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Author Topic: Do raised bridges block flying creatures from spawning?  (Read 2158 times)

Urist McDwarfFortress

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Do raised bridges block flying creatures from spawning?
« on: October 03, 2012, 04:06:42 pm »

I'm using raised bridges to completely wall of the edge of my map so only sea creatures can spawn. Its quite a project, but if it works, and I can club some baby seals, then it will be worth it. However, I just noticed some giant thrips flying over my raised bridge. I'm not sure whether they had spawned there or whether they spawned nearby and then flew over there.

I guess, what I'm asking is, do flying creatures always spawn at ground level? Or can they spawn above the bridges, making this whole project almost worthless?
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zeziba

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Re: Do raised bridges block flying creatures from spawning?
« Reply #1 on: October 03, 2012, 06:45:23 pm »

They can still spawn, if you leave a gap open you can force them to spawn there. I use the gap method to get not only the fliers to spawn there but also get tall land creatures too. You can cycle through them really fast w/ a combo of cage traps and weapon traps. Or just station your military there to handle them as they show up.
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pixl97

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Re: Do raised bridges block flying creatures from spawning?
« Reply #2 on: October 03, 2012, 06:50:04 pm »

I might be confused here, but can you build anything within 5 or so tiles of the edge?
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Urist McDwarfFortress

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Re: Do raised bridges block flying creatures from spawning?
« Reply #3 on: October 03, 2012, 07:38:07 pm »

I might be confused here, but can you build anything within 5 or so tiles of the edge?
Yeah, you can build bridges right on the map edge. Then you raise the bridges, and nothing can spawn! ...at least, thats the idea.
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I am Leo

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Re: Do raised bridges block flying creatures from spawning?
« Reply #4 on: October 04, 2012, 07:48:54 am »

Clearly you need to build bridges at every z level up to the top of the sky.
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Bloodyharbinger

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Re: Do raised bridges block flying creatures from spawning?
« Reply #5 on: October 04, 2012, 08:34:57 am »

Clearly you need to build bridges at every z level up to the top of the sky.

And floor over the top!
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Urist McDwarfFortress

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Re: Do raised bridges block flying creatures from spawning?
« Reply #6 on: October 04, 2012, 03:23:23 pm »

Clearly you need to build bridges at every z level up to the top of the sky.
And floor over the top!

Spoiler (click to show/hide)

Yeah, no. Somebody else can do that... Actually, this is Dwarf Fortress! Somebody probably already has done that.

It'd be nice if raised bridges would be as tall as they are long. So, for example, a 10x10 bridge would raise up to be a 10 z-level high wall.  As it is now, a 1x10 bridge somehow occupies the same amount of space as a 1x1 bridge when its raised.
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GreatWyrmGold

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Re: Do raised bridges block flying creatures from spawning?
« Reply #7 on: October 04, 2012, 08:10:54 pm »

They're joking. Probably. You definitely don't need to floor over the top.

Are flyers so bad?
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Alaya

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Re: Do raised bridges block flying creatures from spawning?
« Reply #8 on: October 04, 2012, 10:38:38 pm »

Or can they spawn above the bridges, making this whole project almost worthless?

A question I'd be interested to know the answer for.

But if they can, and they're really ruining your plans, you could always mod all the [FLIER] tags out of the raws.
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Bloodyharbinger

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Re: Do raised bridges block flying creatures from spawning?
« Reply #9 on: October 05, 2012, 09:38:11 am »

They're joking. Probably. You definitely don't need to floor over the top.

Are flyers so bad?

I am joking about the floor over the top. But Almost certain that things can spawn above and fly in. The only flyers to worry about though would be flying super monsters.
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Urist McDwarfFortress

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Re: Do raised bridges block flying creatures from spawning?
« Reply #10 on: October 05, 2012, 02:44:35 pm »

Are flyers so bad?
Yes. They're hogging up all the spawns that should be going to sea creatures. Especially the seals.
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Rvlion

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Re: Do raised bridges block flying creatures from spawning?
« Reply #11 on: October 06, 2012, 02:58:48 pm »

They're joking. Probably. You definitely don't need to floor over the top.

Are flyers so bad?
Kea's are very bad since they annoy me by causing cancellations of work which the dwarves should have been doing, but now refuse to do because of of their existence.
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GreatWyrmGold

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Re: Do raised bridges block flying creatures from spawning?
« Reply #12 on: October 06, 2012, 09:42:58 pm »

Are flyers so bad?
Yes. They're hogging up all the spawns that should be going to sea creatures. Especially the seals.
Mod them so their brains boil at room temperature. Collect yummy birds.
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Sutremaine

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Re: Do raised bridges block flying creatures from spawning?
« Reply #13 on: October 06, 2012, 10:46:05 pm »

Mod feathers to burst into flames at room temperature.

Edit: no wait -- mod them to be hot enough to melt fat, but not to set anything on fire.
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Urist McDwarfFortress

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Re: Do raised bridges block flying creatures from spawning?
« Reply #14 on: October 08, 2012, 06:34:24 pm »

UPDATE: Walling off the entire edge of the map with raised bridges does NOT prevent flying creature from spawning. They seem to simply spawn above them and fly around the map just like they normally would. I've never actually seen anything spawn, is there a way to get DF to pause and zoom to where anything spawns on your map?

However, limiting land creatures to only fliers does seem to dramatically increase the chances of getting sea creatures. I saw a pair of Nautilus men minutes after walling myself off the surface world. They cleverly avoided my traps however. Still no sign of the elusive seal...
« Last Edit: October 08, 2012, 06:36:07 pm by Urist McDwarfFortress »
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.
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