICs are here solely to teach new players how to play, but remember, they are also players in the game. This means they have the same chance to be scum as any other player and it is entirely possible for one IC or even both ICs to be scum. Regardless of their alignment, they are obligated to provide you with genuine advice, so that even if you don't trust the IC, you can trust the advice they give. Some ICs will use a special 'IC voice' to alert players that they are delivering honest, unfiltered advice, while some don't.
The ICs have the special privilege of being able to talk while dead. This is so that they can continue to give advice even if they are killed during the course of the game.
Rules
* Voting - Votes are cast in red and should include the name of the targeted player. Other colors may be ignored.
* Tiruin,
* Vote Tiruin,
* Tir,
* Vote Scumbag Tiruin,Are all acceptable ways to cast a vote if the target is clear enough.
* If you want to remove your vote, you may put unvote in red text. You must explicitly state this. It is possible to put the name of the player you were voting afterwards, but it is not recommended as it can lead to confusion.
* Death - When you are dead, you are prohibited from posting in the thread. You may make a single 'bah' post after you die, however, it must not contain any game-related information.
* PMs - PMs between players are prohibited. You may freely PM the moderator to ask game-related questions, however, what the moderator may reveal is limited.
* Do not quote any direct correspondence with the moderator, including role PMs and rule-related queries.
* Edits - Editing posts is prohibited. Do not edit your post for any reason, even if your post comes out as a trainwreck of formatting, spelling, punctuation, and/or grammar. The preview button exists; use it.
* Replacements/Activity - If you find yourself unable to play, you may, and should, request a replacement. We may try to talk you out of it if it's for any other reason besides you not having enough time to play.
* Prods may be requested for a player. If they have not posted in the thread within 24 hours, excluding weekends, they will be prodded.
* If you stop playing my game altogether without notifying me, I will come looking for you.
* Please be active. The greatest killer of beginner games is poor activity.
* Day/Night Length - Days will last 72 hours, excluding weekends. Nights will last 24 hours, or until all night actions are received.
* Extensions/Shortens - A player may vote for an extension to increase the length of the day. It requires >33% of the current number of players to request an extension for an extension to be granted. A player may also vote for a shorten. It requires >50% of the current number of players for a shorten to be granted. Extensions increase day length by 48 hours, while shortens will immediately end the day as soon as possible. There is no limit to the number of extensions that may be granted.
* Votes for extension/shorten are done in boldface. Extend, Extension, Extend it up yo, Shorten it out y'all are acceptable ways to vote for an extension/shorten.
* Extensions/shortens can be opposed by declaring opposition (Oppose Shorten/Extend, I oppose this notion!, My Oppose goes to this), and they count against the total number of votes for an extension/shorten. Extensions count as opposition to shortens and vice versa.
* External Participation - While the game is ongoing, if you are not a player, an IC, or a mod, refrain from posting in the thread. I know this won't stop some of you.
* Play to win! There is no hopeless situation, so don't ever give up. And remember, be bold! You learn nothing and you gain nothing by holding back.
Resources and Guides
Our own Bay12 Mafia tutorial
The Notable Games archive. Read a famous game from start to finish! Learn some Mafia history.
The Mafiascum wiki. Lots of theory, terminology, and game analysis.
An Interactive Flash tutorial by one of the Mafiascum.net people. Helpful visualization!
Spoiler: Dakarian's Scumhunting Bible, reposted here for your convenience (click to show/hide)A VERY rough sketch of how a scumhunt is done (to help those who aren't sure now).
Step 1: When you have no suspicions on anyone, pick someone at random (I MEAN random.. some use Random.org for this!), take a glance as their past posts, and talk to them, usually with a vote. The goal is not to kill but to learn more about them. The vote is a "Pressure Vote", simply used to make sure they don't ignore you.
