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A new drunken world is imminent. Should we try a modded world?

Yes!
No!
I am small and neutral, like Switzerland

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Author Topic: !!DRUNK FORTRESS!! [We Hath Become Death, the Destroyers of Worlds]  (Read 1138995 times)

Scruffy

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2190 on: February 23, 2014, 01:25:47 pm »

I have nothing important to do tomorrow before evening so darn it, I am getting drunk with or without you.
http://www.youtube.com/watch?v=qrBZOclfMJs
I was planing on waiting for a few more turns first since so many people promised to take one but a dorfs gotta do what a dorfs gotta do.

One turn coming up in a few hours
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

TD1

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2191 on: February 23, 2014, 01:34:45 pm »

Excellent! Happy drinking!
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Scruffy

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2192 on: February 23, 2014, 02:20:53 pm »

I shouldnt atleast run out of stuff to drink. Lets see what I have..

-The remains of a bottle of cheap whisky
-About 1dl of 38% Greek aniseed aperitif (Tsantali. Really good)
-5dl of 6.5% St Peter's cream stout
-A 5dl can of  7.5% Frosty Jack
-A bottle of raspberry wine
-A few bottles of beer
-A carboy of strong mead but it is not ready for drinking yet.
And a plate full of garlic saurkraut and cold porkbelly potroast that is mostly just fat with a little meat in it.
Not going to drink all of that though.

21.00 Okay, started by drinking the whisky. There was only a bit over 1dl left. The saurkraut it pretty bad. The taste of raw garlic is overpowering so I can't taste any of the cabbege. A disaster.

Playing some roguelikes while waiting. Hmm.. ToME4 seems good. 
(I should stop playing roguelikes while drunk. It is nasty loosing a high level character in nethack/angband/stonesoup/tome/cataclysm/other roguelikes because you were not careful enough while drunk)

Still not quite drunk enough so drank a glass of that raspberry wine. Not really to my tastes. I prefer my homemade stuff.

21.15 Started drinking the cream stout. Damn it is good. Never tried St. Peter's before. Great stout. Smooth, creamy and not bitter.

21.20 Feeling a bit drunk so it is time to check out the save.

21.30 Feeling a bit woozy. A large glass of whisky, glass of iwne and a pint o strong stout tends to do that. I think that I am rady to start

Corpses. S p,amu So many corpses.
Spoiler (click to show/hide)
Why are we gifhtng FIGHTING humans? they are butchering us? dem death man.

I see that weverything is just the way I left it a fwe turns ago

Better do tha important stuff before i get mro drunk. Enisea, sorry. you will not die honorably.
You are hte bookkeeper. count em socks and count them we.l!
Vampire? oh

Galena

Jervill is kicking ass. unarmed. The yak doesnt stand a chance
Made a hosipar. Hospital.r

Spoiler (click to show/hide)
We ahve goblins fithing zombie elves? spiffy

Tried fixing our refuse chute and stockpile. It was full of animals...

Militia keeps shooting at merchants from far away. Creepy
Digging more farms

Spoiler (click to show/hide)
THE THERMITES ARE COMING
RAN OUT OF STOUT!

Limestone
Doing my best to manage this like a sober fory
Got our refuse drop to work"!

Enesia tot bossessed. while sealed vecause of vampirism. poor, soon to be stark raving berserk anesia

Let him out
Lever to depot access

Why were most of our plants set not to brew? we need wine.
I need fine.
Getting a glass of wine


gobbos taking our children. keep em if you want em. we dont need them. why would ou even want them?
Kamin. why do you need unrotten seeds? just plant em
works working well.,
We appear to havbe far more dogmeat than cat meat.something has to be done.
more catmeat.
the five basic dwarven foodsourves
1.cat
2.dog
3.QAS Worced to eat fvermin recently
4-.plumphelmets becuse fo running out of other stuff
5honk HONK WE EA t you!

sandstone
migrants. buzz off ya beggars!
oh. kamin ran out of fat. how horrible

Cold porkbelly and garlic saurkraut is starting to taste good., That is never a good sign..

Now then, who should I name?
Bag. Just naming htose without a name with what ever comes to m mmidn

The very same gobbos still fighting te VERY SAME ZOMBEI! nothing hsas changes except they are tired

Spoiler (click to show/hide)
Made oyur farming industry work pretty well,. just need to keep greinding em nuts ewhen we remembertr

Spoiler (click to show/hide)
Caravan.- Not coung to kill em
Seecond forgtotten best .

Opened the forstly jack. Nice pint of goodness

Spoiler (click to show/hide)
Crap. they are onto me!
Requested more frap to steal.. Bprrpw BORROW! for our needs...'

Driniing too mu ch
Dar foo much
more caravans

Thust ar. scruffy has..:
fixed our waste disposal
improved our bedromms which he designed by the way. honkhonk
prevented us from getting killed bu te caraven
honked to the wind
food and wood
FOOD!
y9såotaö
hospiltal
dem dorfs man
militia mang. good militai
booze
honkhink. meed tp play ss13 soon
need to let the ohonks free. HONk HIHIN HONK HONK
'
Timber
Seriosly though, the fort is working pretty well.
except for gobbos
Gobbosd. so many gobbos
Yes gobbos! kil lthen dorfs! kill them!

