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Poll

How often should this game update?

Once 6+ people have posted
- 5 (22.7%)
Once 4+ people have posted
- 3 (13.6%)
Once 2+ people have posted
- 1 (4.5%)
At least once a day; I don't care otherwise
- 9 (40.9%)
I HAVE NO STRONG OPINION ON THE MATTER
- 3 (13.6%)
I think it should work in a different way and will convey this in my next post.
- 1 (4.5%)

Total Members Voted: 22


Pages: 1 2 [3] 4 5 ... 12

Author Topic: Guardians of the Artifacts. The first adventurer appears.  (Read 25570 times)

lemon10

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #30 on: September 19, 2012, 02:30:01 am »

Spoiler: Arnak the chained (click to show/hide)
How much would a two meter chain made of copper cost?
How much would filling a two meter by two meter area with chains (from the ceiling to the floor bolted to the floor and ceiling to ensure they are taunt, spaced approximately every 20cm (so 25 per square meter)) cost?

Check out how tall the cave is.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Criptfeind

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #31 on: September 19, 2012, 10:18:30 am »

Investigate ruckus.

Assuming the cause is the same as for everyone else:

Get a quote on the cost of some pit traps. Per meter. With and without spikes/acid/flesheatingbugs/ect
Logged

tomio175

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #32 on: September 19, 2012, 10:40:30 am »

Spoiler (click to show/hide)

Backstory
Spoiler (click to show/hide)



Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Tiruin

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #33 on: September 19, 2012, 11:12:32 am »

"Guarding wh-...We're at the mouth of a cave. I'll look outside for something that would help us explore farther in.

"Hey builders, I don't suppose you've got any lanterns with oil and some flame to go with it?"

Find light source. Ask for light source.

Spoiler: Issera Thyme (click to show/hide)
Logged

IronyOwl

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #34 on: September 19, 2012, 12:49:45 pm »

Try to listen in on peasant conversation without revealing presence.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Ochita

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #35 on: September 19, 2012, 01:06:42 pm »

Check my own disturbance, if it happens to be builders, ask for a narrow corridor, with some alcoves large enough for a small humanoid to stand in.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

TherosPherae

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Re: Guardians of the Artifacts (Dungeon Keeper Game.)
« Reply #36 on: September 19, 2012, 08:00:35 pm »

Just to clarify, everyone's in separate caves.

And yes, everyone's disturbance is builders.
Spoiler: character sheet (click to show/hide)
Spoiler (click to show/hide)

Backstory
Spoiler (click to show/hide)
Waitlisted, once I get a waitlist up.

"To begin with, Give me some breakdowns on your prices. At the least, I will need a small room in the back of this cave. "

While I talk, size them up. Could I take them in a fight?
The builders give you a sheet with their prices. (It's at the bottom of the post, since everyone gets the same price sheet)

They look fairly burly, but you think you could take 'em if you had to.

How much would a two meter chain made of copper cost?
How much would filling a two meter by two meter area with chains (from the ceiling to the floor bolted to the floor and ceiling to ensure they are taunt, spaced approximately every 20cm (so 25 per square meter)) cost?

Check out how tall the cave is.
"A 2m chain of copper would cost about 10 gold.
A 2mx2m block of chains as you described would be about 1200 gold - 1000 gold for the chains, 200 for the installation."

Investigate ruckus.

Assuming the cause is the same as for everyone else:

Get a quote on the cost of some pit traps. Per meter. With and without spikes/acid/flesheatingbugs/ect
You peek your head around the corner of the cave and see a team of kobolds wearing oversized toolbelts. You guess, correctly, that these are probably builders here to offer you their services. They give you a quote (see bottom of post) for pit traps, but say they don't have the resources yet to handle anything really elaborate like flesh eating bugs or acid.

"Guarding wh-...We're at the mouth of a cave. I'll look outside for something that would help us explore farther in.

"Hey builders, I don't suppose you've got any lanterns with oil and some flame to go with it?"

Find light source. Ask for light source.
You peer your head around the corner and recognize what is obviously a professional remodeling team. You ask them for a light, and they hand you a list of their prices. (It's at the bottom of the post.)

Try to listen in on peasant conversation without revealing presence.
You listen to the peasants mutter amongst themselves, and manage to catch a few glimpses of conversation.
".... gods sent ...... where is...."
"Better be here soon ..... things to do ...."

