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Author Topic: Perplexicon: Magic is Confusing:Derm has entered the Booze Dimension  (Read 950854 times)

Harry Baldman

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4635 on: May 02, 2013, 08:46:21 am »

""~You-will-be-known-as-Tod-3A! Such-is-Tod's-will!~"

Name Tod-3A. More words.
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KineseN

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4636 on: May 02, 2013, 09:35:05 am »

((What makes you think I'm German? I've only studied the language.))


"NOOOoooooo! I will not be defeated as crystallized salt!"
Kin attempts to scrape a new A16, B2 circle and activate it while inside it.
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Parisbre56

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4637 on: May 02, 2013, 10:39:29 am »

((To all the new joiners, come join team Bismuth! Fill out most of your spellbook instantly, with ~75% words and ~25% runes! Join a team of dedicated scientists!))

"Hello there. I don't suppose you're the guy that died while on fire by any chance? Remember anything at all? Here, help me out with this since you're here."

Investigate the human I just summoned. Do some more rune science.
« Last Edit: May 02, 2013, 11:07:11 am by Parisbre56 »
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Eotyrannus

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4638 on: May 02, 2013, 10:48:45 am »

Go to GWG. Grin maniacally and say hello. (manaical grins are default grin for LYF)
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miauw62

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4639 on: May 02, 2013, 11:28:54 am »

"To the left, cha cha cha, to the right, cha cha cha~~"
More words!
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

SingularByte

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4640 on: May 02, 2013, 12:15:23 pm »

"Hey there, Sven was it? Nice monolith you've got there. Does it do anything?"
I head into the cave.
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Toaster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4641 on: May 02, 2013, 01:13:13 pm »

PW: I would point out that you missed my action, but looking at my status I see that SOMETHING killed me.  Took 4529 posts, but I finally died!  Was it the boar or my own stupid self?


New stat arrangement, because I want to play differently for a bit:

Quote
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 1
Potency:  0
Will:  6
Channeling: 0

Thrakor woke back up.  His head was pounding, and his body ached.   Body!  At least that was back.  He felt... different, though.  He felt less connect to the magic.  Something told him to head... up?

Head out of spawn and upstairs to the infodump monk.  Ask him these questions:

"Before I was brought here, I was chosen to fight some fellow named Null the Sealer.  Who was that?

What gods here are under the purview of mental domination?



(I know that'd be Scarlon and element control dude, but I want Mr. Monk's opinion.)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Onyxjew944

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4642 on: May 02, 2013, 02:08:21 pm »

"Wooden spikes, ye say? I heard wood."

ZorhalthX3 while hoping whatever is impaled isn't also flammable.
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I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
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They told me to aim higher, so we dug deeper.

flabort

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4643 on: May 02, 2013, 06:20:32 pm »

Waaaiiiitttt, you are doing something with the other?
Get the FUCK away from the idiots with the huge-ass circle.

That's just one of my many wild varied theories as to why that rune would cost SO much.   :P
I'm mostly betting on teraforming the area, a 5/16 chance by my books. Modifying or attacking the Other is only a 1/16 chance by my guesses, doing something related to another god is 3/16, sealing someone in the circle is a 1/16 chance, and there's a 7/16 chance it's something I can't predict.

Getting away is a good idea, though. We intend to retreat a distance once it's drawn before we activate it.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Vakothu

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4644 on: May 02, 2013, 07:31:09 pm »

If two followers of "Shub-shalsheil of the Inksea" worked on the same circle, would their bonuses stack?
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ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4645 on: May 02, 2013, 07:32:27 pm »

Waaaiiiitttt, you are doing something with the other?
Get the FUCK away from the idiots with the huge-ass circle.

That's just one of my many wild varied theories as to why that rune would cost SO much.   :P
I'm mostly betting on teraforming the area, a 5/16 chance by my books. Modifying or attacking the Other is only a 1/16 chance by my guesses, doing something related to another god is 3/16, sealing someone in the circle is a 1/16 chance, and there's a 7/16 chance it's something I can't predict.

Getting away is a good idea, though. We intend to retreat a distance once it's drawn before we activate it.
Get a barrier of something big and tough in between you and the circle too. A while back, piecewise said he would add adamantine, but I don't know if he actually did or not.

Dermonster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4646 on: May 02, 2013, 07:48:48 pm »

Theres diamond. It uses a word similar to that word.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4647 on: May 02, 2013, 07:54:07 pm »

Theres diamond. It uses a word similar to that word.
So in this diamond=adamantine? Nice!

Tsuchigumo550

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4648 on: May 02, 2013, 09:10:37 pm »

Lick beer diamond until alcohol poisoning sets in, then respawn.

Reincarnate as Sanya VI. (or is it V?)
Spoiler: Sanya VI(V?) (click to show/hide)

Because I plan to die this turn, there's no autoturn on respawn unless you'd be kind enough to let me go ahead and walk over to where I died (into the forest).
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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Unholy_Pariah

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4649 on: May 02, 2013, 09:23:47 pm »

Chances are he will let you but youll encounter an enemy en route
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
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