Eador: Genesis reminds me alot of how games used to be, especially in the turn-based strategy genre. Games like Master of Magic and others are comparable. Complex, deadly unforgiving, requiring strategy as well as a little underheaded trickery; and the utter enjoyment of knowing that Losing can sometimes be the best outcome of all.
That being said, Eador is bloody hard, the AI is topnotch, the game design is fantastic, although it doesn't include an english translated manual. The tutorial levels of the campiagn are pretty cool, though, and bring you through the action as well as teaching you the finer points of the game.
I am looking forward to MotBW though; as well as a large mod for Genesis that's already been requesting help for translators, which will be cool. It supposedly adds a literal ton of stuff to the game.