Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5

Author Topic: Almost there!  (Read 2992 times)

Grue

  • Bay Watcher
  • Fucked Up
    • View Profile
Re: Almost there!
« Reply #30 on: October 25, 2007, 06:40:00 am »

Ah, I played that game. The fact that the terrain changes completely between the sectors broke immersion for me.
Logged

niltrias

  • Bay Watcher
    • View Profile
    • http://www.gaijinninjas.com
Re: Almost there!
« Reply #31 on: October 25, 2007, 08:48:00 am »

quote:
    posted October 23, 2007 05:47 AM     Profile for LordBucket   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote I'm really surprised the new release isn't out yet. I'm on vacation in Japan right now, and I was quite sure the release would come the day after I left.


A fellow dwarf fortresser in japan?  Where are you at?  I live in Osaka.  
Pray tell me you are not in tokyo...thats like..a..dark gobbo fortress, up there.
lol
I could give you some travel tips, if you like.

Logged
Gero! Gero! Bwahahahaha!

Faces of Mu

  • Bay Watcher
  • I once saw a baby ghost...but it was just a tissue
    • View Profile
Re: Almost there!
« Reply #32 on: October 25, 2007, 08:57:00 am »

NINE items and z-libs!!
Logged

CharonX

  • Bay Watcher
    • View Profile
Re: Almost there!
« Reply #33 on: October 25, 2007, 09:10:00 am »

We eagerly await...
quote:
<STRONG>
NEXT RELEASE TASK LIST:  The number in parentheses is just a counter for me.  Lower is better.

   update zlib code (2973012)

</STRONG>


Wait... Er...
Ahhhhhhhhh

Logged

ravensword227

  • Bay Watcher
  • Nom nom nom
    • View Profile
Re: Almost there!
« Reply #34 on: October 25, 2007, 09:10:00 am »

quote:
Originally posted by Faces of Mu:
<STRONG>NINE items and z-libs!!</STRONG>

What were the number of items before that?  18?  21?

It seems to all be going speedily, yet there is still windmills and animal power to be considered.  Why do I get the feeling the item list is going to forever be diminished in halves now.   :(


handle testing notes (1)
   update zlib code

handle testing notes (0.5)
   update zlib code

handle testing notes (0.25)
   update zlib code

Logged
Dumed Zustashlorbam, Fisherdwarf cancels Fish: Interrupted by Skeletal hammerhead shark.

Retales

  • Bay Watcher
    • View Profile
Re: Almost there!
« Reply #35 on: October 25, 2007, 04:25:00 pm »

Aaargh! So close! Dx

This is just like what it was to wait for christmas as a kid. Except now it's christmas come early!

Logged
Quote from: roundedge link=topic=27527.msg362681#msg362681
And so, little dwarfling if to mayor you rise
never forget to heed this advice
when it's items outdoors, no matter how small
remember remember to forbid them all.
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.

Zemat

  • Bay Watcher
  • Zemat, programmer, cancels coding: Too insane.
    • View Profile
Re: Almost there!
« Reply #36 on: October 25, 2007, 04:34:00 pm »

Halloween is the new Christmas.

Can wait to give the little goblins treats... in form of PAIN...

Logged
You too can help bring to life the RogueLife Project!

Lavastine

  • Bay Watcher
    • View Profile
Re: Almost there!
« Reply #37 on: October 26, 2007, 08:07:00 am »

quote:
Halloween is the new Christmas.

Can wait to give the little goblins treats... in form of PAIN...


Instead of pinatas you could have a room full of the trick-or-treaters and drop a goblin from 15 squares above, and watch the candy goodness explode all over them.

Logged

Will

  • Bay Watcher
  • Carp Rider
    • View Profile
Re: Almost there!
« Reply #38 on: October 26, 2007, 03:00:00 pm »

you throw +Jolly Rancher+ at Ninu Ublic the Cyclops, its head explodes in gore.
Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Almost there!
« Reply #39 on: October 26, 2007, 04:51:00 pm »

The goblins head or the cyclops head?  :D
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

mickel

  • Bay Watcher
    • View Profile
Re: Almost there!
« Reply #40 on: October 27, 2007, 04:27:00 am »

quote:
Originally posted by ravensword227:
<STRONG>
What were the number of items before that?  18?  21?

It seems to all be going speedily, yet there is still windmills and animal power to be considered.  Why do I get the feeling the item list is going to forever be diminished in halves now.    :(


handle testing notes (1)
   update zlib code

handle testing notes (0.5)
   update zlib code

handle testing notes (0.25)
   update zlib code</STRONG>


handle testing notes (0.0000037)
   update zlib code

Logged
I>What happens in Nefekvucar stays in Nefekvucar.

Rooster

  • Bay Watcher
  • For Chaos!!!
    • View Profile
Re: Almost there!
« Reply #41 on: October 27, 2007, 04:53:00 am »

"Don't worry, be happy...
cause every little thing is gonna be awright"

When Toady One says it will be done this month,then it IS going to be done this month(note that im here less than a year so I might not know toady as much as you)

Logged

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Almost there!
« Reply #42 on: October 27, 2007, 05:38:00 am »

It's 3:30 AM! still no bedtime DF Update! Poor T.O. must still be working- GET SOME SLEEP MAN!
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

TheSpaceMan

  • Bay Watcher
    • View Profile
    • http://www.digital-lifeform.com
Re: Almost there!
« Reply #43 on: October 27, 2007, 06:18:00 am »

Anyone else started reading Today as Toady everywhere?
Logged
Poking around with a DFParser.
Bodypart names, creatures names in one easily overviewable place.

Oh my new (old) picture?

Skydancer

  • Bay Watcher
    • View Profile
Re: Almost there!
« Reply #44 on: October 27, 2007, 06:55:00 am »

Arrrrgh TWO items. Lol!
Logged
Pages: 1 2 [3] 4 5