Step 2: When someone feels 'off' to you: perhaps you disliked their answer, or maybe they scare you, or confuse you with their text. Perhaps they look fine but your feelings or your gut says something is wrong. Perhaps you see them do one scumtell. Don't ignore it: make them your target. Attack them. Tell them what bothers you about them. Push them, harass them. Tell them how scummy they are. Ask them every question in the book.. and I mean EVERYTHING:
Litia: "You bother me. Vote Dakarian!"
Dak: Meh. Why?
Litia: "Because you bother me. Why are you pushing me off as if it doesn't matter?"
Dak: "What? No, you just have nothing on me."
Litia: "You're voting for Vector. why?"
Dak: "He looked scummy.."
Litia: "Vagueness is a scumtell! "Scummy.. how is he scummy!"
Dak: "He just is.. you don't have a reason to go after me either."
Litia: "OMGUSing now Mr.Scum? Being defensive? You also didn't answer my question!"
Note, this is Step 2: Litia doesn't feel like she knows Dakarian is scum.. just had a 'feeling'. She has no hard evidence, nothing real. The questions are to add pressure.. make Dakarian crack and panic. If you did it right, they WILL town or scum. WHEN they do, you will be able to see more of their true self. From there, decide if you can find them as scum for truth. If you don't: pull out and go to your next suspect: if no one else is there, go back to Step 1.
If you do believe they are scum after that, Step 3:
Step 3: When you believe someone is scum, gather evidence. Find every scum tell, every sign of their true motives. Pull more from them. DON'T LET GO! Even if the town ignores you or even votes for you because of it, DO IT ANYWAY! Push, push, PUSH, ***PUSH*** until you have solid proof of what they are.
If you can't find enough to prove them and run out of things to say, check one more time to see if you still feel he's scum, then pull back, look at others (Step 2) but be ready to go back to them at any time. If your convinced and ready to kill them, Step 4
Step 4: Final step. It's time to convince the town. Show what you have. Push the target so they show more scumminess. Attack, but do it only to demonstrate to the town what you KNOW is true. You aren't trying to argue with the mafia anymore.. you are trying to show the town why you are right and Mr.Mafia MUST be lynched. If you are at this point, only 3 things can happen:
1. The scum is lynched.
2. You are given so much information that you become CONVINCED that the target is town. (no less than CONVINCED.. doubt, maybe, 'perhaps' won't due)
3. You are dead.
That's how a basic scumhunt is done. One last note on doubt:
Doubt is something that's ok to have but UGLY to show. If you doubt or have second thoughts, DON'T DISPLAY IT. If you think "He looks passive but I don't know..." you SAY "You scum! Stop being passive!!!" If you think "He may have a good reason to attack guy really." say "Give me your reasons and stop being vague."
Doubt is something for yourself. When you have doubt, go back and see if your original ideas still hold up. If they do or if you find yourself saying "I'm not sure" then go back to the attack until you are sure. This ain't the USA: we play by Guilty until Proven Innocent here. Unless you can get yourself to believe they may be honest, keep the attack.
So doubt is ok to have if used right.. but the town does NOT need to hear it. If you doubt, accuse anyway as if you know. If you wonder, accuse as if you know it. If you know the answer, ASK ANYWAY and let THEM answer. Make them convince you they are town: don't do the job for them.
And that's scumhunting in a nutshell. Everyone, try to figure out what Step you are on and work accordingly. Note that you should be almost done Step 1 by the end of Day 1 (though some may be higher by then). If you aren't, keep random voting and consider an Extension.
If you don't know WHAT you are.. you're in Step 1. Get to random voting.
Last note: 'Not voting' should only be done when you are doing a quick look over everyone's past. Otherwise, your vote and your attention should always be on SOMEONE, even if it is at random.
It's best for a lynch to be for a reason reason.. but it's better for someone to be lynched randomly than for no lynch to occur at all.
Spoiler: CEAs (Commonly Encountered Abbreviations) and Other Terminology Commonly Found in Bay12 Mafia (click to show/hide)Alignment - Who you share a victory condition with. Town-aligned, Scum-aligned, or third party alignments.
