A Japanese survival-horror, where a legitimate strategy was to spend your chargen points on "lucky" which would make your NPC allies a lot more resilient. More likely to survive otherwise lethal circumstances. They were waifu-bait of course, but it was possible to build a character around supporting and being saved by them.
IIRC there was a friend-from-childhood tomboy you get from the very start who was relatively strong (though fighting was basically just a delaying tactic, and she was normally expected to die during the first chapter). And later you meet up with a demure-magic-princess trope, who becomes a powerful but polite blaster with the Lucky trait. We still had to run from everything, but the two of them made it a lot easier.
Possibly inspired by me playing Skyrim recently and leveling up... irresponsibly, and thus having to rely on Lydia a lot. Because I die in literally two hits to certain enemies, who take up to 12 boosted fire bolts in turn.
A couple nights ago I had a variety of upsetting dreams about people seeing my messy room. In the worst bit I had my dad over, and then this random guy climbed a ladder up to my window and sorta grinned in like it was a funny joke. But then he looked behind me, frightened, and he started pounding at the window loud. And I got that familiar sleep-paralysis feeling that there was something juuust behind me, something I shouldn't try to look at.
eeee LW called me valid! And referenced a funny!
Not that I care,
obviously, but heck

It was nice at the time and it's still nice now.
Validation is a heck of a drug, huh
Dancing underwater sounds potentially really fun with dream-logic. Smooth and weightless, good medium for doing flips and stuff.