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Author Topic: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1  (Read 102524 times)

hanspeter

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #450 on: November 04, 2014, 09:43:24 am »

Have you given any thought to adding something like the Masterwork steam engines and gnomish machinery to your mod? Would certainly fit the theme.
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chalicier

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #451 on: November 05, 2014, 03:02:33 pm »

EDIT: Aaaandddd it looks like despite the fact that IMMOBILE creatures can now attack and use interactions, they do this very, very slowly, as they spend most of their time between shots wondering why they can't move around.
Looks like this is getting fixed in the next version.

As regards different Houses - please don't ditch this feature, it's one of my favourites! I've got Van Saar, Orlock, Cawdor and Delaque games floating around.

Van Saar is kind of Easy Mode, Orlock is standard play, Cawdor just adds a slight edge to everything and Delaque doesn't really hold together as an alternate play-style, as you suggested, but just trying to make it work adds tons of atmosphere. It's like a giant shiny present to those of us who've been massive Necromunda fans for decades.
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Arven

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #452 on: December 07, 2014, 12:12:28 pm »

Is the new update for this coming out anytime soon?
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Suds Zimmerman

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #453 on: December 07, 2014, 01:32:55 pm »

Kinda doubt it - haven't worked on it at all since the last time I posted, and it's exam season. I might get around to it after the holidays. Sorry for all that.
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You don't need a weatherman to know which way the wind blows
DORFAMUNDA - NECROMUNDA DF MOD

Splint

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #454 on: December 07, 2014, 01:34:09 pm »

Pff, no need to apologize. Rushed work is sloppy work.

Arven

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #455 on: December 07, 2014, 08:05:45 pm »

Yeah, no rush- nobody had posted in a month and I wasn't sure if it was dead again.
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chalicier

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #456 on: December 16, 2014, 11:45:47 am »

That is not dead which can eternal lie (where by lie I mean still be played in the previous version)  ;D
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Jdorf

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #457 on: December 18, 2014, 01:20:42 am »

That is not dead which can eternal lie

Ph'nglui mglw'nafh Dorfamunda 34.11 wgah'nagl fhtagn! ia! ia!
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Jdorf

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #458 on: January 04, 2015, 07:18:50 am »

Happy new year all, I bring mildly diverting news. After a bit of a hiatus, finally got round to running a fortress for long enough for the guild to turn up, and, pleasingly, it looks like giving the AI civs a position with the trader responsibility does in fact make them send someone to negotiate agreements, so it should now be possible to try and get specific items off the guilders.
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Arven

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #459 on: March 28, 2015, 08:55:36 am »

Still hoping this will be updated one day  :(
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chalicier

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #460 on: March 31, 2015, 09:00:24 pm »

I asked Suds for the work-in-progress version a couple of weeks back, but I've been unable to do anything with it for a bit.

My first aim is to get it to the point where it works to the same level as 1.6.1, which may take a while as a LOT has changed in DF. Honestly, you're better off with the old version for now.
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mcolombe

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #461 on: April 08, 2015, 04:28:38 pm »

I to hope this mod will be updated one day. i have always loved games like mordhiem and gorkamorka. Seeing a mod for necromunda is great. Would be AWESOME if was updated.
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mcolombe

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #462 on: April 17, 2015, 07:57:30 pm »

Hi chalcier, any news on any progress of this fascinating mod being updated? ps, i hope you are well and having a nice day.
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Jdorf

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #463 on: April 29, 2015, 08:06:07 pm »

Just posting to say I'm still enjoying the hell out of this mod, mainly playing a homebrew squat fortress (which wouldn't be possible without the mod anyway) but there's an Orlock sumphole getting some pretty impressive mini hab stacks on the go too. Hope development carries on, no rush though.
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mcolombe

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Re: [DF 34.11] Warhammer 40k - Underhive Settlement 1.6.1
« Reply #464 on: April 30, 2015, 04:28:16 pm »

i to hope this mod gets upgraded one day, as i think it is very cool. seeing this upgraded to 4.24, would be AMAZING.
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