Bandwagon - Multiple votes on a single person. Can be justified, or unjustified. Unjustified bandwagons are scummy. Joining bandwagons blindly or without reason is also scummy.
BM - Beginner's Mafia (Or, Bastard Mod, a Mafia game with a purposefully unreliable moderator, or misleading information)
Bus - (noun: the bus ; verb: bussing, throwing him/her under the bus) When a mafia member attacks another one in order to make themselves look like a loyal townie when his or her scumpartner gets lynched.
Cult - A group of players that share a win condition, know each other, and can communicate freely. They are generally a second type of scum, although rarely they can be town-aligned. Instead of a kill, they can recruit players into the cult. There is generally a cult leader, who is in charge of recruiting.
FoS - Finger of Suspicion, writing someone's name in blue signifies a great deal of suspicion. It's kind of like a fake-vote, or the threat of a vote. Good for getting attention.
FTD - Failure to Deliver, also known as Toaster's #1 Scumtell. The act of promising to post more information at a later time, and then failing to do so. A very difficult action to justify as town, because it means you are either lazy or lying, it is therefore seen as a pretty solid scumtell.
IC - Inexperienced Challenged, players who are too experienced to justify playing in a Beginner's Mafia, and act as mentors/guides for the Town or the Scum.
Lurking - Purposefully not posting, so that you have few or no posts that can be analyzed. Generally a good strategy for scum. However, has the danger of earning you prods, getting modkilled, or found out via Zathras' Lurkertracker. Lurking is different than simply being away or unavailable. A good way to tell if someone is lurking is to check their profile's last active time, and compare it to their last post.
LYLO - Lynch or Lose, a situation where Town only outnumbers Scum by a single person (e.g. 3 town vs. 2 scum). During LYLO, Town MUST lynch Scum or instantly lose.
Masons - A group of town-aligned players who know each other to be town-aligned. They can communicate with each other freely.
MYLO - Mislynch and Lose, a situation where Town outnumbers Scum by two people (4 town vs. 2 scum). During MYLO, if Town lynches Town, Scum will win after night-killing town, making it 2 town vs. 2 scum, which is an instant scum win.
NL - No Lynch, to choose to end the day without lynching anyone and see if any information is revealed in the night.
OMGUS - Oh My God U Suck, a vote on someone else simply because they voted or attacked you
PFP - Posting From Phone (or Profession), throwing up a short post to prove you aren't lurking, when you are too busy at the time to make a more complete post.
PL - Policy Lynch, lynching someone for reasons other than scumminess. Variants are Lynch All Lurkers, Lynch All Liars, etc. Also see: Org.
PPE - Pre-Post Edit, typically done when you go to either Preview or Post and notice that someone else has posted before you. PPE is shorthand for acknowledging the "Warning - You may wish to review your post" message.
RIA - Refuge in Audacity, acting really crazy or really scummy to make people think that you couldn't possibly be scum because of how crazy you are. This never works. Neither does sarcasm in general, really. If you want to be sarcastic, make it painfully obvious you are being sarcastic, with <sarcasm>fake sarcasm tags</sarcasm>. Even still, it's not a good idea, because Mafia is SERIOUS BUSINESS
Role - Also called Power Role, any special powers you have. Cops, doctors, roleblockers, and godfathers are examples of classic roles. Some roles are alignment-specific, some aren't, and some can be for any alignment.
Rolefishing - Any question or attempt to learn information about someone's role. Typically something done at the beginning of the game. Typically a scum move, because it is in scum's advantage to find and lynch powerful roles. Can be acceptable later in the game, or in special circumstances where it is beneficial for town to learn someone's role. The reason it is scummy is because the really powerful town roles want to stay hidden so they don't get lynched by scum, and bringing attention to them by rolefishing risks their secrecy.
RVS - Random Voting Stage, the early-early game, shortly after the game begins, where people randomly vote each other and ask each other different questions, trying to find any good reason to suspect someone.
