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Author Topic: Maia - Space colony god game  (Read 93878 times)

Sensei

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Re: Maia - Space colony god game
« Reply #945 on: February 16, 2018, 11:51:25 am »

Quote
If Geothermal vents are on interior tiles and surrounded by interior tiles, they can be built without requiring being near an air lock.
Thanks for this.

EDIT: Sometimes they put on suits anyway and walk all the way from the front airlock. This has resulted in one fatality so far from fatigue.
EDIT2: This may have been caused by my mining out a single tile which was exposed to the outside atmosphere, though I didn't realize it (it was in the middle of a tunnel a few tiles from the outdoors). However, I still eventually suffered a colony collapse due to starvation with tons of food available as usual. I did observe colonists harvest plants a couple times, but ultimately not nearly enough, and only ever one at a time though I had several planters. I also had the cap of 40 chickens, and they never slaughtered one. On a less serious note the temperature in the base was approaching 35 to 40C everywhere and the hottest room was livestock containment, so I think my chickens were overheating the whole base. I uploaded a save file here if you're curious.
« Last Edit: February 16, 2018, 01:36:20 pm by Sensei »
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simoroth

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Re: Maia - Space colony god game
« Reply #946 on: February 16, 2018, 02:17:10 pm »

Quote
If Geothermal vents are on interior tiles and surrounded by interior tiles, they can be built without requiring being near an air lock.
Thanks for this.

EDIT: Sometimes they put on suits anyway and walk all the way from the front airlock. This has resulted in one fatality so far from fatigue.
EDIT2: This may have been caused by my mining out a single tile which was exposed to the outside atmosphere, though I didn't realize it (it was in the middle of a tunnel a few tiles from the outdoors). However, I still eventually suffered a colony collapse due to starvation with tons of food available as usual. I did observe colonists harvest plants a couple times, but ultimately not nearly enough, and only ever one at a time though I had several planters. I also had the cap of 40 chickens, and they never slaughtered one. On a less serious note the temperature in the base was approaching 35 to 40C everywhere and the hottest room was livestock containment, so I think my chickens were overheating the whole base. I uploaded a save file here if you're curious.

Thanks I'll check it out.

Sometimes they put on suits even if it is inside because those tiles put out a lot of toxic air. On my livestream today I had a colonist walk over a vent accidental and die a pretty awful death as noone would go near to rescue her.
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simoroth

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Re: Maia - Space colony god game
« Reply #947 on: May 17, 2018, 11:05:46 am »

Big update out today. Lots of features but also a lot of polish going into the game now. https://www.youtube.com/watch?v=rb7sM-HgOaA&feature=youtu.be

Update Notes: https://blog.maiagame.com/maia-0-67-the-polisher/
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Majestic7

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Re: Maia - Space colony god game
« Reply #948 on: May 17, 2018, 12:50:48 pm »

More bots, yay. Have to take it for a spin soon.
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forsaken1111

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Re: Maia - Space colony god game
« Reply #949 on: May 18, 2018, 04:16:58 am »

Looks like this is coming along really nicely. I boot it up again every time I see an update, will check this out tonight
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simoroth

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Re: Maia - Space colony god game
« Reply #950 on: May 20, 2018, 03:33:25 pm »

More bots, yay. Have to take it for a spin soon.

Next update I will be adding the much needed fire fighting robot. And since we'll have that I'll probably make a whole bunch more items flammable.
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Empty

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Re: Maia - Space colony god game
« Reply #951 on: May 20, 2018, 07:00:51 pm »

More bots, yay. Have to take it for a spin soon.

Next update I will be adding the much needed fire fighting robot. And since we'll have that I'll probably make a whole bunch more items flammable.

Including the fire fighting robot hopefully?
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MrWiggles

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Re: Maia - Space colony god game
« Reply #952 on: August 01, 2018, 01:36:04 pm »

Ah yes. We made the fire fighting robot out of coffee creamer, balsa wood, rice paper, and loosely packed saw dust.
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simoroth

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Re: Maia - Space colony god game
« Reply #953 on: October 09, 2018, 04:45:45 pm »

It didn't turn out too flammable in the end. If you can get it up to a few hundred Celcius there's a small chance it may contribute to the burnings.



As a bunch of you already know.. 0.68 is out now. I fixed the horrible crash bug that nuked our review score. Turned out it was Microsoft's compiler that had created it. Their standard C++ async threading system had a crash in it that they let go live and din't tell anyone about.



It's also the biggest update I've done in a while. It will be the penultimate one with 0.69 taking us out of Early Access. Still a few UI things and final research stuff I am working on. But it's feeling pretty solid now.

Video linky:

https://www.youtube.com/watch?v=y28WgF5jozI

Of course it won't be the end of the development, but the Early Access program has been a serious a millstone around my neck for too long. I'm looking forward to more single feature based updates and implementing the modding stuff.

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askovdk

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Re: Maia - Space colony god game
« Reply #954 on: October 10, 2018, 02:35:58 am »

It's also the biggest update I've done in a while. It will be the penultimate one with 0.69 taking us out of Early Access.

Congratulations Simoroth!  :)
I believe Maia and this very forum thread was my introduction to kickstarter and early access, - thank you for making it a successful case.
I will take the new version up for a serious spin.
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simoroth

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Re: Maia - Space colony god game
« Reply #955 on: October 10, 2018, 05:51:36 am »

Thankyou! I am going to sleep for about a week once I've got this out there.
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AlStar

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Re: Maia - Space colony god game
« Reply #956 on: October 10, 2018, 08:46:11 am »

It's also the biggest update I've done in a while. It will be the penultimate one with 0.69 taking us out of Early Access.
I take it that you didn't plan out the version numbers correctly? Most games go from ~.9 to 1.0.  ;)
'Grats though - best of luck to your full release!

ZeroGravitas

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Re: Maia - Space colony god game
« Reply #957 on: October 10, 2018, 09:35:37 am »

It's also the biggest update I've done in a while. It will be the penultimate one with 0.69 taking us out of Early Access.
I take it that you didn't plan out the version numbers correctly? Most games go from ~.9 to 1.0.  ;)
'Grats though - best of luck to your full release!

0.69 is a very nice number to leave EA on
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simoroth

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Re: Maia - Space colony god game
« Reply #958 on: October 10, 2018, 12:56:31 pm »

It's also the biggest update I've done in a while. It will be the penultimate one with 0.69 taking us out of Early Access.
I take it that you didn't plan out the version numbers correctly? Most games go from ~.9 to 1.0.  ;)
'Grats though - best of luck to your full release!

I planned it perfectly. Mwhahaha.
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