Thanks everyone for the feedback. Very glad that you took the time to express interest and/or thoughts.
Very valid points with the screenshots and being a bit wary of a guy wanting to send you an executable to run. It hadn't really occured to me that people might fear a trojan, malware or somesuch, but that makes sense.
I put up a blog with some screenshots. Will probably be useful for informing people about development progress, etc. I don't really want to spend time on a fullblown website but this was pretty quick to setup.
http://wizardsandwarlords.wordpress.comPlease be aware that it is still early in development and it is coder art, so it looks kinda ugly in most places. I wish I had more artistic sense so it could look better, but alas my artistic skills are limited to miniature painting. Whenever I try my hand at drawing or graphic design it ends up kind of bad and it takes me ages. Which is also why I haven't posted a screenshot of what battles look like at the moment in the game, as it is just blue and red dots moving around on a grid, with a combat log showing what happens.
I was a bit unsure whether it was too early to start getting people's input, but my thinking is that this will take me some months to get to a stage where a public beta makes sense, and if I spend a month making some system or design which turns out unfun and I need to rework it, that it is precious time lost. So the earlier I can identify stuff that sucks, the better. Some of that I can see myself, but my experience as a game developer working for a mainstream studio making AAA games is that designers usually aren't very good at spotting the flaws in their work. And also, there are tons of good ideas out there that I haven't thought of, and which might just fit perfectly into this game.