Scum - Mafia, or someone who isn't aligned with the Town. The Informed Minority.
SK - Serial Killer, a third party role with a nightkill, and who is hostile to everyone.
Survivor - a third party role whose win condition requires that they be alive at the end of the game. Normal players can die and still win as long as their team as a whole wins, but a survivor must actually be alive at the end.
Third Party - an alignment that is independent of scum and town. Has a unique victory condition, and is typically a lone wolf type character.
Town - The anti-Scum. The uninformed majority.
Vanilla - Someone who doesn't have a power role. "Vanilla Town", "Vanilla Scum", etc.
WIFOM - Wine In Front Of Me, the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that his behavior would be subject to scrutiny.
--- Quote from: Princess Bride ---"All right: where is the poison? The battle of wits has begun. It ends when you decide and we both drink, and find out who is right and who is dead."
"But it's so simple. All I have to do is divine from what I know of you. Are you the sort of man who would put the poison into his own goblet, or his enemy's?"
--- End quote ---
WoT - Wall of Text; a really really long post. Sometimes unavoidable, but generally you should try to keep them to a minimum. Sometimes scum use them to seem more active then they are.
Massclaim - When everyone starts roleclaiming, or saying they are a power role.
Spoiler: A List of Common Scumtells (click to show/hide)
(Thanks to IronyOwl for making the orig. version!)
Scumtells are things that someone does or says that imply that they're scum. Usually the reasoning is that it's bad or not productive for townies to do it, so it can be hard to distinguish signs of being scum from signs of being a noob. This is one of the reasons scum almost always win beginner's mafia games.
Note that scumtells are very very subjective; there's no simple way to distinguish a scumtell from a noobtell from being justified and/or lazy. Whether a justified, non-scummy version of a scumtell should still be called by its normal name varies from person to person. (Someone might describe their voting of someone who voted them as "not an OMGUS," other would say it's "a justified OMGUS" for instance)
In any case, common scumtells include:
Bandwagoning: Voting for whoever has the most votes or seems most likely to be lynched, despite having poor/no reasons or not wanting them lynched previously. It implies that you don't care who gets lynched, you just want someone gone, which is generally the case for scum.
OMGUSing: Short for Oh My God You Suck, by the way. Voting or otherwise applying pressure to whoever's voting you. It implies that you're really concerned about being pressured/lynched and want them to stop, which is more a scum thing. A townie would, in theory, be more open to the notion that their fellow townie is attempting to scumhunt at them, and less concerned about being found out.
Defending/Chainsawing: Defending just means what it sounds like: saying things to defend another player's actions or words. Chainsawing or chainsaw defending means attacking someone who's attacking another player in an attempt to get them to stop. The idea in both instances is that townies don't know if their fellow players are innocent or not, and hence have no real reason to defend them from legitimate persecution. Scum, on the other hand, know they're on a team and so are prone to not wanting their buddies found out or pressured.
Lurking: Not posting. Especially suspicious in the case of Active Lurking, which is trying to look active while not actually doing anything (posting frequently but with no substance, for instance). The idea in either case is that townies actually care about finding scum, and so should be doing things. Scum don't care, they just want some random guy lynched so they can kill someone at night.
Trying Too Hard To Appear Townie: There's no official name for this one, but being too concerned about your image; specifically avoiding things that might be seen as scumtells. The idea is that scum are very concerned about being found out, and so want to act nonscummy. Townies know they're not scum, so they're less concerned about LOOKING nonscummy and more concerned about finding scum.
Passiveness: This is when a person refuses, simply hasn't or seems reluctant to take a stance, such as lynches. Scum will be concerned about their image, and thus don't want to be seen supporting a town lynch or an attack on a town.
Backtracking: When a person changes their stance on a subject after stating it, such as supporting a lynch and after doing so claiming that they didn't do it. This is very suspicious, and is often a sign of scum wanting to retreat their position so as to be able to save their face.
