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Author Topic: Perplexicon: Magic is Confusing:Derm has entered the Booze Dimension  (Read 951071 times)

Zako

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4620 on: May 02, 2013, 12:38:50 am »

"Right. Back to that previous circle!"

Deactivate the current circle and scratch it out. Then draw the new one, activate it and place my sword into it and watch what happens.
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Xanmyral

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4621 on: May 02, 2013, 12:41:18 am »

[Oh neat, new ability! Sweet. Don't know how far along the ship is though... Also, not going to lie, if Glassco dies again I'm bringing out a Blastel guy, one who's weapon is a tower shield. Why? Because I can only assume that the weapons granted by a deity are impossible to break, and a giant shield that is impossible to break... Oh my, the possibilities. That, and the mental image of beating someone to death with a giant ass shield greatly amuses me.]

"I feel... Whispers. I didn't know that could even be a feeling." Glassco scratched the back of his neck as he felt weird about the new covenant level. "Well... Guess I should test it, no?" Glassco attempts to use his new found power on Sparky, because why not? Might be interesting. Secretly, I mean Scarlon is the deity of secrets, is he not? Lets practice some secrecy.

If I can still make will rolls, continue with the shaping of the ship until its finished.


Spoiler: Ship Re-envisioning! (click to show/hide)
« Last Edit: May 02, 2013, 12:44:34 am by Xanmyral »
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Vakothu

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4622 on: May 02, 2013, 12:42:29 am »

((Well, I managed to repair myself, I'm coming to help with the rune now.))
Head back to the spawn-temple, if I make it without incident, help with the rune.
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Nahere

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4623 on: May 02, 2013, 12:53:08 am »

Help with drawing rune.
« Last Edit: May 02, 2013, 06:57:44 pm by Nahere »
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Saurinae

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4624 on: May 02, 2013, 12:55:36 am »

"Okay, Thank you for your time. Would you like me to send any knowledge I discover to this monastery?"

Go back to "Three Heads" and try to set up a small outpost for "The Research of Ancient/Lost Knowledge"
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Nevermind the disturbingly knowing look that kobold has on her face. That dwarf SHOULD be embarrased!

Angle

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4625 on: May 02, 2013, 01:00:55 am »

Well. This seems like a lesson in hubris. Maybe I shouldn't just assume I can stomp everything...

Will my fancy painkilling fungus bandages to spread over to my arm. Will a couple of Large Thallids to appear between the boar and me and keep it busy. Will the part of my suit that I sit in climb up some of the spikes that impaled it, consuming any spikes that are in the way and leaving the rest of the suit behind. Will the part left behind to turn into slime mold and begin consuming the boars organic matter.

Well, this is going south real quick. Maybe we should just throw everything we have at it and not worry about who get's the kill?
« Last Edit: May 02, 2013, 01:04:42 am by Angle »
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The Temple of the Elements: Quirky Dungeon Crawler

Unholy_Pariah

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4626 on: May 02, 2013, 03:04:05 am »

dammit i wanted fireproof hands, say words and stuff.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

PyroDesu

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4627 on: May 02, 2013, 05:43:47 am »

Exit the temple and look around the grounds.
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Empiricist

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4628 on: May 02, 2013, 06:12:42 am »

No noticeable effect. Let's test this shall we? I know the knife would have been magnetic, if I throw steel and clockwork at it, some of it will clump around the knife.
"clo-caltel clo-caltel shareeb shareeb" Silica scatters the metal and clockwork in the area in front of her.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Bigf00t

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4629 on: May 02, 2013, 07:14:00 am »

WELCOME TO PERPLEXICON! I HOPE YOU LIKE RESPAWNING!

*RESPAWN*
"Uh..."
>>> Move one point in STR to END (Please?)
*Faceplant*

Round 2:
Run back outside, again.
MOAR SCIENCE!
(This time for fun and profit! Now hopefully with 100% less obsidian-head!)

((Do I need to drop a point? Or because I haven't killed anyone do I get to keep what tasty, tasty points I have left?))
((FYI, I'm just going to sci for a bit, build up a moderate arsenal, hopefully.))
((Sci now, MURDER soon. I pwomise.))
« Last Edit: May 02, 2013, 07:27:28 am by Bigf00t »
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WELCOME TO PERPLEXICON! I HOPE YOU LIKE RESPAWNING!
But screw it nobody tames a murderbear without taking risks.

Dermonster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4630 on: May 02, 2013, 07:44:13 am »

Be the big damn hero to the big damn circle.
« Last Edit: May 02, 2013, 07:55:24 am by dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

flabort

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4631 on: May 02, 2013, 08:31:34 am »

Call loudly for more people to help, organize people and draw the circle as mana becomes available.

((10 mana? Wow, that's definitely the circle we had in mind. Which means that over all, this is going to take 31 mana. That's a few turns/players.))
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Dermonster

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4632 on: May 02, 2013, 08:38:30 am »

Remember that I have the god of runes and marks at my side.

(To all the news joiners, Come join team Aether! Fill out most of your spellbook instantly!)
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

flabort

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4633 on: May 02, 2013, 08:43:30 am »

That should speed things up considerably, all things considered. Glad to have your help.

(If this does something like summon a god, or terraform the area, or something like that, I won't be disappointed. If this turns the Other to diamond (and all otherflesh), I'll be excited but disappointed. If this CREATES a god, I'll be really excited. I have no idea what this will really do, though. It's a BIG unexplored circle.)
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4634 on: May 02, 2013, 08:46:21 am »

Waaaiiiitttt, you are doing something with the other?
Get the FUCK away from the idiots with the huge-ass circle. Do not grab the new sword. Say Shoshashzel Adamenstiar Contallthelthel.
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