Check my own disturbance, if it happens to be builders, ask for a narrow corridor, with some alcoves large enough for a small humanoid to stand in.
You correctly assume that there's a team of people outside ready and willing to build shit for you. Wow, who'd have thunk it? The things you asked for pricing for are in the general pricing list, so just check the bottom of the post.

Logged
Quote from: Aqizzar
Being vengeance and the night could only be improved by being the ballpunching vengeful night.
Quote from: Cthulhu
Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.

Tiruin

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #37 on: September 19, 2012, 08:06:21 pm »

"Alright, I'll handle our lighting." Issera said, purchasing 20 Eternal Torches then moving in the cave to check it out.

"So I get, we're fortifying this cave here?"
Logged

Terenos

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #38 on: September 19, 2012, 08:31:42 pm »

Welll I'll make a bulk purchase of 10 Torches, and for now thats it.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

Criptfeind

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #39 on: September 20, 2012, 02:44:25 am »

I will buy ten torches and arrange them as such. (As soon as we get enough money I will totally be be fixing the asymmetricality of this map)

Spoiler (click to show/hide)

Then I will thank the builders and ask how I can get in contact with them later.

After they leave I will start casting SUMMON CORPSE to build up a good stock.
Logged

Tiruin

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #40 on: September 20, 2012, 05:40:21 am »

((Oh yay, 40 torches ready. Well, now we'll never have to worry about poorly lit corridors so any thieves can see their death coming!  :P))
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hachnslay

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #41 on: September 20, 2012, 07:22:53 am »

Waitlist, please:
Spoiler (click to show/hide)
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Criptfeind

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #42 on: September 20, 2012, 11:39:49 am »

((Oh yay, 40 torches ready. Well, now we'll never have to worry about poorly lit corridors so any thieves can see their death coming!  :P))

We are not in the same cave.
Logged

lemon10

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Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #43 on: September 20, 2012, 11:48:51 am »

Hm, this is my building plan. The lightest gray are 1m high stone slabs, The darker gray ones are 2m high.
The little black/red things on the walls are eternal torches.
I also wish to buy two 1m long chains (going by the previous cost of 10 for a 2 meter chain, I assume that will cost 10 gold). Total cost: 47 gold.
Spoiler: Cave (click to show/hide)
Look up to determine the height of the cave.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

TherosPherae

  • Bay Watcher
    • View Profile
Re: Guardians of the Artifacts - a Dungeon Keeper Game. BUILDERS FOR EVERYONE!
« Reply #44 on: September 20, 2012, 10:46:39 pm »

"Alright, I'll handle our lighting." Issera said, purchasing 20 Eternal Torches then moving in the cave to check it out.

"So I get, we're fortifying this cave here?"
You already know what your cave looks like. The builders glance about nervously as you talk to the walls, as there is nobody else and you are obviously not talking to them.

20x torches gained, 20x gold spent.

Welll I'll make a bulk purchase of 10 Torches, and for now thats it.

10x torches gained, 10x gold spent.

I will buy ten torches and arrange them as such. (As soon as we get enough money I will totally be be fixing the asymmetricality of this map)

Spoiler (click to show/hide)

Then I will thank the builders and ask how I can get in contact with them later.

After they leave I will start casting SUMMON CORPSE to build up a good stock.
Custom map added to character status, 10x gold spent.

On your first attempt to summon a corpse, you accidentally summon a zombie that was in use by a fellow necromancer. Whoops. At least you're a necromancer too, so it shouldn't try to eat your fa- OI BACK OFF YOU
You are now fighting a DECREPIT ZOMBIE.

Waitlist, please:
Spoiler (click to show/hide)
You'll be added as soon as I can remember to make one.

Hm, this is my building plan. The lightest gray are 1m high stone slabs, The darker gray ones are 2m high.
The little black/red things on the walls are eternal torches.
I also wish to buy two 1m long chains (going by the previous cost of 10 for a 2 meter chain, I assume that will cost 10 gold). Total cost: 47 gold.
Spoiler: Cave (click to show/hide)
Look up to determine the height of the cave.
Map altered.

The cave appears to be a consistent 2 meters high or so.

Player Statuses:

Spoiler: Mcclay (click to show/hide)

Spoiler: Ochita (click to show/hide)

Spoiler: IronyOwl (click to show/hide)

Spoiler: Criptfeind (click to show/hide)

Spoiler: lemon10 (click to show/hide)

Spoiler: Terenos (click to show/hide)

Spoiler: Tiruin (click to show/hide)
Logged
Quote from: Aqizzar
Being vengeance and the night could only be improved by being the ballpunching vengeful night.
Quote from: Cthulhu
Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.
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