Lying: Well this should be obvious, right? It happens when someone fakeclaims (says they're a cop/doc, but is just town for example), fabricates evidence and stuff like that.
Rolefishing: Trying to find powerroles (cop and doc in vanilla Mafia), often via questioning.
--- Quote from: Argembarger ---Resigning yourself to being lynched.
Saying something like "there's no way for me to avoid being lynched so I won't bother trying"
Blackmailing the town, like "You can lynch me, but you'll be sorry when you see I was town all along!"
Voting yourself for any reason.
--- End quote ---
Frequently Asked Questions
Spoiler (click to show/hide)
* Oh my god this game seems fun. But wait, what are the rules?
This is a good Mafia tutorial, brought to you by the wise JoshuaFH. Heed his words. It isn't included here because it's rather too long for that.
* People are accusing me of being scum! I'm about to get lynched! What do I do?
The first and most important order of business is not to give up.
One, two votes isn't much. Even if someone's got a bandwagon on you and people are writing walls of accusations, do not lose hope. You can still turn this around, no matter how bleak it appears. Fight them with your own arguments, and search for people you may think are scum, and try to turn the votes against them. About the worst thing you can do is give up, whether you are town or scum; you are harming the town by making it lose another member, distracting them from hunts for the true scum, and worsening your own game as well.
The other players have nothing against you: it's just how the game goes. Even if you foul it up and people yell at you for it, once the game is over we're all friends.
There are still people who give up, saying things like "You'll all be sorry when you find out I'm just town afterwards!" and "I'm not even going to try, there no way to stop this". Don't be that guy. Not only is it rather selfish, it will simply deepen your grave. You have to get out of it with real, meat-laden arguments, and these empty threats and remarks will only make you appear more scummy.
* Do I have to post so much? I can't be bothered.
Yes, you do. You have to be an active player to scumhunt effectively, and with a lurking playerbase you might as well just hand it to the scum. There is always something to say; even if someone said what you wanted to, say it anyways in your own words. Always ask questions, always observe.
This is a very demanding game. If you don't have enough time, then perhaps you should look elsewhere.
* How do I even tell if someone's scum anyways?
This is, in fact, a difficult question. The game involves a lot of observation, and often it's more about intuition.
You can often tell with the help of the List of Common Scumtells, provided below, but don't make the mistake of overusing it. Not every accusal against you is an OMGUS, and not all attempts at logic are WIFOM. If in doubt, always remember Sturgeon's Law: 90% of everything is crap. Don't take anything for granted.
* What's all this wine stuff that players keep talking about? Does Mafia cause alcoholism?
They are likely referring to the concept of WIFOM. It's a name for the kind of circular reasoning that you'd find when scrutinising scum motives, and is described in the CEAs (Commonly Encountered Abbreviations) and Other Terminology Commonly Found in Bay12 Mafia below. It goes like this:
A: Why didn't our most active player get killed? It would be the scum's goal to kill the most active players to remove accusal, wouldn't it? The only conclusion is that [active player] is scum!
B: Or is it? What if the scum wants to keep the most active player to draw suspicion on him? The scum could then head the attack on this player, thus pushing themselves into a position of trust amongst the town! I've got my eye on you, A!
A: No, that isn't right! Clearly, they would stay in the background, and the people who go for the bait like me would be attacked by the scum, thus making themselves appear insightful! B, how dare you do this to me!
B: Or perhaps the scum would be someone voting for a person that isn't the subject of a bandwagon, thus appearing both inconspicuous and independent! [lurker], you are scum!
As you can see here, both A and B are making wild speculations on the motives of the scum. Their votes and eyes are all over the place, and nothing is really getting done. It distracts from real scumhunting, which is seeing people play and making observations from that, not speculating on how people would or would not play.
This is my first time modding. If any mistakes are made, in the votecount or in other events, please inform me immediately.
Jim Groovester:
Playing IC in.
Nerjin:
In
Scelly9:
PTW
wsoxfan:
In
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