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Fallout: Rock Collector Playthrough

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MrWillsauce:
I changed my monitor settings so that they only display 16 bit colors, and that seems to have helped the black screen of death problem. It still happens, but at a bearable rate. You might see it from time to time in my screenshots, so sorry about that in advance.

Vault 13 Cave
Here's our inventory:

Dear Armok we can do quite a bit of damage with those brass knuckles. The throwing knives should prove useful as ranged weapons too, as I don't plan on using the 10mm.


Fister noticed Ed's corpse to his left, but was ambushed by a large rat before he could loot the poor guy.




Boom! Headshot. It didn't actually die to the headshot, but ssh. A swift follow-up punch to body was all that was needed for it to explode into gore.


Now we can finally collect some loot.




Took the armor piercing rounds, if only as trade goods. We definitely don't need another knife though.

Onwards through the cave!










There are quite a few rocks here, but they're far too heavy to carry with us. Hopefully we'll find some pocket-sized ones soon. Now, continue massacring cave rats!















Well, that was fun. We're half way to level two too! We took a bit of damage from rat bites, but that should heal on its own.


The sunlight! It burns!
Deal with it pussy, nobody ever scored a bitchin collection of rocks with that attitude. Past the horned kangaroo bones and into the wasteland!


And so begins our hike east, to Vault 15. Hopefully we can find a heap of rocks water chip there. Spoiler alert: we won't.




On our way, we spot some sort of village, hidden behind adobe walls. Let's check it out!

USEC_OFFICER:
Oh, a new Fallout LP? I believe that I shall gladly post to watch!

EDIT: Also, can you spoiler the updates please? Large chunks of screenshots can get annoying at times.

Neyvn:
What a wonderful Kill Montage...

Mephansteras:
Excellent! Posting to watch, as this has great potential.

MrWillsauce:
Shady Sands

We are greeted by a pretty lady and a gun-toting tough guy at the entrance to Shady Sands, a small agricultural village.

Let's see if this guard can help us.





You're fucking worthless Seth.



Hopefully this chick will be more helpful.





Worthless. All of you. How the Hell have you never heard of rocks before? There's something seriously wrong with these people.

Maybe she at least can help us with our secondary objective.



Well, I'm surprised; that was actually helpful (marginally). So Vault 15 might have a water chip still in it (even though it definitely doesn't). Also she hinted that we'll need a rope or some other means of getting down the broken elevator. Luckily, using my super duper meta-game knowledge, I know just where to find one!


I traded with her too. She didn't have any rocks, but she did have some drugs medicine and some bottle caps. They're more valuable to me than a dull knife and some bullets at any rate.

Tour
I'll give you a brief tour of the (very few) buildings in Shady Sands, along with their rock yields.

Random Insignificant House #1








Rock yield: 0
Bonus loot: a scout's handbook in the bookshelf to the northwest. Might be good to read if I get bored.

Doctor's Office


There were a pair of dirty little children inside Razlo's (the doctor) house/office.









I searched their pockets and found that they had plenty of rocks,


but they refused to trade with me. I won't save-scum steal them, but I'll get them some day. I'll pry the rocks from their cold dead hands if I have to.


I also found a poor man, who happens to be Seth's brother, afflicted with radscorpion poison lying in the back of Razlo's house. Maybe I can find an antidote and cure him, but unless he's got rocks to reward me with I don't really give a shit about him.

Rock Yield: 0 (23 once I beat those damned kids to death)
Bonus loot: Anger and frustration

Town Hall

The village elder, Aradesh lives here with his daughter Tandi and his personal chef.

I decided to poke around in the rooms to the south, looking for treasure. I figure that a man as wealthy and powerful as Aradesh must surely have a great trove of rocks.



I shut the curtains and sneaked towards the bookshelf, and rifled through it. Apparently nobody noticed (or they didn't care that a strange man in a jumpsuit was investigating their bedroom).


SUCCESS!




Please excuse me while I admire my rocks.

Rock Yield: 5
Bonus Loot: None (there was some stuff, but it paled in significance compared to the rocks we found, so I didn't take it).

Guard House

This place is full of dudes, who for some reason have their knives out all the time. Also a dude in a leather jacket, but we'll talk more about him later.

Let's have a look at this bookshelf.



Meh, some .223 rounds and some BBs. Not really useful to us, so I didn't take them. Also I was surrounded by knife-wielding guys with wild crazy eyes, so I didn't want to antagonize them.

Now, let's have a chat with leather jacket guy. Nice jeans bro.





Meet Ian, the first recruitable NPC of the game. I won't be taking him with me right now, but I might come back for him later.





Turns out he's an idiot too. It's probably a good thing I didn't recruit him; a guy who doesn't know what a rock is probably isn't going to be much help on our particular quest.

The Shitter

The communal toilet. Not much to note about it, other than the abhorrent stench.

Random Insignificant House #2

There was a bunch of children (about 7 or so) to the south of this building. I peeked in a few of their pockets and discovered that they too were dirty rock-hoarding delinquents. They'll feel my wrath in time...

Time for more theft and exploitation!





Got another scout handbook and that super secret rope I was talking about.



And that's about it for Shady Sands. There might be a few other shacks/outhouses, and there's a brahmin (two-headed cow) pen and a farm plot to the east. I really didn't miss much though. Now, let's continue our quest for rocks and (less importantly) water!









Time for another rat killing montage!

Reader Feedback


--- Quote from: Barbarossa TSG on November 19, 2012, 04:42:30 am ---Is the premise that rocks are both the goal and means of this adventure? I can dig it.
--- End quote ---
Initially I planned on using the rocks as weapons in addition to amassing a huge hoard of them. However, things in Fallout are easily lost beneath the bodies of your enemies or underneath scenery, so in order to make sure I keep as many rocks as possible they are only the goal of the adventure. Also the puns hurt my soul.


--- Quote from: mainiac on November 19, 2012, 08:47:39 am ---Living in a vault his whole life our hero has probably never even seen a rock.  He sure must have some stones to go seek them out.
--- End quote ---
AGH THE PUNS


--- Quote from: Fikes on November 19, 2012, 12:34:51 pm ---4 agility!!!!!!!!

This will be excellent.

Also you get extra internets for links to cut scenes. PTW.

--- End quote ---
4 Agility really isn't a big deal. I still get 7 action points (as I would with 5). The only downside is that I get a slightly lower AC, which my higher HP makes up for. Although you're right, agility is extremely overpowered in the Fallout and Fallout 2, and I would be far better off with 8-10. It's a bit like speed in DF Adventure mode; if you've got that stat high then you're pretty much always in good shape.


--- Quote from: Barbarossa TSG on November 19, 2012, 12:59:57 pm ---
--- Quote from: Fikes on November 19, 2012, 12:34:51 pm ---This will be brecciallent.
--- End quote ---
FTFY.

Everything is now a gravelanche of puns.
--- End quote ---

Make it stop. It hurts.


--- Quote from: USEC_OFFICER on November 20, 2012, 12:08:17 am ---Oh, a new Fallout LP? I believe that I shall gladly post to watch!

EDIT: Also, can you spoiler the updates please? Large chunks of screenshots can get annoying at times.
--- End quote ---
Nope, sorry. I don't like the way stuff looks in spoiler windows and I don't like having to click on them. Also, this is far more than a "new Fallout LP", this is the rocky adventure of a lifetime! Strap yourself in.


--- Quote from: Neyvn on November 20, 2012, 12:58:19 am ---What a wonderful Kill Montage...
--- End quote ---
Thanks man, I try.

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