> Giving them the [STANCE_CLIMBER] tag should fix this behavior by making the checks using their
> Stance parts(also mouth/TK climbing seems conceptually weird and unnecessary).
Giving them NATURAL_SKILL at climbing might also help.
> Okay, I've redone the Baseline skills, next up is going through all the castes.
Those are pretty harsh penalties. Although no rust for INNATE looks somewhat tempting.
> Disabled is used for things that should not be skillable, like alchemy for non-pegasi, and butchering.
Ah, right, you used Alchemy for cloud factories. I got confused for a moment, because FoE used Alchemy for Unicorn reactions to make magic items and learn spells.
While you're at editing pony castes, you might want to consider adding a few classes to some Unicorn castes like these: [CREATURE_CLASS:CLERIC_APPRENTICE] [CREATURE_CLASS:ANTIMAGIC_APPRENTICE] then you can add spells that can only be learned by certain castes, or get stronger when used by more magically-inclined Unicorns. I don't care much about Pegasai and their clouds, but it was gratifying when after years of preparing spell gems and fiddling with workshop profiles and off-duty military, some spells actually got used in combat in FoE.