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Author Topic: magma sea  (Read 902 times)

tandrade96

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magma sea
« on: September 30, 2012, 05:48:39 pm »

I've reached after more tan 120 leves and 3 caverns the magma sea (I couldnīt find a magma pool), the sistem to explote it is the same?

Does anybody know about a guide to use the magma sea?
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GreatWyrmGold

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Re: magma sea
« Reply #1 on: September 30, 2012, 06:23:19 pm »

What do you need to know how to do?
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Gaybarowner

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Re: magma sea
« Reply #2 on: October 01, 2012, 07:48:01 am »

If you are talking about using magma smelters magma safe screwpumps are your best friend
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slothen

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Re: magma sea
« Reply #3 on: October 01, 2012, 08:40:39 am »

dig deeper
get magma
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tandrade96

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Re: magma sea
« Reply #4 on: October 01, 2012, 09:15:09 am »

I wanted to know if there's a way to take the magma a bit higger so my dwarves don't have to go all the way down to the magma.
Also, there's a lot of monster hanging around my fortress and that is not cool because they cancel all the work orders I give and I think they may kill someone sooner or later.
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Starver

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Re: magma sea
« Reply #5 on: October 01, 2012, 09:35:07 am »

1) Magma-safe screwpumps, as mentioned,
2) Apparently minecarts
3) Magma-pistons (useful for one-time delivery, per instance)
4) Just put your magmaworks down at that level

I find pumpstacks awkward, haven't perfected minecarts yet (to my shame), never tried a piston method and happily do #4.

I tend to find a bit of diggable stone adjacent to a high-point of sea, within which I can dig a magmaduct (and do various things that I've explained elsewhere, but will leave out of here, for now) above which I set up my Magma Workshops and ore-stores, etc.  I don't have much difficulty with this industry being up to 100Z away (I have expanded inter-cavern spaces, as well) from the surface, but then that's the way I work.

Is the monster in your fortress, or just scaring you from behind a sealed-off area?
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krisslanza

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Re: magma sea
« Reply #6 on: October 01, 2012, 09:45:39 am »

If you want magma to be easily available, embark on a volcano. Then it's right on the surface from the get-go! Problems include really mountainous and/or hilly terrain usually.

knutor

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Re: magma sea
« Reply #7 on: October 01, 2012, 12:09:01 pm »

However, it could take just as many steps to reach a volcano, as a 100z magma sea.  And think about all those trees and ferns, a volcano biome is lacking.  Course there is nothing quite like a magma flush trap.  Never made one, but the logic, arouses me, such that I get a jingle in my sleigh bells.  Someday I'll make a magma flush trap.. 

Heres how I breach the Magma sea.  I go into Therapist, list dorfs by social role, reverse that list so the most unfriendly, lazy, emotional, antisocial nutcase imaginable is on the very top of the list.  This guy has no good abilities.  Nothing.  Then I give him Engraving and turn all the engraving off on other dorf engravers. 

Then I issue that smooth and fortify command on the warm wall, and lose a good-for-naught.  And make room for a better baby.
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FuzzyZergling

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Re: magma sea
« Reply #8 on: October 01, 2012, 12:59:58 pm »

Heres how I breach the Magma sea.  I go into Therapist, list dorfs by social role, reverse that list so the most unfriendly, lazy, emotional, antisocial nutcase imaginable is on the very top of the list.  This guy has no good abilities.  Nothing.  Then I give him Engraving and turn all the engraving off on other dorf engravers. 

Then I issue that smooth and fortify command on the warm wall, and lose a good-for-naught.  And make room for a better baby.
Why not just breach it from above?
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Quietust

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Re: magma sea
« Reply #9 on: October 01, 2012, 04:30:10 pm »

If you want magma to be easily available, embark on a volcano. Then it's right on the surface from the get-go! Problems include really mountainous and/or hilly terrain usually.
Or, better yet, use "Design New World with Advanced Parameters" and choose one of the REGION templates (and possibly edit the advanced parameters to adjust mineral scarcity), ideally MEDIUM REGION, and then embark somewhere away from the ocean - with luck, the magma sea will be less than 50 Z-levels beneath the surface, and the caverns will be much more compact.
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knutor

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Re: magma sea
« Reply #10 on: October 01, 2012, 07:26:23 pm »

Heres how I breach the Magma sea.  I go into Therapist, list dorfs by social role, reverse that list so the most unfriendly, lazy, emotional, antisocial nutcase imaginable is on the very top of the list.  This guy has no good abilities.  Nothing.  Then I give him Engraving and turn all the engraving off on other dorf engravers. 

Then I issue that smooth and fortify command on the warm wall, and lose a good-for-naught.  And make room for a better baby.
Why not just breach it from above?

Breach?  Not sure what your talking about.  If I channel down, that'll run the risk of infecting the fortress with Magma Crabs or Worse, while the channel is filling up?  Are you using a magma pump, in this breach design?  I'm just using a leak, no floodgates, nothing.  Just a leak, via fortified wall, into a channel, that I usually can't outrun, even without the pressure. 

Can we make fortified walls from above now?  If so, DOH!  @Fuzzy, Thanks for the education.  Now what will I do with my volunteers? 
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FuzzyZergling

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Re: magma sea
« Reply #11 on: October 01, 2012, 09:32:41 pm »

No, you can't make fortifications from above as far as I know.
What I mean is digging out the last tile from above using a channel, like this:


Upper Z-level

~~########
~~########
~~#_......
~~########
~~########

Lower Z-level
~~~#######
~~~#......
~~~#......
~~~#......
~~~#######

~ = Magma
# = Wall
. = Floor
_ = Channel

The red wall will be channelled away, and the magma will flow through.
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Patchy

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Re: magma sea
« Reply #12 on: October 01, 2012, 10:09:43 pm »

Grates work exceptionally well for magma sea breaching. Find a spot of rock that sits above magma and channel a hole. Slap the grate on top of it and setup a pump next to it. Order a dwarf to pump magma into a sealed a chamber and build forges on top. Pumps will pull magma through a grate with no problem.
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GreatWyrmGold

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Re: magma sea
« Reply #13 on: October 01, 2012, 10:11:37 pm »

...if they are magma-safe.
(I think.)
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Patchy

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Re: magma sea
« Reply #14 on: October 01, 2012, 10:19:24 pm »

...if they are magma-safe.
(I think.)

Not neccesary since they aren't submerged in the magma and pumps are more like short distance teleporters. I've used granite and diorite grates down there before with no ill-effect, neither of which are magma-safe. Though I do try to use magma safe stuff out of principle when working with magma. Gabbro is an extremely common magma safe stone, and you could also make grates out of green glass if you like, to go with the green glass pump I almost always use.
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