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Author Topic: Necrothreat III, whatever that is  (Read 320667 times)

Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1590 on: July 25, 2016, 03:44:20 pm »

I don't feel like spneding hours messing things up
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Fleeting Frames

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Re: Necrothreat III, whatever that is
« Reply #1591 on: July 25, 2016, 04:03:00 pm »

Hours, huh? Isn't there more efficient way, like with Rubble or something?

I'm not familiar myself, though.

Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1592 on: July 25, 2016, 04:28:55 pm »

I don't want to fuck stuff up.

I need to cave-in a vital passage so we can reclaim a vital passage.
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highmax28

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Re: Necrothreat III, whatever that is
« Reply #1593 on: July 25, 2016, 10:51:23 pm »

I use no visual mods since ironhand stopped updating.


My Necrothreat looks like shit

WELL MAYBE IF YOU DIDN'T LEAVE THE F***ING DOOR OPEN, IT WOULDN'T LOOK LIKE AN LCD TRIP! <Highmax is enraged>

*reads through the thread.*

First time I see DF poetry in community fortress. Surprising.

Otherwise, seems like your regular evil embark labyrinthine succession. Read a lot of those, they all start to blur together.
While it claims to be heavily modded all it seems to amount to is bunch of insane firebreather necromancers sieging?

...I suppose it might be considered good by some that NCommander turn's was turnblocked by TheFlame52.
Dw4rfY does a lot of poetry in our sort of down time. Sorta how I got bored and made a journey through Hell story in between turns. Necrothreat is unique in the sense how we take the incompitent and make them amazing and the competent and just utterly crush them, as well as causing havoc of the greatest proportions... VANISHING TRAP-IMMUNE ENEMIES THAT CAN REZ ENEMIES!? OF COURSE! AND SEND THAT AFTER THE GUY WHO LOVES TRAPS! <Highmax has stopped raging and goes into fetal position as he cries>
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Necrothreat III, whatever that is
« Reply #1594 on: July 26, 2016, 05:53:00 am »

I think Highmax just tapped his inner Dwarf.
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Poetry Thread

Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1595 on: July 27, 2016, 12:59:34 am »

There is a ghostly horse that has all it's bodyparts intact. it amuses me. it is my new pet.
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apiks

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Re: Necrothreat III, whatever that is
« Reply #1596 on: July 27, 2016, 07:13:54 am »

A horse whose body is intact but is a ghost... what? Is it possessed or something?
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Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1597 on: July 27, 2016, 09:16:28 am »

I dont know. the parts are white, but it is listed as undead. Threadromancer bug? We're looky we haven't corrupted yet!
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Fleeting Frames

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Re: Necrothreat III, whatever that is
« Reply #1598 on: July 27, 2016, 01:13:06 pm »

Can it still go through walls or does the horse have to open doors?

When everyone was horses, did this mean that almost nobody could leave their homes?

Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1599 on: July 27, 2016, 01:23:26 pm »

It sits in a corner, immune to everything. also, the siege gave up. Castle time!
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IronTomato

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Re: Necrothreat III, whatever that is
« Reply #1600 on: July 28, 2016, 12:13:55 am »

also, the siege gave up.
PRAISE ARMOK \o/
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Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1601 on: July 28, 2016, 01:18:42 am »

So, i; reclaimed the wood farm, sealing off the trapped zombies and trolls that stayed (4 of them).
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GM-X

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Re: Necrothreat III, whatever that is
« Reply #1602 on: July 28, 2016, 04:48:26 am »

I use no visual mods since ironhand stopped updating.

I've updated Ironhand for the Dark Ages mod. You would see some updates running it in vanilla too.
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Gwolfski

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Re: Necrothreat III, whatever that is
« Reply #1603 on: July 30, 2016, 01:56:28 am »

the fps is getting to me. uploading save. sorry. the caravan hasn't left yet, so you can trade tuff. i bought their wood.

edit:v http://dffd.bay12games.com/file.php?id=12313

« Last Edit: July 30, 2016, 02:13:49 am by Gwolfski »
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Fleeting Frames

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Re: Necrothreat III, whatever that is
« Reply #1604 on: July 30, 2016, 03:15:29 am »

Which means TheFlame52 is up! I think they take less death from FPS death?
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