Enysea eawsmt a wa,pire WASNT A VAMPIRE! she died. boo hoio

blood and corpes. yes.
lost my whisky, stout, cider and most of my reasperrry wine. drank too mcyh, as awlys, AS ALWAYS
the bau12 forums are fucked

Spoiler (click to show/hide)
CANDY!
Only 3 dorfs died to gbring yiour foeds drinkavle water. success!
vetinari has begun mysterious construckt
mm the  pig far tastes tso good

Bay12  is not responding proerlsy
I think that i lost some of my tourn because of oti
Vetinari completed a leaather kecjamos, articalft with pictures of dorfs
werelizard
Driml as hell.
bay22 not responding

damn it

http://dffd.wimbli.com/file.php?id=8441
« Last Edit: February 25, 2014, 04:10:26 pm by Scruffy »
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

Random_Dragon

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2193 on: February 23, 2014, 10:22:15 pm »

We ahve goblins fithing zombie elves? spiffy

Yep. Some prior player captured them, I dumped them into the arena I made. Was hoping someone would station some markdwarves in the shooting gallery section of that thing after either the goblins or the zombie wins. Because watching them fight is fun.

You can also blame me for agitating the humans. ._.
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Scruffy

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2194 on: February 24, 2014, 10:09:14 am »

Gobbos? I don't remember fighting gobbos but seems like I did. Frankly I don't remember much of what I did
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

TD1

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2195 on: February 24, 2014, 12:01:12 pm »

Gobbos? I don't remember fighting gobbos but seems like I did. Frankly I don't remember much of what I did

That's the sign of a successful turn.

Also, I like how you gave the arrival of a fire breathing Termite the same emphasis as running out of stout :P
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Omeganaut

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2196 on: February 24, 2014, 12:44:32 pm »

Lets see, It looks like Scruffy was mostly fighting humans, the goblins had been captured previously and pitted with some zombies, which sounds like an absolutely terrible idea sober.  Still, I have to give props for that drunk designation artwork about how drunk someone was.  I don't know if that was Scruffy or a previous overseer, but it is epic.  Also, the end of that turn might be rather sparse on detail because it appears Scruffy had issues with the forum.  In otherwords, a solid turn.
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MarcAFK

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2197 on: February 25, 2014, 04:48:37 am »

Lets see, It looks like Scruffy was mostly fighting humans, the goblins had been captured previously and pitted with some zombies, which sounds like an absolutely terrible idea sober.  Still, I have to give props for that drunk designation artwork about how drunk someone was.  I don't know if that was Scruffy or a previous overseer, but it is epic.  Also, the end of that turn might be rather sparse on detail because it appears Scruffy had issues with the forum.  In otherwords, a solid turn.
Wait, I haven't been keeping track of drunk fortress lately, but since when does scruffy Not release the clowns during his turn?
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The Bastard of France

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2198 on: February 25, 2014, 11:29:15 am »

What the fuck is happening
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Random_Dragon

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2199 on: February 25, 2014, 12:06:33 pm »

What the fuck is happening

Fun. That's what. Plus a few of my derpy decisions causing problems for Scruffy, like those pissed-off humans.

At least I didn't pull any doomsday levers that time. ;A;
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Scruffy

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2200 on: February 25, 2014, 03:58:40 pm »

Actually, most of the dorfs are still alive and  the clowns are still in their tent. Things went surprisingly smoothly
This pretty much sums it up:


Checking the save:
The dorfs are happy and healthy. Except for the big pile of exdwarves outside the depot enterence. I am sure that they will all be up and about once we get another necromancer from the tower. Yep. Lively

Also, I think that I somehow caught a minotour
Oh, and during whose turn did we get a fell mood? We got a spiffy dorf bone earring
I think that the refuse chute is working properly now and we can even close the depot gates (yay! Progress! The gobbos can no longer just walk in via the rear enterence)
Not sure if I managed to do anything important though. The bookkeeper vampire starved or something and our "hospital" seems to be a place where the peasants deposit their wounded militia and leave them there to starve. I think that I did something unforgivable while trying to set up the hospital and used dfhack to see if we had any water. Shame on me. On my defense I blame it on the fact that I was drunk. Never managed to reach it though. The miner (Scruffy) appears to have become one with the miningshaft before finishing his job.
« Last Edit: February 25, 2014, 04:09:49 pm by Scruffy »
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

TD1

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2201 on: February 25, 2014, 04:27:09 pm »

Poor Scruffy. As uncoordinated drunk as his also-drunk real life counterpoint. Well, one fine mineshaft was made, and so was a good post. One would almost think it was the result of drunkeness. Anyone for modding in Drunken Moods?  8)
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Random_Dragon

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2202 on: February 25, 2014, 11:55:47 pm »

I think that the refuse chute is working properly now and we can even close the depot gates (yay! Progress! The gobbos can no longer just walk in via the rear enterence)

Yay, I did something right at least. I can't remember if I wired that depot bridge to the lever that closes all the other bridges, or if I linked it to a different one. >w<
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Shoruke

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2203 on: March 05, 2014, 10:05:41 am »

I'll be playing a Don't Drink and Drive contest (Mario Kart the Drinking Game, basically) with some friends later today. May or may not decide to play some Drunk Fortress after that. Time will tell.

Also, I don't guarantee I'll get through a full year on my turn, it felt like it took forever last time >_>
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CaptainMcClellan

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Re: !!DRUNK FORTRESS!! [The Era of Brokenmugs]
« Reply #2204 on: March 05, 2014, 12:13:58 pm »

PTW, don't drink. ( Can't legally anyway. )
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