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Author Topic: Fallout: Equestria (v0.30c) Pinkie Pie is Watching  (Read 477412 times)

Byakugan01

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2130 on: March 31, 2013, 07:51:09 pm »

50 bottlecaps says he's already used it and that's what happened. If he's used it and the pony did not go into a depression or murder spree, then there's something else funny going on...
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Treason

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2131 on: March 31, 2013, 08:22:22 pm »

Haven't used it, yet.  Getting a hold of a a neural talisman and a MoM matrix is proving difficult in this Stable!

Edit: Ahhhh, prisoner pits!  How I love them.  They bring back fond memories of earlier versions of DF when you could find places that didn't have magma seas and dig strait down to the 100th level.  I'd spend many game years digging out a chasm about my entrance and sending armies plummeting to blow apart in splatter at the bottom and collect the remains.

Now, though, I haven an excuse for keeping prisoners around!  Memory harvesting.
« Last Edit: March 31, 2013, 08:38:12 pm by Treason »
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Byakugan01

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2132 on: March 31, 2013, 08:51:10 pm »

After which, of course, they will be helped by friendly stable representatives into becoming functional and productive members of a happy society! Those who require long term counselling to overcome their unfortunate traumatic experience will be employed at RoBronCo, where they will lead happy and fulfilling lives assisting in the production of robots for the use of your stable ponies!
« Last Edit: March 31, 2013, 09:52:54 pm by Byakugan01 »
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

KingofstarrySkies

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2133 on: March 31, 2013, 09:31:23 pm »

We are sick, sick pony bastards...
Well, at least were not cannibals!
R-r-right?
Wait....wasn't there FIVE slaves?
What am I eating.....?
OHDEARGODDESSES
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Sigtextastic
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Iceblaster

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2134 on: March 31, 2013, 09:36:07 pm »

No we aren't sick, just forward thinking citizens*Slasher smile*Now would you please stand under the big red X, I am EXTREMELY famished

Treason

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2135 on: March 31, 2013, 09:36:34 pm »

Don't worry.

It's just "rad-gator."
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KingofstarrySkies

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2136 on: March 31, 2013, 09:38:24 pm »

Hey, would it be possible for you to be able to hire talon mercs?
Cause that would be pimpin'.
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Sigtextastic
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Iceblaster

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2137 on: March 31, 2013, 09:54:49 pm »

>Talon mercs
Spoiler: Random Story (click to show/hide)

Enjoy my random prose... or not, its your decision
« Last Edit: April 01, 2013, 12:50:43 pm by Iceblaster »
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Thirtyeight

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2138 on: March 31, 2013, 11:03:57 pm »

I believe talon mercenaries are already partly included, but hiring them to the degree you envision is not yet possible. It will be nice to have a properly trained and armed force augmenting my own. I believe it will be soon possible.
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gzoker

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2139 on: March 31, 2013, 11:30:19 pm »

Canterlot, Ministry of Moral hub, deep down in the basement...
Spoiler (click to show/hide)
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Iceblaster

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2140 on: March 31, 2013, 11:33:00 pm »

Nice drawing, hell I wouldn't be suprised if that was canon(if it mentioned in FO:E I didn't see it when Lilpip investigated the MoM hub)

Byakugan01

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2141 on: March 31, 2013, 11:45:24 pm »

Alright, I give up. How the heck do I get power armor boxes and miniguns opened? Can't remember how, and I did a search of the thread...which has lots of stuff ABOUT the armors, but not, as such, about opening them. Or to be precise, it's buried somewhere in there.
« Last Edit: April 01, 2013, 12:17:05 am by Byakugan01 »
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Lycaeon

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2142 on: April 01, 2013, 01:08:06 am »

> How the heck do I get power armor boxes and miniguns opened?
At the armory. Miniguns also require a battle saddle (Made at the craftspony's workshop) and ammunition. The Workshops and Industries Guide has comprehensive info on the various workshops and their reactions (Except for the Ministry of Morale - I haven't updated it yet).

> Do blank ponies have to eat and drink, or are they like non-rehabilitated slaves?
They're like non-rehabilitated slaves; they don't need sustenance and can be converted into basic laborers or robobrains.

> I just experienced the military screen crash that everyone has talked about.
Thanks for the information. The main problem is that the crashing isn't consistent; I won't know if any fixes I apply actually work.

> Alt-f is for workflow plugin, so Change the hotkey for "gunsmith's magma forge" to something else.
Changing the workflow hotkey is already mentioned in the hotfix section.

> I put all my chickens in a cage in the workshops room, they turn into mines just fine.
Great advice! One small caveat is that interaction chains don't work in cages as caged creatures can't use interactions. It isn't a problem now as the current creature reactions end with the transformation and so aren't affected, but it's why interrogation subjects must be uncaged when targeted by a Pinkamena.

> BTW, I have a way not to cause the equipment crash. I think. Move the cursor in the first and second columns to the top, then press "e".
If this works after further testing I'll add it to the first page.

> Wooden cages
I may remove plywood cages, but I can't do much about wooden cages in general.

> Apparently, one of my ponies is a refugee from a Steel Ranger bunker and has graciously decided to share their knowledge with the rest of their new Stable and kind.
I don't think artifacts can be used in reactions, so you have a nice trophy to mount in a display case. :)

> Now, though, I haven an excuse for keeping prisoners around!  Memory harvesting.
Don't forget you need a chicken nearby (Doesn't need to be in the same room) for each interrogation.

> Well, at least were not cannibals!
You know, it may be possible for your ponies to butcher and eat the blanks - it was mentioned earlier that unconverted slaves could be butchered and the parts used. I can't be held responsible if this is the case, however. :P

> Hey, would it be possible for you to be able to hire talon mercs?
In a future update, though I can't guarantee they'll be able to go toe to toe with the Steel Rangers.

> Canterlot, Ministry of Moral hub, deep down in the basement...
Hmmm...I didn't think a dose of mental trauma was part of the interrogation process, but now, I'm not so sure. :o

Much thanks for the feedback everyone! :D
« Last Edit: April 01, 2013, 01:35:28 am by Lycaeon »
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“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

KingofstarrySkies

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2143 on: April 01, 2013, 02:08:14 am »

*Reads part about cannibals*
DAMMIT TO HORN FUCKING HELL!
...
Don't eat people. Its bad for your teeth.
And soul.
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Sigtextastic
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Putnam

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Re: Fallout: Equestria (v0.30b) Pinkie Pie is Watching (Bug fixes in 2nd Post)
« Reply #2144 on: April 01, 2013, 02:11:22 am »

Grimdark pony fanfiction writers don't have souls :P
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