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Author Topic: Reconsider colour of snow and sand types  (Read 1318 times)

dwarfhoplite

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Reconsider colour of snow and sand types
« on: September 10, 2012, 10:43:29 am »

Currently the snow and sand tiles make you die to eyecancer. They are really painful to look at even if you didn't have epilepsy.
example:
http://snarkangel.files.wordpress.com/2011/12/aftermath.png
http://i455.photobucket.com/albums/qq272/roborob112/sc2.png

No reason to explain more.

The eye-straining contrast between black background and bright tiles make people not play environments that they otherwise would. (note that this only applies to non graphic tilesets)

I'm suggesting that colours and maybe tile symbols for these types ground tiles would be rethought.
Colours of very bright tiles could be changed darker, making them more bearable to look at.
For example snow could be light gray. Different types of sand could be darker.
One solution could be changing tiles to ones with more black, for example # tile to , .

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Neonivek

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Re: Reconsider colour of snow and sand types
« Reply #1 on: September 10, 2012, 10:51:54 am »

Hmm a graphics pack could solve this problem for you.

The issue is that as it is the white perfectly represents snow and ~ represents sand very well (and water)
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dwarfhoplite

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Re: Reconsider colour of snow and sand types
« Reply #2 on: September 10, 2012, 11:01:56 am »

I'm aware of that. But the thing that keeps me from playing those environments is the fact that they give me a headache.
IMHO this is the biggest flaw of ascii tileset.
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G-Flex

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Re: Reconsider colour of snow and sand types
« Reply #3 on: September 10, 2012, 11:04:11 am »

You could change your game's color scheme to be lower-contrast or something.

http://dwarffortresswiki.org/index.php/Color_scheme
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miauw62

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Re: Reconsider colour of snow and sand types
« Reply #4 on: September 10, 2012, 11:13:36 am »

You could change your game's color scheme to be lower-contrast or something.

http://dwarffortresswiki.org/index.php/Color_scheme

This. For normal things pure white is best, and it isnt exactly hard to change color shemes.
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Avo

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Re: Reconsider colour of snow and sand types
« Reply #5 on: September 10, 2012, 02:48:41 pm »

You can adjust that yourself I believe, beyond that you spend most of your time underground where the snow really doesn't matter.
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